Player Matchup

Janus
Janus
DASRIQ
Janus
Level 102
God Stats
18W - 23L
1,495 SR
Queue Stats
100W - 145L
1,158 Elo+
Party 2
Bastet
Bastet
Mikey-D-Moe
Bastet
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 57L
1,186 Elo+
Party 2
Jormungandr
Jormungandr
vEyeSxpreme
Jormungandr
Level 16
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,342 Elo+
Party 2
Team Averages
Level 60
1,570 SR
1,229 Elo+

VS

Team Averages
Level 118
1,376 SR
1,298 Elo+
Scylla
Scylla
Sound of minds
Scylla
Level 105
God Stats
8W - 6L
1,303 SR
Queue Stats
99W - 136L
1,259 Elo+
Party 1
Erlang Shen
Erlang Shen
vVHULKVv
Erlang Shen
Level 126
God Stats
30W - 29L
1,540 SR
Queue Stats
425W - 562L
1,387 Elo+
Solo
King Arthur
King Arthur
wolf9419
King Arthur
Level 123
God Stats
1W - 2L
1,286 SR
Queue Stats
60W - 110L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DASRIQ
Janus
16
7 / 5 / 1
11,423
714
11,597
13,001
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
14
1 / 6 / 8
10,147
634
10,961
16,998
8,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
vEyeSxpreme
Jormungandr
13
3 / 7 / 5
10,639
665
6,778
19,296
20,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 5
12,834
802
16,317
12,537
4,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
vVHULKVv
Erlang Shen
16
3 / 3 / 14
11,873
742
13,983
23,634
21,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
wolf9419
King Arthur
15
4 / 8 / 10
11,639
727
13,443
18,292
17,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
18
18
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
DASRIQ
Janus
7
5
1
1.5
L
Bastet
1
6
8
0.83
W
11
0
5
13.5
L
Jormungandr
vEyeSxpreme
Jormungandr
3
7
5
0.79
W
Erlang Shen
vVHULKVv
Erlang Shen
3
3
14
3.33
W
King Arthur
wolf9419
King Arthur
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
43,743
49,295
Taken
54,463
34,262
Mitigated
43,501
1,506
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DASRIQ
Janus
11,597
532
0
0
13,001
6,014
0
5,561
7,440
55,226
0
L
Bastet
10,961
3,380
0
1,094
16,998
8,225
0
5,490
11,508
0
19,498
W
16,317
2,754
0
5,480
12,537
4,769
1,470
3,756
8,591
72,968
0
L
Jormungandr
vEyeSxpreme
Jormungandr
6,778
2,534
0
412
19,296
20,023
0
6,829
12,467
14,293
0
W
Erlang Shen
vVHULKVv
Erlang Shen
13,983
8,767
601
9,585
23,634
21,462
696
7,179
16,182
0
37,573
W
King Arthur
wolf9419
King Arthur
13,443
544
388
765
18,292
17,270
339
7,679
9,689
5,747
29,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
36,346
131
Minions Killed
193
2
Camps Cleared
11
754,345
Distance Traveled
811,143
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,423
714
108
7
2
262,214
0
L
Bastet
10,147
634
14
1
0
284,848
0
W
Scylla
12,834
802
122
8
5
268,112
3
L
Jormungandr
10,639
665
9
1
0
207,283
0
W
Erlang Shen
11,873
742
40
3
3
282,096
3
W
King Arthur
11,639
727
31
2
3
260,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role