Player Matchup

Bellona
Bellona
ThisBinkie25344
Bellona
Level 27
God Stats
0W - 1L
1,612 SR
Queue Stats
8W - 7L
1,374 Elo+
Party 2
Vulcan
Vulcan
UrGfLuvsMyWILLY
Vulcan
Level 62
God Stats
2W - 3L
1,441 SR
Queue Stats
50W - 88L
1,363 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hitthatbee
Ah Muzen Cab
Level 79
God Stats
2W - 2L
1,432 SR
Queue Stats
12W - 30L
1,266 Elo+
Party 2
Team Averages
Level 56
1,495 SR
1,334 Elo+

VS

Team Averages
Level 91
1,620 SR
1,380 Elo+
Chang'e
Chang'e
BunBunFuneral
Chang'e
Level 129
God Stats
21W - 14L
1,535 SR
Queue Stats
320W - 352L
1,403 Elo+
Party 1
Arachne
Arachne
Clou57
Arachne
Level 117
God Stats
2W - 0L
1,806 SR
Queue Stats
61W - 81L
1,355 Elo+
Solo
Cthulhu
Cthulhu
T0GGLE_16
Cthulhu
Level 28
God Stats
40W - 32L
1,520 SR
Queue Stats
170W - 207L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
8,241
687
7,147
16,620
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
8,206
684
11,806
9,466
3,926
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
hitthatbee
Ah Muzen Cab
11
0 / 8 / 3
7,559
630
6,812
11,719
4,587

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
9 / 1 / 9
10,402
867
16,649
14,393
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Clou57
Arachne
13
8 / 1 / 8
9,732
811
8,018
11,345
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
T0GGLE_16
Cthulhu
14
4 / 1 / 12
10,025
835
7,119
14,629
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
21
21
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
9
1
9
13.5
W
Arachne
Clou57
Arachne
8
1
8
12
W
Cthulhu
T0GGLE_16
Cthulhu
4
1
12
10
L
2
9
1
0.28
L
1
4
1
0.38
L
Ah Muzen Cab
hitthatbee
Ah Muzen Cab
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
31,786
37,805
Taken
40,367
21,581
Mitigated
26,034
3,317
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
16,649
2,739
1,997
7,730
14,393
6,058
973
4,854
9,320
59,814
0
W
Arachne
Clou57
Arachne
8,018
5,146
0
1,207
11,345
5,226
946
3,096
8,104
0
23,709
W
Cthulhu
T0GGLE_16
Cthulhu
7,119
635
662
2,924
14,629
14,750
154
4,429
10,040
18,651
0
L
7,147
2,871
0
1,988
16,620
13,068
0
10,343
6,277
0
18,307
L
11,806
4,039
0
0
9,466
3,926
0
6,149
3,317
35,794
0
L
Ah Muzen Cab
hitthatbee
Ah Muzen Cab
6,812
1,985
34
1,295
11,719
4,587
0
7,529
4,190
0
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
30,159
108
Minions Killed
168
2
Camps Cleared
8
582,219
Distance Traveled
719,932
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,402
867
116
10
7
216,258
1
W
Arachne
9,732
811
29
2
1
254,238
0
W
Cthulhu
10,025
835
23
2
0
249,436
0
L
Bellona
8,241
687
21
2
0
211,364
0
L
Vulcan
8,206
684
49
4
2
219,421
2
L
Ah Muzen Cab
7,559
630
38
3
0
151,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role