Player Matchup

Kukulkan
Kukulkan
CodeA7xJuan
Kukulkan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 218L
1,593 Elo+
Solo
Shiva
Shiva
CoffinFlu
Shiva
Level 124
God Stats
2W - 2L
1,657 SR
Queue Stats
181W - 193L
1,585 Elo+
Party 3
Cupid
Cupid
IsHeLaughin
Cupid
Level 113
God Stats
21W - 16L
1,609 SR
Queue Stats
178W - 186L
1,590 Elo+
Party 3
Atlas
Atlas
WheezyNormal96
Atlas
Level 160
God Stats
14W - 10L
1,578 SR
Queue Stats
193W - 187L
1,564 Elo+
Party 2
Bastet
Bastet
spyalval
Bastet
Level 122
God Stats
18W - 18L
1,699 SR
Queue Stats
186W - 181L
1,560 Elo+
Party 2
Team Averages
Level 133
1,609 SR
1,578 Elo+

VS

Team Averages
Level 127
1,569 SR
1,585 Elo+
Apollo
Apollo
GoomnZoom
Apollo
Level 52
God Stats
6W - 3L
1,519 SR
Queue Stats
101W - 69L
1,585 Elo+
Solo
King Arthur
King Arthur
JordandOne
King Arthur
Level 154
God Stats
27W - 8L
1,789 SR
Queue Stats
91W - 89L
1,574 Elo+
Party 1
Khepri
Khepri
Luigi127
Khepri
Level 158
God Stats
25W - 15L
1,646 SR
Queue Stats
208W - 212L
1,603 Elo+
Party 1
Yu Huang
Yu Huang
MrCosmology8063
Yu Huang
Level 149
God Stats
3W - 4L
1,389 SR
Queue Stats
100W - 89L
1,558 Elo+
Party 1
Serqet
Serqet
clammyclam
Serqet
Level 121
God Stats
7W - 1L
1,500 SR
Queue Stats
23W - 22L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CodeA7xJuan
Kukulkan
17
1 / 5 / 0
10,991
500
11,383
12,530
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
CoffinFlu
Shiva
13
1 / 5 / 2
9,012
410
14,873
25,397
20,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 1
10,392
472
12,481
18,386
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 1
10,364
471
17,017
25,938
24,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bastet
spyalval
Bastet
13
0 / 8 / 1
8,294
377
10,929
21,187
8,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GoomnZoom
Apollo
20
8 / 0 / 5
12,592
572
18,715
19,334
9,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
JordandOne
King Arthur
19
1 / 1 / 7
12,776
581
21,802
22,280
26,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
Luigi127
Khepri
17
4 / 2 / 12
11,192
509
5,915
22,388
23,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
19
4 / 0 / 7
12,009
546
16,312
10,658
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
clammyclam
Serqet
19
11 / 1 / 4
12,175
553
12,627
20,583
11,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
4
Kills
28
28
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CodeA7xJuan
Kukulkan
1
5
0
0.2
L
Shiva
CoffinFlu
Shiva
1
5
2
0.4
W
Apollo
GoomnZoom
Apollo
8
0
5
10.5
L
1
5
1
0.3
W
King Arthur
JordandOne
King Arthur
1
1
7
4.5
W
Khepri
Luigi127
Khepri
4
2
12
5
W
Yu Huang
4
0
7
7.5
L
1
5
1
0.3
W
Serqet
clammyclam
Serqet
11
1
4
13
L
Bastet
spyalval
Bastet
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,683
Damage
75,371
103,438
Taken
95,243
64,690
Mitigated
76,732
29,033
Healing
32,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CodeA7xJuan
Kukulkan
11,383
954
0
2,907
12,530
4,905
0
5,667
6,437
113,528
0
L
Shiva
CoffinFlu
Shiva
14,873
2,970
1,100
6,713
25,397
20,876
0
7,288
17,184
91
47,505
W
Apollo
GoomnZoom
Apollo
18,715
13,237
0
11,312
19,334
9,432
1,382
2,328
16,906
0
119,000
L
12,481
6,744
688
8,278
18,386
6,779
1,512
1,292
16,470
0
96,970
W
King Arthur
JordandOne
King Arthur
21,802
1,904
0
3,420
22,280
26,472
123
10,903
10,535
0
123,045
W
Khepri
Luigi127
Khepri
5,915
1,150
4,644
5,792
22,388
23,522
351
7,962
14,258
33,124
0
W
Yu Huang
16,312
2,224
0
1,572
10,658
5,974
1,100
2,899
7,759
113,488
0
L
17,017
5,802
0
3,806
25,938
24,004
0
3,836
21,931
84,056
0
W
Serqet
clammyclam
Serqet
12,627
2,870
0
5,966
20,583
11,332
1,924
3,229
17,294
0
105,958
L
Bastet
spyalval
Bastet
10,929
3,397
0
5,541
21,187
8,126
0
4,144
16,823
0
57,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,053
Gold Earned
60,744
633
Minions Killed
773
0
Camps Cleared
0
2,011,570
Distance Traveled
2,137,102
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,991
500
195
9
0
399,151
6
L
Shiva
9,012
410
43
2
0
422,063
9
W
Apollo
12,592
572
183
8
0
417,612
0
L
Cupid
10,392
472
164
7
0
384,855
5
W
King Arthur
12,776
581
211
10
0
399,622
0
W
Khepri
11,192
509
34
2
0
400,270
3
W
Yu Huang
12,009
546
197
9
0
405,063
3
L
Atlas
10,364
471
154
7
0
362,601
5
W
Serqet
12,175
553
148
7
0
514,535
2
L
Bastet
8,294
377
77
4
0
442,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role