Player Matchup

Kukulkan
Kukulkan
AHappyFamily
Kukulkan
Level 17
God Stats
31W - 19L
1,571 SR
Queue Stats
80W - 66L
1,563 Elo+
Party 2
Charybdis
Charybdis
Aberuアベル
Charybdis
Level 68
God Stats
6W - 3L
1,744 SR
Queue Stats
40W - 26L
1,593 Elo+
Solo
Thor
Thor
Odometryy
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,568 Elo+
Party 1
Merlin
Merlin
SomeOddMilk
Merlin
Level 84
God Stats
1W - 0L
1,331 SR
Queue Stats
7W - 5L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
YoungDirtyPimp
Jormungandr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 100L
1,605 Elo+
Party 2
Team Averages
Level 52
1,529 SR
1,565 Elo+

VS

Team Averages
Level 57
1,413 SR
1,477 Elo+
Medusa
Medusa
IlieWolfe
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,730 Elo+
Party 4
Cthulhu
Cthulhu
Maincourse9
Cthulhu
Level 46
God Stats
4W - 8L
1,503 SR
Queue Stats
91W - 108L
1,434 Elo+
Solo
Skadi
Skadi
PrincessNyx97
Skadi
Level 29
God Stats
15W - 28L
1,505 SR
Queue Stats
99W - 137L
1,401 Elo+
Party 3
Yu Huang
Yu Huang
ZeoltheKit
Yu Huang
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,407 Elo+
Party 4
King Arthur
King Arthur
bloodwolf62
King Arthur
Level 98
God Stats
2W - 5L
1,056 SR
Queue Stats
139W - 146L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AHappyFamily
Kukulkan
20
8 / 3 / 24
15,547
1,111
23,120
12,587
6,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Aberuアベル
Charybdis
20
6 / 1 / 20
15,263
1,090
30,832
17,773
9,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
20
9 / 4 / 19
15,917
1,137
17,447
18,117
10,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
8 / 3 / 19
15,358
1,097
26,229
12,711
7,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
YoungDirtyPimp
Jormungandr
20
6 / 0 / 24
15,318
1,094
24,095
23,902
35,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IlieWolfe
Medusa
19
3 / 5 / 4
14,606
1,043
16,978
19,214
11,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Maincourse9
Cthulhu
20
5 / 7 / 4
15,087
1,078
23,282
40,780
60,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 11 / 2
13,169
941
12,905
25,652
12,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
ZeoltheKit
Yu Huang
19
0 / 1 / 4
13,749
982
12,640
7,264
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
bloodwolf62
King Arthur
18
1 / 13 / 4
13,107
936
14,147
34,134
36,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
29
37
Kills
11
11
Deaths
37
106
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AHappyFamily
Kukulkan
8
3
24
6.67
W
Charybdis
Aberuアベル
Charybdis
6
1
20
16
L
Medusa
IlieWolfe
Medusa
3
5
4
1
L
Cthulhu
Maincourse9
Cthulhu
5
7
4
1
W
Thor
9
4
19
4.63
L
2
11
2
0.27
W
Merlin
8
3
19
5.83
W
Jormungandr
YoungDirtyPimp
Jormungandr
6
0
24
18
L
Yu Huang
ZeoltheKit
Yu Huang
0
1
4
2
L
King Arthur
bloodwolf62
King Arthur
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,723
Damage
79,952
85,090
Taken
127,044
69,797
Mitigated
124,000
3,314
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AHappyFamily
Kukulkan
23,120
1,893
0
486
12,587
6,983
0
6,467
6,120
51,546
0
W
Charybdis
Aberuアベル
Charybdis
30,832
19,158
0
125
17,773
9,866
0
9,122
8,651
0
54,773
L
Medusa
IlieWolfe
Medusa
16,978
5,268
0
0
19,214
11,343
0
11,275
7,939
0
60,198
L
Cthulhu
Maincourse9
Cthulhu
23,282
763
839
0
40,780
60,462
0
17,925
22,855
43,916
0
W
Thor
17,447
3,356
0
1,080
18,117
10,265
0
5,952
12,165
0
33,864
L
12,905
6,857
34
747
25,652
12,332
0
19,915
5,737
0
26,577
W
Merlin
26,229
1,476
769
854
12,711
7,227
0
4,850
7,861
48,105
0
W
Jormungandr
YoungDirtyPimp
Jormungandr
24,095
5,270
0
0
23,902
35,456
0
9,531
14,371
55,348
0
L
Yu Huang
ZeoltheKit
Yu Huang
12,640
301
0
0
7,264
3,183
0
4,956
2,308
54,203
0
L
King Arthur
bloodwolf62
King Arthur
14,147
1,058
0
2,807
34,134
36,680
0
19,373
14,761
0
29,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,403
Gold Earned
69,718
300
Minions Killed
307
12
Camps Cleared
5
1,369,757
Distance Traveled
1,267,203
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,547
1,111
78
6
0
288,065
0
W
Charybdis
15,263
1,090
57
4
6
248,900
1
L
Medusa
14,606
1,043
96
7
0
308,062
0
L
Cthulhu
15,087
1,078
46
3
0
279,934
0
W
Thor
15,917
1,137
42
3
3
252,075
0
L
Skadi
13,169
941
40
3
3
207,872
0
W
Merlin
15,358
1,097
61
4
2
269,560
0
W
Jormungandr
15,318
1,094
62
4
1
311,157
0
L
Yu Huang
13,749
982
101
7
2
282,666
0
L
King Arthur
13,107
936
24
2
0
188,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role