Player Matchup

Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BhubbLord
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,283 Elo+
Party 2
King Arthur
King Arthur
ReCT v DraGz
King Arthur
Level 155
God Stats
0W - 4L
1,462 SR
Queue Stats
332W - 317L
1,512 Elo+
Party 2
Chronos
Chronos
ReCT v RusH
Chronos
Level 157
God Stats
4W - 13L
1,375 SR
Queue Stats
294W - 331L
1,410 Elo+
Party 2
Anubis
Anubis
numer1employee
Anubis
Level 36
God Stats
5W - 6L
1,823 SR
Queue Stats
74W - 70L
1,453 Elo+
Solo
Team Averages
Level 84
1,532 SR
1,432 Elo+

VS

Team Averages
Level 50
1,691 SR
1,449 Elo+
Chernobog
Chernobog
CatGirlsFTW
Chernobog
Level 99
God Stats
5W - 0L
1,852 SR
Queue Stats
105W - 94L
1,473 Elo+
Party 1
King Arthur
King Arthur
DuhPSTriple
King Arthur
Level 68
God Stats
13W - 17L
1,429 SR
Queue Stats
115W - 113L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IRCake
Tsukuyomi
Level 23
God Stats
13W - 7L
1,682 SR
Queue Stats
64W - 66L
1,450 Elo+
Party 1
Agni
Agni
Minato101
Agni
Level 23
God Stats
28W - 21L
1,624 SR
Queue Stats
108W - 105L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
墨龍InkDragon
Guan Yu
Level 39
God Stats
2W - 0L
1,868 SR
Queue Stats
17W - 21L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 0
6,007
462
5,461
15,869
8,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
BhubbLord
Tsukuyomi
9
1 / 3 / 0
5,653
435
2,300
11,676
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
ReCT v DraGz
King Arthur
9
1 / 2 / 3
6,388
491
7,084
14,237
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
ReCT v RusH
Chronos
11
1 / 2 / 5
6,469
498
5,975
11,816
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
6 / 3 / 1
7,613
586
6,988
8,774
4,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CatGirlsFTW
Chernobog
10
1 / 0 / 6
6,765
520
11,695
7,334
2,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
DuhPSTriple
King Arthur
14
5 / 0 / 1
8,565
659
14,885
12,736
8,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
IRCake
Tsukuyomi
11
5 / 2 / 2
7,103
546
6,537
8,061
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
10
2 / 4 / 4
6,666
513
4,146
7,694
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 3 / 4
6,231
479
3,554
10,995
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
13
13
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
L
Tsukuyomi
BhubbLord
Tsukuyomi
1
3
0
0.33
W
Chernobog
CatGirlsFTW
Chernobog
1
0
6
4
W
King Arthur
DuhPSTriple
King Arthur
5
0
1
5.5
W
Tsukuyomi
IRCake
Tsukuyomi
5
2
2
3
W
Agni
2
4
4
1
L
King Arthur
ReCT v DraGz
King Arthur
1
2
3
1.25
L
Chronos
ReCT v RusH
Chronos
1
2
5
1.75
L
6
3
1
2.17
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
40,817
62,372
Taken
46,820
33,803
Mitigated
23,808
23,530
Healing
19,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,461
933
0
7,718
15,869
8,849
0
0
15,869
0
46,472
L
Tsukuyomi
BhubbLord
Tsukuyomi
2,300
598
0
3,220
11,676
3,879
0
703
10,973
0
30,703
W
Chernobog
CatGirlsFTW
Chernobog
11,695
7,441
0
1,775
7,334
2,576
856
2,536
4,798
0
52,558
W
King Arthur
DuhPSTriple
King Arthur
14,885
2,379
0
7,035
12,736
8,020
602
0
12,736
0
69,908
W
Tsukuyomi
IRCake
Tsukuyomi
6,537
2,140
0
3,215
8,061
2,813
464
2,079
5,982
0
27,889
W
Agni
4,146
405
0
2,409
7,694
2,385
360
4,210
3,484
35,323
0
L
King Arthur
ReCT v DraGz
King Arthur
7,084
1,564
0
3,005
14,237
12,408
0
1,111
13,126
0
31,334
L
Chronos
ReCT v RusH
Chronos
5,975
2,861
0
6,125
11,816
3,867
41
211
11,605
40,375
0
L
6,988
113
0
3,462
8,774
4,800
282
2,121
6,653
47,924
0
W
3,554
708
1,889
3,328
10,995
8,014
66
4,138
6,857
0
11,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
35,330
337
Minions Killed
333
0
Camps Cleared
0
1,226,729
Distance Traveled
1,328,273
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,007
462
74
6
0
244,451
4
L
Tsukuyomi
5,653
435
64
5
0
284,448
2
W
Chernobog
6,765
520
84
6
0
253,723
2
W
King Arthur
8,565
659
121
9
0
275,816
2
W
Tsukuyomi
7,103
546
54
4
0
288,670
0
W
Agni
6,666
513
59
5
0
244,419
3
L
King Arthur
6,388
491
32
2
0
244,132
3
L
Chronos
6,469
498
79
6
0
234,284
2
L
Anubis
7,613
586
88
7
0
219,414
7
W
Guan Yu
6,231
479
15
1
0
265,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role