Player Matchup

Cerberus
Cerberus
Emilef11
Cerberus
Level 124
God Stats
4W - 1L
1,856 SR
Queue Stats
300W - 292L
1,533 Elo+
Solo
Vulcan
Vulcan
IGotABigChaac
Vulcan
Level 129
God Stats
6W - 4L
1,822 SR
Queue Stats
326W - 146L
1,772 Elo+
Party 2
Chiron
Chiron
InsetAlbatross2
Chiron
Level 107
God Stats
5W - 1L
1,721 SR
Queue Stats
96W - 110L
1,467 Elo+
Party 3
Mulan
Mulan
Luis Ely19
Mulan
Level 117
God Stats
5W - 4L
1,669 SR
Queue Stats
271W - 322L
1,448 Elo+
Party 3
Kali
Kali
MeatStroker
Kali
Level 29
God Stats
2W - 0L
1,777 SR
Queue Stats
91W - 28L
1,828 Elo+
Party 2
Team Averages
Level 101
1,769 SR
1,610 Elo+

VS

Team Averages
Level 90
1,704 SR
1,517 Elo+
Artio
Artio
Brendar23453
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,509 Elo+
Party 1
Thanatos
Thanatos
Coserot
Thanatos
Level 46
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 1
Lancelot
Lancelot
HELL RAZZOR 199
Lancelot
Level 145
God Stats
3W - 2L
1,714 SR
Queue Stats
8W - 6L
1,501 Elo+
Party 1
Medusa
Medusa
ScottMescudi384
Medusa
Level 146
God Stats
3W - 2L
1,987 SR
Queue Stats
10W - 6L
1,528 Elo+
Party 1
Merlin
Merlin
xwaterdragonx11
Merlin
Level 95
God Stats
93W - 62L
1,623 SR
Queue Stats
649W - 673L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Emilef11
Cerberus
14
2 / 1 / 8
10,236
427
4,428
14,183
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 1 / 10
13,483
562
22,615
14,171
8,524
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 4 / 4
12,738
531
15,056
20,132
9,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
19
4 / 3 / 5
12,769
532
18,212
32,872
34,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
16 / 1 / 10
14,475
603
30,735
30,384
20,695
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,247
344
3,314
23,413
19,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Coserot
Thanatos
13
2 / 13 / 0
9,148
381
10,732
26,398
11,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Lancelot
18
3 / 5 / 2
11,775
491
27,893
32,865
20,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 9 / 1
10,283
428
18,132
20,318
6,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 0
8,011
334
1,740
7,366
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
37
Kills
10
10
Deaths
37
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Thanatos
Coserot
Thanatos
2
13
0
0.15
W
Cerberus
Emilef11
Cerberus
2
1
8
6
L
Lancelot
3
5
2
0.8
W
10
1
10
15
W
5
4
4
1.75
W
Mulan
4
3
5
2.17
W
16
1
10
21
L
5
9
1
0.61
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,046
Damage
61,811
111,742
Taken
110,360
90,073
Mitigated
60,345
39,690
Healing
27,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,314
486
328
2,718
23,413
19,232
0
7,257
16,156
12,721
0
L
Thanatos
Coserot
Thanatos
10,732
3,502
0
11,943
26,398
11,371
0
6,464
19,934
0
57,393
W
Cerberus
Emilef11
Cerberus
4,428
517
0
2,928
14,183
15,943
0
1,156
12,997
27,039
0
L
Lancelot
27,893
3,334
0
10,391
32,865
20,208
0
7,540
25,325
0
94,633
W
22,615
6,353
0
2,538
14,171
8,524
3,246
1,570
12,441
116,134
0
W
15,056
8,012
691
6,929
20,132
9,953
2,717
929
19,113
0
119,394
W
Mulan
18,212
2,707
0
15,978
32,872
34,958
3,500
341
32,531
0
109,607
W
30,735
17,661
0
10,626
30,384
20,695
2,253
842
29,516
0
158,794
L
18,132
8,781
0
1,837
20,318
6,879
0
3,714
16,604
0
76,366
L
1,740
0
0
610
7,366
2,655
0
2,068
5,298
40,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,701
Gold Earned
47,464
752
Minions Killed
441
0
Camps Cleared
0
2,304,104
Distance Traveled
1,882,724
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,247
344
21
1
0
427,828
0
L
Thanatos
9,148
381
97
4
0
390,493
1
W
Cerberus
10,236
427
47
2
0
433,278
1
L
Lancelot
11,775
491
139
6
0
472,326
1
W
Vulcan
13,483
562
198
8
0
502,175
7
W
Chiron
12,738
531
165
7
0
407,623
2
W
Mulan
12,769
532
171
7
0
402,960
3
W
Kali
14,475
603
171
7
0
558,068
2
L
Medusa
10,283
428
90
4
0
408,510
4
L
Merlin
8,011
334
94
4
0
183,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role