Player Matchup

Merlin
Merlin
HALO6478
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,638 Elo+
Solo
Ne Zha
Ne Zha
babelnaut
Ne Zha
Level 160
God Stats
10W - 5L
1,758 SR
Queue Stats
486W - 474L
1,629 Elo+
Solo
Pele
Pele
ldrfboy
Pele
Level 113
God Stats
2W - 0L
1,348 SR
Queue Stats
23W - 22L
1,520 Elo+
Solo
Bastet
Bastet
mrclo
Bastet
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
yaboichase
Amaterasu
Level 129
God Stats
3W - 4L
1,711 SR
Queue Stats
128W - 93L
1,614 Elo+
Party 1
Team Averages
Level 134
1,563 SR
1,589 Elo+

VS

Team Averages
Level 141
1,613 SR
1,599 Elo+
Neith
Neith
Akbar1923
Neith
Level 154
God Stats
5W - 3L
1,911 SR
Queue Stats
660W - 663L
1,512 Elo+
Solo
Agni
Agni
OnlyAjar
Agni
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
190W - 179L
1,682 Elo+
Solo
Hercules
Hercules
SpongecakeFTW
Hercules
Level 160
God Stats
3W - 6L
1,655 SR
Queue Stats
467W - 466L
1,515 Elo+
Solo
Hachiman
Hachiman
haleycats
Hachiman
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
ssmurphy17
Zhong Kui
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 39L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HALO6478
Merlin
20
5 / 6 / 14
13,958
665
35,206
19,227
11,178
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
babelnaut
Ne Zha
20
12 / 2 / 12
15,901
757
37,507
25,926
16,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
ldrfboy
Pele
20
6 / 4 / 12
13,759
655
24,250
29,267
23,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
mrclo
Bastet
20
10 / 8 / 14
13,782
656
25,416
32,000
17,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
yaboichase
Amaterasu
20
1 / 4 / 25
14,373
684
16,093
43,311
58,886
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akbar1923
Neith
20
5 / 8 / 9
13,448
640
22,092
24,391
13,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
19
3 / 6 / 14
12,289
585
31,582
23,280
10,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SpongecakeFTW
Hercules
20
8 / 4 / 11
13,824
658
16,698
38,636
55,925
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
haleycats
Hachiman
18
2 / 7 / 12
11,630
554
22,146
28,805
13,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ssmurphy17
Zhong Kui
20
5 / 9 / 10
13,630
649
28,190
30,043
39,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
79
34
Kills
23
24
Deaths
34
77
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
Akbar1923
Neith
5
8
9
1.19
W
Merlin
HALO6478
Merlin
5
6
14
2
L
Agni
3
6
14
1.67
L
Hercules
SpongecakeFTW
Hercules
8
4
11
3.38
W
Ne Zha
babelnaut
Ne Zha
12
2
12
9
L
Hachiman
haleycats
Hachiman
2
7
12
1.14
W
Pele
ldrfboy
Pele
6
4
12
3
W
Bastet
mrclo
Bastet
10
8
14
2.13
L
Zhong Kui
ssmurphy17
Zhong Kui
5
9
10
1.11
W
Amaterasu
yaboichase
Amaterasu
1
4
25
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,472
Damage
120,708
149,731
Taken
145,155
128,124
Mitigated
133,346
63,211
Healing
56,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Akbar1923
Neith
22,092
6,652
1,469
6,455
24,391
13,318
715
3,579
20,812
0
49,838
W
Merlin
HALO6478
Merlin
35,206
2,088
3,609
2,384
19,227
11,178
1,805
7,248
11,763
70,065
0
L
Agni
31,582
2,743
3,039
7,321
23,280
10,726
92
2,603
20,677
51,306
0
L
Hercules
SpongecakeFTW
Hercules
16,698
2,540
2,394
16,267
38,636
55,925
0
14,597
24,039
1,151
18,592
W
Ne Zha
babelnaut
Ne Zha
37,507
5,908
2,673
10,198
25,926
16,666
926
10,119
15,535
0
72,451
L
Hachiman
haleycats
Hachiman
22,146
11,371
1,126
8,148
28,805
13,603
806
6,612
22,193
0
40,415
W
Pele
ldrfboy
Pele
24,250
4,678
1,719
10,883
29,267
23,473
3,110
11,984
16,987
0
54,121
W
Bastet
mrclo
Bastet
25,416
4,561
2,300
8,255
32,000
17,921
1,332
14,854
16,740
0
32,214
L
Zhong Kui
ssmurphy17
Zhong Kui
28,190
3,579
1,970
8,316
30,043
39,774
425
7,815
22,228
47,848
0
W
Amaterasu
yaboichase
Amaterasu
16,093
5,650
4,106
17,084
43,311
58,886
1,165
14,909
27,833
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,773
Gold Earned
64,821
222
Minions Killed
225
0
Camps Cleared
0
2,125,437
Distance Traveled
1,777,122
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,448
640
54
3
0
318,507
3
W
Merlin
13,958
665
82
4
0
368,819
6
L
Agni
12,289
585
54
3
0
356,818
3
L
Hercules
13,824
658
11
1
0
449,097
4
W
Ne Zha
15,901
757
55
3
0
466,827
2
L
Hachiman
11,630
554
49
2
0
334,860
0
W
Pele
13,759
655
54
3
0
396,140
0
W
Bastet
13,782
656
16
1
0
413,683
1
L
Zhong Kui
13,630
649
57
3
0
317,840
4
W
Amaterasu
14,373
684
15
1
0
479,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role