Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DesertDemonz
Tsukuyomi
Level 128
God Stats
9W - 7L
1,479 SR
Queue Stats
345W - 346L
1,514 Elo+
Solo
Khepri
Khepri
IkeaFurniture
Khepri
Level 109
God Stats
2W - 0L
1,687 SR
Queue Stats
212W - 196L
1,531 Elo+
Solo
Eset
Eset
SpeedyLoco04
Eset
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
176W - 153L
1,532 Elo+
Solo
Fenrir
Fenrir
Stratenguard
Fenrir
Level 124
God Stats
9W - 4L
1,474 SR
Queue Stats
206W - 193L
1,500 Elo+
Solo
Team Averages
Level 125
1,528 SR
1,515 Elo+

VS

Team Averages
Level 120
1,516 SR
1,482 Elo+
Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
St0len profile
Nox
Level 159
God Stats
3W - 6L
1,388 SR
Queue Stats
242W - 280L
1,450 Elo+
Solo
Susano
Susano
StrafeSoSick
Susano
Level 154
God Stats
2W - 4L
1,520 SR
Queue Stats
117W - 119L
1,525 Elo+
Solo
Ah Puch
Ah Puch
ViscountAtheismo
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Apollo
Apollo
cummer969
Apollo
Level 127
God Stats
0W - 2L
1,673 SR
Queue Stats
16W - 33L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 2 / 14
9,841
895
11,855
9,545
5,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
DesertDemonz
Tsukuyomi
16
7 / 2 / 11
9,695
881
14,940
11,297
8,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 1 / 11
10,123
920
4,613
11,198
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 2 / 13
9,814
892
11,272
9,385
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
5 / 4 / 12
9,730
885
7,875
11,440
6,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 4 / 4
7,983
726
4,270
12,770
6,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 4 / 2
7,867
715
7,457
8,898
4,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
15
5 / 5 / 4
8,799
800
16,354
12,287
8,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 7 / 4
7,174
652
5,474
10,999
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
cummer969
Apollo
14
1 / 4 / 5
7,612
692
2,603
9,393
4,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
24
Kills
11
11
Deaths
24
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
14
5.5
L
Serqet
 
Serqet
2
4
4
1
W
Tsukuyomi
DesertDemonz
Tsukuyomi
7
2
11
6.25
W
4
1
11
9.5
W
4
2
13
5.25
L
3
4
2
1
L
Susano
5
5
4
1.4
W
Fenrir
5
4
12
2.75
L
0
7
4
0.29
L
Apollo
cummer969
Apollo
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,555
Damage
36,158
52,865
Taken
54,347
39,482
Mitigated
27,380
18,037
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,855
9,085
296
2,264
9,545
5,265
3,718
3,339
6,080
0
32,508
L
Serqet
 
Serqet
4,270
597
1,205
2,884
12,770
6,034
0
2,657
10,113
0
6,614
W
Tsukuyomi
DesertDemonz
Tsukuyomi
14,940
3,327
1,067
1,238
11,297
8,153
1,120
1,620
9,322
0
25,485
W
4,613
258
765
2,356
11,198
14,130
520
2,606
8,500
18,090
0
W
11,272
726
4,992
2,816
9,385
5,727
1,588
2,827
6,558
27,127
0
L
7,457
311
277
615
8,898
4,361
0
2,292
6,606
15,071
0
L
Susano
16,354
1,514
0
1,038
12,287
8,375
0
2,616
9,671
0
24,638
W
Fenrir
7,875
950
1,177
1,066
11,440
6,207
518
2,539
8,776
0
11,165
L
5,474
498
0
318
10,999
4,572
0
5,234
5,765
16,568
0
L
Apollo
cummer969
Apollo
2,603
757
732
1,304
9,393
4,038
0
3,086
6,307
0
12,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
39,435
161
Minions Killed
85
0
Camps Cleared
0
1,093,046
Distance Traveled
933,115
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,841
895
71
6
0
193,767
0
L
Serqet
7,983
726
6
1
0
193,137
2
W
Tsukuyomi
9,695
881
12
1
0
237,479
4
W
Khepri
10,123
920
23
2
0
207,147
0
W
Eset
9,814
892
43
4
0
205,433
4
L
Nox
7,867
715
9
1
0
188,844
1
L
Susano
8,799
800
14
1
0
219,598
0
W
Fenrir
9,730
885
12
1
0
249,220
4
L
Ah Puch
7,174
652
27
2
0
158,675
0
L
Apollo
7,612
692
29
3
0
172,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role