Player Matchup

Sylvanus
Sylvanus
ChantsHL
Sylvanus
Level 22
God Stats
3W - 1L
1,613 SR
Queue Stats
176W - 164L
1,336 Elo+
Party 2
Arachne
Arachne
CombativeBeast
Arachne
Level 125
God Stats
85W - 78L
1,574 SR
Queue Stats
248W - 272L
1,475 Elo+
Solo
Artemis
Artemis
HvcAspect
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,317 Elo+
Party 2
Amaterasu
Amaterasu
My4Giveness
Amaterasu
Level 23
God Stats
3W - 6L
1,661 SR
Queue Stats
108W - 113L
1,149 Elo+
Party 2
Chiron
Chiron
ThePrimalDawn
Chiron
Level 160
God Stats
3W - 3L
1,884 SR
Queue Stats
209W - 203L
1,476 Elo+
Party 2
Team Averages
Level 70
1,646 SR
1,351 Elo+

VS

Team Averages
Level 90
1,469 SR
1,470 Elo+
Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CSFlux
Cerberus
Level 37
God Stats
0W - 1L
1,210 SR
Queue Stats
44W - 43L
1,506 Elo+
Party 1
Artio
Artio
Moonfasa
Artio
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 51L
1,467 Elo+
Solo
Izanami
Izanami
ThePorkPirate
Izanami
Level 45
God Stats
3W - 3L
1,660 SR
Queue Stats
4W - 7L
1,409 Elo+
Solo
Scylla
Scylla
runningriot1998
Scylla
Level 97
God Stats
2W - 2L
1,475 SR
Queue Stats
85W - 101L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChantsHL
Sylvanus
5
0 / 0 / 1
3,439
688
1,320
2,263
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

4
0 / 0 / 1
3,140
628
470
2,584
665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
HvcAspect
Artemis
5
1 / 0 / 0
3,210
642
1,894
1,324
390
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
My4Giveness
Amaterasu
5
0 / 0 / 0
3,175
635
800
3,906
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
2 / 0 / 1
4,078
816
1,806
3,410
1,082
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 1 / 0
3,297
659
917
4,356
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
CSFlux
Cerberus
4
0 / 1 / 0
2,998
600
1,141
4,005
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
Moonfasa
Artio
6
0 / 0 / 0
3,447
689
1,675
3,928
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
1
0 / 0 / 0
2,493
499
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 0
3,164
633
1,010
2,631
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
L
Cerberus
CSFlux
Cerberus
0
1
0
0
W
Sylvanus
ChantsHL
Sylvanus
0
0
1
0.5
W
0
0
1
0.5
W
Artemis
HvcAspect
Artemis
1
0
0
1
L
Artio
Moonfasa
Artio
0
0
0
0
W
Amaterasu
My4Giveness
Amaterasu
0
0
0
0
L
Izanami
0
0
0
0
W
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,290
Damage
4,743
13,487
Taken
14,920
5,182
Mitigated
5,303
5,988
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
917
714
0
1,216
4,356
1,327
19
439
3,917
0
11,974
L
Cerberus
CSFlux
Cerberus
1,141
81
0
1,296
4,005
1,918
0
881
3,124
7,056
0
W
Sylvanus
ChantsHL
Sylvanus
1,320
788
339
1,257
2,263
1,240
299
641
1,612
10,302
0
W
470
239
0
565
2,584
665
0
173
2,355
0
7,354
W
Artemis
HvcAspect
Artemis
1,894
1,285
0
678
1,324
390
547
500
784
0
11,639
L
Artio
Moonfasa
Artio
1,675
406
0
1,638
3,928
1,499
0
0
3,928
13,828
0
W
Amaterasu
My4Giveness
Amaterasu
800
579
0
1,758
3,906
1,805
0
1,253
2,460
0
11,386
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
1,806
542
0
1,391
3,410
1,082
0
1,010
2,400
0
17,762
L
1,010
117
0
750
2,631
559
0
0
2,631
12,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,042
Gold Earned
15,399
117
Minions Killed
102
0
Camps Cleared
0
439,817
Distance Traveled
399,750
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,297
659
31
6
0
110,893
1
L
Cerberus
2,998
600
27
5
0
93,597
1
W
Sylvanus
3,439
688
18
4
0
76,939
0
W
Arachne
3,140
628
23
5
0
114,182
0
W
Artemis
3,210
642
23
5
0
77,161
1
L
Artio
3,447
689
26
5
0
94,617
0
W
Amaterasu
3,175
635
27
5
0
84,326
0
L
Izanami
2,493
499
0
0
0
15,902
0
W
Chiron
4,078
816
26
5
0
87,209
1
L
Scylla
3,164
633
18
4
0
84,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role