Player Matchup

Ganesha
Ganesha
IroncladDock09
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KaayHearts093
Morgan Le Fay
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 1
Neith
Neith
MizJenJen
Neith
Level 4
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
SomthingFunny14
Da Ji
Level 126
God Stats
3W - 3L
1,185 SR
Queue Stats
190W - 177L
1,553 Elo+
Party 1
Osiris
Osiris
YourBoyUno
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 56L
1,572 Elo+
Party 1
Team Averages
Level 83
1,492 SR
1,499 Elo+

VS

Team Averages
Level 45
1,550 SR
1,499 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Bilbeman
Chaac
Level 29
God Stats
7W - 5L
1,411 SR
Queue Stats
21W - 18L
1,451 Elo+
Party 2
Hercules
Hercules
Mateo020
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,546 Elo+
Party 2
Hel
Hel
WheresWaldo16000
Hel
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,445 Elo+
Solo
Thor
Thor
ssjDestroyer3
Thor
Level 58
God Stats
1W - 0L
1,836 SR
Queue Stats
61W - 39L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,891
536
3,347
8,247
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
KaayHearts093
Morgan Le Fay
9
1 / 5 / 0
5,663
515
3,774
7,924
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MizJenJen
Neith
8
0 / 6 / 0
4,737
431
3,422
6,429
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 6 / 1
6,971
634
4,914
11,135
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
YourBoyUno
Osiris
10
0 / 3 / 1
6,005
546
4,293
10,400
9,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 1 / 4
7,009
637
8,631
6,342
2,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Bilbeman
Chaac
11
3 / 0 / 7
7,096
645
5,336
9,329
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Mateo020
Hercules
12
2 / 1 / 0
7,016
638
4,490
7,568
6,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 2 / 3
7,411
674
5,597
5,930
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 0 / 3
7,077
643
3,831
8,419
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
21
22
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
4
8
W
Chaac
Bilbeman
Chaac
3
0
7
6.5
L
0
2
1
0.25
L
Morgan Le Fay
KaayHearts093
Morgan Le Fay
1
5
0
0.2
W
Hercules
Mateo020
Hercules
2
1
0
2
L
Neith
MizJenJen
Neith
0
6
0
0
L
3
6
1
0.58
W
5
2
3
3.25
L
Osiris
YourBoyUno
Osiris
0
3
1
0.17
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,750
Damage
27,885
44,135
Taken
37,588
24,041
Mitigated
22,274
10,688
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,631
6,821
0
2,282
6,342
2,388
123
1,284
5,058
0
53,080
W
Chaac
Bilbeman
Chaac
5,336
647
224
2,511
9,329
8,421
132
2,901
6,428
0
19,072
L
3,347
194
0
2,604
8,247
4,758
508
0
8,247
26,239
0
L
Morgan Le Fay
KaayHearts093
Morgan Le Fay
3,774
562
0
600
7,924
3,379
372
5,259
2,665
30,354
0
W
Hercules
Mateo020
Hercules
4,490
1,323
0
2,060
7,568
6,077
522
0
7,568
0
40,200
L
Neith
MizJenJen
Neith
3,422
1,243
0
286
6,429
2,081
548
0
6,429
0
17,807
L
4,914
1,048
0
3,696
11,135
4,241
0
338
10,797
0
37,530
W
5,597
178
684
2,119
5,930
2,187
768
2,581
3,349
36,942
0
L
Osiris
YourBoyUno
Osiris
4,293
2,176
0
3,502
10,400
9,582
0
0
10,400
0
31,777
W
3,831
910
0
5,167
8,419
3,201
370
1,036
7,383
0
45,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
35,609
225
Minions Killed
324
0
Camps Cleared
0
1,070,104
Distance Traveled
1,082,344
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,009
637
80
7
0
212,370
3
W
Chaac
7,096
645
27
2
0
225,870
0
L
Ganesha
5,891
536
12
1
0
222,998
2
L
Morgan Le Fay
5,663
515
38
3
0
204,022
0
W
Hercules
7,016
638
70
6
0
205,942
2
L
Neith
4,737
431
45
4
0
192,016
0
L
Da Ji
6,971
634
75
7
0
223,434
4
W
Hel
7,411
674
64
6
0
201,410
0
L
Osiris
6,005
546
55
5
0
227,634
1
W
Thor
7,077
643
83
8
0
236,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role