Player Matchup

Persephone
Persephone
 
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Eprudhoe
Ravana
Level 68
God Stats
7W - 9L
1,286 SR
Queue Stats
414W - 413L
1,492 Elo+
Solo
Medusa
Medusa
Finnfanaccount
Medusa
Level 66
God Stats
16W - 10L
1,542 SR
Queue Stats
186W - 209L
1,459 Elo+
Solo
Nemesis
Nemesis
Viqah_
Nemesis
Level 128
God Stats
2W - 1L
1,469 SR
Queue Stats
306W - 325L
1,452 Elo+
Solo
Team Averages
Level 98
1,459 SR
1,481 Elo+

VS

Team Averages
Level 103
1,543 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
FalkenbergML
Tsukuyomi
Level 114
God Stats
17W - 20L
1,475 SR
Queue Stats
446W - 456L
1,613 Elo+
Solo
Artio
Artio
SOLTAN_3exi
Artio
Level 108
God Stats
1W - 4L
1,506 SR
Queue Stats
76W - 96L
1,388 Elo+
Solo
Sylvanus
Sylvanus
Ti_Chenapan
Sylvanus
Level 61
God Stats
46W - 62L
1,514 SR
Queue Stats
122W - 162L
1,435 Elo+
Solo
Thoth
Thoth
liamgwright
Thoth
Level 152
God Stats
12W - 15L
1,625 SR
Queue Stats
219W - 194L
1,569 Elo+
Solo
Xbalanque
Xbalanque
xTaz_Yoyo_
Xbalanque
Level 80
God Stats
14W - 12L
1,594 SR
Queue Stats
304W - 273L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 3 / 1
7,618
544
5,425
7,906
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
 
Bacchus
11
2 / 1 / 5
7,313
522
8,949
9,967
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Eprudhoe
Ravana
13
0 / 0 / 0
7,599
543
3,291
6,496
4,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 2
7,945
568
6,227
9,163
3,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nemesis
Viqah_
Nemesis
13
2 / 1 / 2
7,603
543
5,385
9,927
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FalkenbergML
Tsukuyomi
15
5 / 1 / 1
8,535
610
8,544
12,640
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 4
7,189
514
5,418
14,072
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Ti_Chenapan
Sylvanus
12
0 / 0 / 0
6,988
499
4,588
7,122
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 1
5,923
423
5,197
6,658
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
xTaz_Yoyo_
Xbalanque
12
0 / 3 / 0
6,901
493
5,538
10,016
3,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
6
6
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
3
1
1.17
W
Bacchus
 
Bacchus
2
1
5
4.5
W
Ravana
Eprudhoe
Ravana
0
0
0
0
L
Tsukuyomi
FalkenbergML
Tsukuyomi
5
1
1
5.5
W
2
1
2
3
L
1
1
4
3
L
Sylvanus
Ti_Chenapan
Sylvanus
0
0
0
0
W
Nemesis
Viqah_
Nemesis
2
1
2
3
L
0
4
1
0.13
L
Xbalanque
xTaz_Yoyo_
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,277
Damage
29,285
43,459
Taken
50,508
25,431
Mitigated
27,257
10,078
Healing
23,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,425
376
0
1,543
7,906
3,393
0
4,652
3,251
56,144
0
W
Bacchus
 
Bacchus
8,949
1,935
0
2,211
9,967
10,117
0
3,180
6,787
25,851
0
W
Ravana
Eprudhoe
Ravana
3,291
577
0
3,085
6,496
4,264
0
3,730
2,766
0
56,089
L
Tsukuyomi
FalkenbergML
Tsukuyomi
8,544
2,794
0
7,700
12,640
5,798
0
3,659
8,880
0
74,022
W
6,227
2,030
0
2,037
9,163
3,507
168
1,635
7,528
0
61,970
L
5,418
740
1,140
6,442
14,072
10,479
0
4,520
9,452
22,372
0
L
Sylvanus
Ti_Chenapan
Sylvanus
4,588
1,186
277
3,680
7,122
4,592
188
0
7,122
40,353
10,995
W
Nemesis
Viqah_
Nemesis
5,385
2,311
0
1,202
9,927
4,150
0
1,471
8,456
0
49,396
L
5,197
254
0
1,000
6,658
2,796
0
4,774
1,612
41,339
0
L
Xbalanque
xTaz_Yoyo_
Xbalanque
5,538
2,057
0
3,180
10,016
3,592
0
948
9,068
0
56,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
35,536
453
Minions Killed
415
0
Camps Cleared
0
1,329,908
Distance Traveled
1,256,685
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,618
544
92
7
0
251,940
7
W
Bacchus
7,313
522
31
2
0
267,140
2
W
Ravana
7,599
543
127
9
0
251,470
3
L
Tsukuyomi
8,535
610
135
10
0
317,594
1
W
Medusa
7,945
568
111
8
0
255,815
1
L
Artio
7,189
514
24
2
0
289,931
5
L
Sylvanus
6,988
499
85
6
0
208,686
4
W
Nemesis
7,603
543
92
7
0
303,543
4
L
Thoth
5,923
423
68
5
0
203,255
2
L
Xbalanque
6,901
493
103
7
0
237,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role