Player Matchup

Neith
Neith
C8 NICOLE XP
Neith
Level 122
God Stats
3W - 7L
1,341 SR
Queue Stats
3W - 10L
1,325 Elo+
Party 2
Arachne
Arachne
Pr-Aid
Arachne
Level 42
God Stats
2W - 3L
1,537 SR
Queue Stats
15W - 28L
1,231 Elo+
Solo
Atlas
Atlas
RoughNeck279503
Atlas
Level 35
God Stats
30W - 78L
1,156 SR
Queue Stats
59W - 197L
1,004 Elo+
Party 2
Team Averages
Level 66
1,345 SR
1,187 Elo+

VS

Team Averages
Level 60
1,620 SR
1,326 Elo+
Bacchus
Bacchus
Ramirooo 7
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,328 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alexleal007
Tsukuyomi
Level 47
God Stats
5W - 3L
1,753 SR
Queue Stats
36W - 36L
1,339 Elo+
Party 1
Zeus
Zeus
tigrerojo18
Zeus
Level 8
God Stats
7W - 4L
1,606 SR
Queue Stats
39W - 40L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 5
14,441
602
17,719
17,406
11,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Pr-Aid
Arachne
18
4 / 9 / 0
14,282
595
13,395
22,302
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 2 / 6
14,047
585
16,247
19,445
15,234
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ramirooo 7
Bacchus
18
0 / 2 / 12
15,139
631
16,597
27,763
48,838
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
alexleal007
Tsukuyomi
20
10 / 4 / 4
16,586
691
28,737
22,644
12,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 9
15,573
649
8,675
8,346
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
14
14
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Arachne
Pr-Aid
Arachne
4
9
0
0.44
W
Bacchus
Ramirooo 7
Bacchus
0
2
12
3
L
1
2
6
2
W
Tsukuyomi
alexleal007
Tsukuyomi
10
4
4
3
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,361
Damage
54,009
59,153
Taken
58,753
33,911
Mitigated
66,350
15,393
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,719
4,729
159
5,328
17,406
11,229
647
8,434
8,972
0
68,750
L
Arachne
Pr-Aid
Arachne
13,395
9,060
0
3,998
22,302
7,448
0
9,396
12,906
0
34,758
W
Bacchus
Ramirooo 7
Bacchus
16,597
1,159
365
2,421
27,763
48,838
196
6,936
19,693
65,205
0
L
16,247
5,480
326
5,582
19,445
15,234
0
7,753
11,692
51,273
0
W
Tsukuyomi
alexleal007
Tsukuyomi
28,737
4,397
0
779
22,644
12,978
1,964
6,092
16,140
0
85,497
W
8,675
1,361
0
0
8,346
4,534
823
2,137
6,166
53,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
47,298
234
Minions Killed
302
4
Camps Cleared
15
1,206,494
Distance Traveled
1,294,145
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,441
602
121
5
0
394,923
3
L
Arachne
14,282
595
58
2
3
355,916
1
W
Bacchus
15,139
631
93
4
7
410,561
3
L
Atlas
14,047
585
55
2
1
455,655
5
W
Tsukuyomi
16,586
691
93
4
5
461,348
10
W
Zeus
15,573
649
116
5
3
422,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role