Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cardsfan116
Ah Muzen Cab
Level 143
God Stats
0W - 2L
1,215 SR
Queue Stats
174W - 106L
1,633 Elo+
Party 2
Zeus
Zeus
JayPlease
Zeus
Level 68
God Stats
4W - 10L
1,540 SR
Queue Stats
104W - 94L
1,568 Elo+
Party 2
Terra
Terra
QueenVengeance
Terra
Level 160
God Stats
14W - 14L
1,553 SR
Queue Stats
101W - 94L
1,635 Elo+
Solo
Da Ji
Da Ji
Victari
Da Ji
Level 113
God Stats
8W - 7L
1,597 SR
Queue Stats
536W - 506L
1,597 Elo+
Party 1
Mulan
Mulan
understarr
Mulan
Level 160
God Stats
5W - 2L
1,508 SR
Queue Stats
299W - 269L
1,621 Elo+
Party 1
Team Averages
Level 129
1,483 SR
1,611 Elo+

VS

Team Averages
Level 144
1,641 SR
1,578 Elo+
Hercules
Hercules
 
Hercules
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Asurvivor101
Artemis
Level 146
God Stats
35W - 27L
1,639 SR
Queue Stats
94W - 88L
1,613 Elo+
Solo
Hun Batz
Hun Batz
GamerWare
Hun Batz
Level 128
God Stats
1W - 0L
1,822 SR
Queue Stats
33W - 29L
1,699 Elo+
Solo
Poseidon
Poseidon
Patrick
Poseidon
Level 148
God Stats
4W - 0L
1,746 SR
Queue Stats
451W - 383L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cardsfan116
Ah Muzen Cab
18
1 / 2 / 6
11,032
690
20,206
17,997
9,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
1 / 4 / 2
10,242
640
9,123
10,880
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 4 / 4
10,151
634
14,794
17,260
21,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Victari
Da Ji
18
5 / 5 / 2
11,078
692
9,502
13,829
7,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
17
3 / 5 / 2
10,685
668
11,759
28,306
31,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
4 / 0 / 14
12,531
783
11,862
20,508
31,911
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
 
Neith
18
1 / 2 / 12
11,081
693
11,006
9,869
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Asurvivor101
Artemis
19
2 / 2 / 10
11,807
738
15,978
19,774
9,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
GamerWare
Hun Batz
19
4 / 3 / 7
11,515
720
13,855
15,841
7,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Patrick
Poseidon
20
9 / 3 / 6
13,186
824
17,443
15,244
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
10
Kills
20
20
Deaths
10
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
14
11
W
Neith
 
Neith
1
2
12
3.5
W
Artemis
Asurvivor101
Artemis
2
2
10
3.5
L
Ah Muzen Cab
Cardsfan116
Ah Muzen Cab
1
2
6
2
W
Hun Batz
GamerWare
Hun Batz
4
3
7
2.5
L
Zeus
1
4
2
0.5
W
Poseidon
Patrick
Poseidon
9
3
6
4
L
0
4
4
0.5
L
Da Ji
Victari
Da Ji
5
5
2
1.2
L
Mulan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,384
Damage
70,144
88,272
Taken
81,236
73,989
Mitigated
60,212
10,387
Healing
26,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,862
3,455
0
13,303
20,508
31,911
612
4,094
15,955
0
25,206
W
Neith
 
Neith
11,006
3,623
0
2,677
9,869
4,879
2,262
3,487
6,115
0
40,735
W
Artemis
Asurvivor101
Artemis
15,978
9,136
0
6,356
19,774
9,316
3,477
5,432
13,922
0
51,700
L
Ah Muzen Cab
Cardsfan116
Ah Muzen Cab
20,206
7,479
0
3,589
17,997
9,204
0
3,047
14,850
0
62,912
W
Hun Batz
GamerWare
Hun Batz
13,855
4,550
0
1,917
15,841
7,426
681
2,944
12,662
0
50,949
L
Zeus
9,123
1,078
0
461
10,880
4,469
0
2,226
8,599
46,415
0
W
Poseidon
Patrick
Poseidon
17,443
3,585
0
2,067
15,244
6,680
864
6,227
8,665
65,513
0
L
14,794
567
1,053
2,669
17,260
21,878
0
4,020
13,031
33,661
0
L
Da Ji
Victari
Da Ji
9,502
2,005
0
160
13,829
7,345
0
1,821
11,908
0
34,524
L
Mulan
11,759
1,151
0
2,455
28,306
31,093
0
6,026
21,834
0
30,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,188
Gold Earned
60,120
328
Minions Killed
384
0
Camps Cleared
0
1,510,635
Distance Traveled
1,660,851
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,531
783
41
3
0
337,239
2
W
Neith
11,081
693
64
4
0
318,369
4
W
Artemis
11,807
738
96
6
0
353,881
3
L
Ah Muzen Cab
11,032
690
104
7
0
335,953
3
W
Hun Batz
11,515
720
68
4
0
314,499
2
L
Zeus
10,242
640
76
5
0
262,587
4
W
Poseidon
13,186
824
115
7
0
336,863
2
L
Terra
10,151
634
50
3
0
342,213
0
L
Da Ji
11,078
692
57
4
0
287,286
3
L
Mulan
10,685
668
41
3
0
282,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role