Player Matchup

Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
anpantano
Sobek
Level 108
God Stats
2W - 0L
1,583 SR
Queue Stats
96W - 91L
1,430 Elo+
Solo
Nike
Nike
losleones40
Nike
Level 94
God Stats
5W - 8L
1,107 SR
Queue Stats
408W - 637L
1,409 Elo+
Solo
Hera
Hera
myrho000
Hera
Level 123
God Stats
3W - 0L
1,833 SR
Queue Stats
206W - 220L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
rikudosenninlpz
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 97L
1,497 Elo+
Solo
Team Averages
Level 100
1,504 SR
1,453 Elo+

VS

Team Averages
Level 61
1,409 SR
1,352 Elo+
Ullr
Ullr
Madara__7r
Ullr
Level 26
God Stats
1W - 4L
1,280 SR
Queue Stats
72W - 176L
1,185 Elo+
Party 2
Sol
Sol
Princess_C_nasse
Sol
Level 155
God Stats
6W - 4L
1,475 SR
Queue Stats
391W - 394L
1,472 Elo+
Party 1
Chernobog
Chernobog
Xplosiff94
Chernobog
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 98L
1,490 Elo+
Party 1
Eset
Eset
samybody11
Eset
Level 45
God Stats
0W - 6L
1,074 SR
Queue Stats
183W - 386L
1,224 Elo+
Party 2
Tsukuyomi
Tsukuyomi
v_overkill89
Tsukuyomi
Level 37
God Stats
1W - 1L
1,716 SR
Queue Stats
98W - 129L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
8 / 2 / 16
11,659
833
10,667
16,862
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Sobek
anpantano
Sobek
17
3 / 3 / 22
11,023
787
10,525
17,942
21,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 0 / 22
9,903
707
3,885
9,837
8,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
20
10 / 2 / 19
12,064
862
30,261
9,338
5,591
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
rikudosenninlpz
Sun Wukong
18
12 / 2 / 13
11,440
817
18,810
16,691
12,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
7,832
559
5,218
13,826
5,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 4
8,892
635
16,698
18,826
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Xplosiff94
Chernobog
16
2 / 5 / 4
8,814
630
7,432
16,317
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 4
8,736
624
5,072
12,739
5,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
v_overkill89
Tsukuyomi
13
2 / 10 / 2
8,057
576
7,277
17,181
7,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
23
33
Kills
6
9
Deaths
33
92
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
8
2
16
8
L
0
8
3
0.19
L
1
4
4
0.75
L
Chernobog
Xplosiff94
Chernobog
2
5
4
0.8
W
Sobek
anpantano
Sobek
3
3
22
4.67
W
0
0
22
11
W
Hera
10
2
19
9.75
W
Sun Wukong
rikudosenninlpz
Sun Wukong
12
2
13
9.25
L
1
6
4
0.5
L
Tsukuyomi
v_overkill89
Tsukuyomi
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,148
Damage
41,697
70,670
Taken
78,889
65,484
Mitigated
35,904
28,862
Healing
19,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,667
1,041
1,444
3,791
16,862
17,951
593
4,266
12,596
22,573
0
L
5,218
2,533
777
436
13,826
5,931
0
7,606
6,220
0
11,376
L
16,698
5,571
1,780
7,979
18,826
8,323
0
13,068
5,758
45,693
0
L
Chernobog
Xplosiff94
Chernobog
7,432
3,565
1,898
2,765
16,317
8,166
0
10,463
5,854
0
22,033
W
Sobek
anpantano
Sobek
10,525
240
2,411
4,187
17,942
21,204
353
3,738
14,204
21,191
0
W
3,885
47
1,218
1,873
9,837
8,015
1,949
3,339
6,498
0
16,981
W
Hera
30,261
6,838
1,895
1,160
9,338
5,591
3,145
3,893
5,445
57,802
0
W
Sun Wukong
rikudosenninlpz
Sun Wukong
18,810
3,663
3,031
7,852
16,691
12,723
1,446
6,534
9,409
0
25,273
L
5,072
1,680
1,677
1,088
12,739
5,794
0
9,782
2,957
14,304
0
L
Tsukuyomi
v_overkill89
Tsukuyomi
7,277
3,324
442
639
17,181
7,690
0
10,534
6,647
0
9,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,089
Gold Earned
42,331
129
Minions Killed
106
0
Camps Cleared
0
1,425,903
Distance Traveled
1,098,272
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,659
833
13
1
0
321,667
5
L
Ullr
7,832
559
12
1
0
181,160
0
L
Sol
8,892
635
44
3
0
224,679
4
L
Chernobog
8,814
630
33
2
0
235,964
0
W
Sobek
11,023
787
17
1
0
271,275
0
W
Nike
9,903
707
25
2
0
287,044
0
W
Hera
12,064
862
60
4
0
248,470
2
W
Sun Wukong
11,440
817
14
1
0
297,447
0
L
Eset
8,736
624
14
1
0
220,594
0
L
Tsukuyomi
8,057
576
3
0
0
235,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role