Player Matchup

Ymir
Ymir
BuzzingBRADY
Ymir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,311 Elo+
Party 2
Achilles
Achilles
Latshaw71
Achilles
Level 119
God Stats
7W - 15L
1,579 SR
Queue Stats
222W - 240L
1,512 Elo+
Party 2
Neith
Neith
Shadow4Haze
Neith
Level 86
God Stats
2W - 4L
1,488 SR
Queue Stats
130W - 109L
1,539 Elo+
Party 2
Team Averages
Level 70
1,522 SR
1,454 Elo+

VS

Team Averages
Level 103
1,638 SR
1,554 Elo+
Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Camo Invictus
Jormungandr
Level 8
God Stats
1W - 1L
1,613 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 1
Horus
Horus
Rømans
Horus
Level 160
God Stats
13W - 2L
1,801 SR
Queue Stats
179W - 169L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,898
690
2,934
9,379
6,539
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Latshaw71
Achilles
10
1 / 5 / 0
6,480
648
4,696
10,998
8,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 3
6,949
695
10,273
9,969
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
9 / 1 / 2
8,899
890
10,906
10,642
4,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Camo Invictus
Jormungandr
11
1 / 1 / 6
7,518
752
6,334
10,296
11,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
Rømans
Horus
13
2 / 1 / 5
8,253
825
8,006
8,919
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
12
12
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
2
10
L
2
2
1
1.25
W
Jormungandr
Camo Invictus
Jormungandr
1
1
6
4
L
Achilles
Latshaw71
Achilles
1
5
0
0.2
W
Horus
Rømans
Horus
2
1
5
4.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
25,246
30,346
Taken
29,857
18,753
Mitigated
21,145
4,383
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,906
3,500
0
9,493
10,642
4,303
369
447
10,195
0
25,656
L
2,934
1,617
633
758
9,379
6,539
0
2,234
7,145
7,946
0
W
Jormungandr
Camo Invictus
Jormungandr
6,334
1,474
0
427
10,296
11,648
287
993
9,303
24,691
0
L
Achilles
Latshaw71
Achilles
4,696
967
115
1,931
10,998
8,058
0
1,215
9,783
0
19,122
W
Horus
Rømans
Horus
8,006
3,589
1,112
3,347
8,919
5,194
180
2,330
6,589
0
31,381
L
10,273
5,121
0
946
9,969
4,156
0
3,127
6,842
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,327
Gold Earned
24,670
98
Minions Killed
133
4
Camps Cleared
6
496,343
Distance Traveled
575,410
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,899
890
36
4
3
190,170
4
L
Ymir
6,898
690
17
2
0
158,773
0
W
Jormungandr
7,518
752
42
4
1
178,652
0
L
Achilles
6,480
648
22
2
2
175,214
3
W
Horus
8,253
825
55
6
2
206,588
3
L
Neith
6,949
695
59
6
2
162,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role