Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FSNotJarryDrulz
Nu Wa
Level 59
God Stats
3W - 2L
1,434 SR
Queue Stats
160W - 159L
1,460 Elo+
Party 1
Loki
Loki
SyDVortex
Loki
Level 107
God Stats
5W - 3L
1,618 SR
Queue Stats
16W - 11L
1,504 Elo+
Solo
Ravana
Ravana
ZTruth21
Ravana
Level 157
God Stats
3W - 1L
1,414 SR
Queue Stats
336W - 428L
1,347 Elo+
Party 2
Sylvanus
Sylvanus
kidklutch808
Sylvanus
Level 122
God Stats
93W - 115L
1,388 SR
Queue Stats
313W - 393L
1,333 Elo+
Party 2
Team Averages
Level 117
1,471 SR
1,429 Elo+

VS

Team Averages
Level 103
1,517 SR
1,452 Elo+
Tiamat
Tiamat
 
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Divine 21 Guns
Kumbhakarna
Level 124
God Stats
4W - 4L
1,717 SR
Queue Stats
81W - 80L
1,469 Elo+
Party 3
Thanatos
Thanatos
II Xelo II
Thanatos
Level 88
God Stats
5W - 6L
1,368 SR
Queue Stats
7W - 14L
1,340 Elo+
Solo
Horus
Horus
ZxvcYT
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 3 / 7
10,811
515
12,837
14,754
7,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 1 / 7
11,718
558
17,377
13,689
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
12 / 0 / 4
13,386
637
19,387
17,470
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
ZTruth21
Ravana
17
6 / 3 / 3
11,678
556
9,209
12,606
13,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
kidklutch808
Sylvanus
16
1 / 1 / 11
10,765
513
8,730
17,802
18,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 4 / 1
8,731
416
7,128
16,253
9,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
14
3 / 5 / 0
8,602
410
7,788
16,161
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Divine 21 Guns
Kumbhakarna
14
1 / 2 / 3
9,265
441
6,175
21,188
21,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
II Xelo II
Thanatos
12
0 / 10 / 1
7,714
367
5,713
17,106
8,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
ZxvcYT
Horus
15
1 / 4 / 1
9,292
442
4,263
19,216
20,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
25
Kills
6
8
Deaths
25
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
3
7
1.83
L
Tiamat
 
Tiamat
1
4
1
0.38
L
Neith
 
Neith
3
5
0
0.6
L
Kumbhakarna
Divine 21 Guns
Kumbhakarna
1
2
3
1.25
W
4
1
7
7.5
L
Thanatos
II Xelo II
Thanatos
0
10
1
0.05
W
Loki
12
0
4
14
W
Ravana
ZTruth21
Ravana
6
3
3
2.5
L
Horus
ZxvcYT
Horus
1
4
1
0.38
W
Sylvanus
kidklutch808
Sylvanus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,540
Damage
31,067
76,321
Taken
89,924
53,064
Mitigated
65,487
30,306
Healing
23,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,837
4,652
0
3,358
14,754
7,217
3,321
4,045
10,709
0
100,717
L
Tiamat
 
Tiamat
7,128
1,079
0
3,460
16,253
9,002
0
8,501
7,752
76,228
0
L
Neith
 
Neith
7,788
2,612
0
4,198
16,161
5,811
1,115
6,956
9,205
0
56,612
L
Kumbhakarna
Divine 21 Guns
Kumbhakarna
6,175
318
294
4,902
21,188
21,495
133
6,801
14,387
39,086
0
W
17,377
4,490
205
3,204
13,689
5,917
670
4,291
9,398
106,606
0
L
Thanatos
II Xelo II
Thanatos
5,713
2,517
0
6,611
17,106
8,369
0
2,189
14,917
0
42,707
W
Loki
19,387
8,731
0
8,808
17,470
8,537
245
1,840
15,630
0
145,759
W
Ravana
ZTruth21
Ravana
9,209
2,922
0
4,376
12,606
13,347
870
511
12,095
0
70,620
L
Horus
ZxvcYT
Horus
4,263
2,431
146
4,024
19,216
20,810
114
1,660
17,556
0
58,750
W
Sylvanus
kidklutch808
Sylvanus
8,730
2,765
2,272
8,083
17,802
18,046
758
3,297
14,505
34,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,358
Gold Earned
43,604
672
Minions Killed
458
0
Camps Cleared
0
1,933,248
Distance Traveled
1,829,734
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,811
515
157
7
0
386,774
1
L
Tiamat
8,731
416
125
6
0
319,544
3
L
Neith
8,602
410
104
5
0
346,105
4
L
Kumbhakarna
9,265
441
53
3
0
405,993
7
W
Nu Wa
11,718
558
166
8
0
363,615
3
L
Thanatos
7,714
367
68
3
0
381,257
11
W
Loki
13,386
637
181
9
0
486,829
0
W
Ravana
11,678
556
133
6
0
343,408
4
L
Horus
9,292
442
108
5
0
376,835
0
W
Sylvanus
10,765
513
35
2
0
352,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role