Player Matchup

Bellona
Bellona
DAWG DEAD
Bellona
Level 45
God Stats
3W - 5L
1,316 SR
Queue Stats
141W - 188L
1,218 Elo+
Party 3
Heimdallr
Heimdallr
DaRk HaLlOwS1
Heimdallr
Level 141
God Stats
0W - 6L
1,314 SR
Queue Stats
304W - 372L
1,271 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dancingegret
Morgan Le Fay
Level 46
God Stats
1W - 4L
1,411 SR
Queue Stats
9W - 29L
1,179 Elo+
Party 2
Loki
Loki
ExpressTempo
Loki
Level 8
God Stats
1W - 7L
1,093 SR
Queue Stats
4W - 19L
1,026 Elo+
Party 2
Athena
Athena
GamerFreak4613
Athena
Level 129
God Stats
16W - 23L
1,478 SR
Queue Stats
506W - 587L
1,315 Elo+
Party 3
Team Averages
Level 74
1,322 SR
1,202 Elo+

VS

Team Averages
Level 57
1,456 SR
1,326 Elo+
Medusa
Medusa
IcanRezthat
Medusa
Level 46
God Stats
54W - 70L
1,473 SR
Queue Stats
293W - 388L
1,318 Elo+
Party 1
Jormungandr
Jormungandr
LookAtThePie
Jormungandr
Level 30
God Stats
60W - 73L
1,442 SR
Queue Stats
119W - 152L
1,318 Elo+
Party 1
Scylla
Scylla
Slap n clap7455
Scylla
Level 74
God Stats
15W - 7L
1,353 SR
Queue Stats
22W - 10L
1,382 Elo+
Solo
Awilix
Awilix
Stalinguini
Awilix
Level 33
God Stats
68W - 50L
1,523 SR
Queue Stats
225W - 299L
1,323 Elo+
Party 1
Shiva
Shiva
ox-KR0M-xo
Shiva
Level 102
God Stats
55W - 40L
1,491 SR
Queue Stats
545W - 558L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAWG DEAD
Bellona
13
0 / 5 / 2
8,490
425
3,733
18,601
14,096
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
DaRk HaLlOwS1
Heimdallr
14
1 / 7 / 0
8,908
445
11,158
15,135
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Dancingegret
Morgan Le Fay
14
2 / 5 / 1
9,223
461
7,885
13,244
5,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 4 / 2
10,699
535
7,318
16,418
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 2
7,617
381
7,056
23,073
19,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 1 / 5
10,211
511
17,682
13,515
5,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
LookAtThePie
Jormungandr
17
3 / 0 / 7
10,032
502
13,436
17,227
14,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

4
0 / 1 / 1
6,284
314
941
893
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
17
9 / 4 / 1
11,543
577
15,443
16,427
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
16
4 / 1 / 3
10,543
527
16,231
17,299
9,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
22
22
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
DAWG DEAD
Bellona
0
5
2
0.2
L
Heimdallr
DaRk HaLlOwS1
Heimdallr
1
7
0
0.14
L
Morgan Le Fay
Dancingegret
Morgan Le Fay
2
5
1
0.5
L
3
4
2
1
L
0
1
2
1
W
Medusa
6
1
5
8.5
W
Jormungandr
LookAtThePie
Jormungandr
3
0
7
6.5
W
0
1
1
0.5
W
Awilix
9
4
1
2.38
W
Shiva
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,150
Damage
63,733
86,471
Taken
65,361
54,724
Mitigated
37,610
19,456
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DAWG DEAD
Bellona
3,733
717
0
3,348
18,601
14,096
962
721
17,880
0
37,995
L
Heimdallr
DaRk HaLlOwS1
Heimdallr
11,158
4,631
0
1,265
15,135
8,207
1,229
3,820
11,315
0
73,631
L
Morgan Le Fay
Dancingegret
Morgan Le Fay
7,885
1,023
0
885
13,244
5,260
798
1,065
12,072
53,203
0
L
7,318
2,472
0
7,248
16,418
7,519
0
957
15,407
0
99,472
L
7,056
1,194
700
6,010
23,073
19,642
0
7,653
15,420
30,459
0
W
Medusa
17,682
12,354
0
3,845
13,515
5,863
4,108
2,769
10,694
0
85,361
W
Jormungandr
LookAtThePie
Jormungandr
13,436
6,530
0
6,239
17,227
14,427
1,771
3,732
13,455
70,128
0
W
941
39
0
120
893
247
0
405
372
4,615
0
W
Awilix
15,443
7,292
0
2,096
16,427
8,060
329
2,706
13,481
0
78,783
W
Shiva
16,231
3,005
80
7,673
17,299
9,013
882
4,701
12,418
0
73,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
48,613
475
Minions Killed
435
0
Camps Cleared
0
1,899,243
Distance Traveled
1,661,080
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,490
425
62
3
0
390,418
0
L
Heimdallr
8,908
445
131
7
0
322,481
0
L
Morgan Le Fay
9,223
461
93
5
0
342,095
2
L
Loki
10,699
535
170
9
0
412,117
0
L
Athena
7,617
381
19
1
0
432,132
4
W
Medusa
10,211
511
104
5
0
419,792
2
W
Jormungandr
10,032
502
107
5
0
364,159
2
W
Scylla
6,284
314
4
0
0
34,309
2
W
Awilix
11,543
577
110
6
0
423,771
0
W
Shiva
10,543
527
110
6
0
419,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role