Player Matchup

Da Ji
Da Ji
Pato Achach
Da Ji
Level 83
God Stats
6W - 8L
1,641 SR
Queue Stats
332W - 303L
1,506 Elo+
Party 2
Sol
Sol
RamonTG
Sol
Level 123
God Stats
14W - 16L
1,334 SR
Queue Stats
243W - 199L
1,504 Elo+
Party 2
Horus
Horus
SimpleAyee
Horus
Level 75
God Stats
9W - 4L
1,603 SR
Queue Stats
84W - 40L
1,650 Elo+
Party 3
Chang'e
Chang'e
TrinchanG
Chang'e
Level 145
God Stats
28W - 14L
1,710 SR
Queue Stats
290W - 242L
1,530 Elo+
Party 2
Atlas
Atlas
hcuoCehT
Atlas
Level 113
God Stats
2W - 2L
1,629 SR
Queue Stats
45W - 30L
1,677 Elo+
Party 3
Team Averages
Level 108
1,583 SR
1,573 Elo+

VS

Team Averages
Level 114
1,511 SR
1,514 Elo+
Persephone
Persephone
EsetSimp
Persephone
Level 63
God Stats
16W - 22L
1,488 SR
Queue Stats
65W - 54L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
Nirmologist
Zhong Kui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 219L
1,468 Elo+
Solo
Poseidon
Poseidon
SEIZMIC LOVE
Poseidon
Level 132
God Stats
3W - 1L
1,547 SR
Queue Stats
241W - 219L
1,562 Elo+
Party 1
Neith
Neith
mielbiel
Neith
Level 101
God Stats
6W - 15L
1,387 SR
Queue Stats
153W - 156L
1,456 Elo+
Solo
Fenrir
Fenrir
t0xIcJ3st3r
Fenrir
Level 157
God Stats
5W - 5L
1,631 SR
Queue Stats
232W - 221L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 8
13,108
771
16,389
18,210
9,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
5 / 1 / 11
13,032
767
21,061
14,397
6,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
20
5 / 0 / 10
12,938
761
13,009
19,983
29,081
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
TrinchanG
Chang'e
20
7 / 2 / 7
13,819
813
17,353
17,389
8,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
hcuoCehT
Atlas
19
0 / 6 / 16
11,906
700
14,379
30,388
24,552
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EsetSimp
Persephone
20
4 / 3 / 6
13,102
771
19,921
16,330
5,856
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Nirmologist
Zhong Kui
16
2 / 7 / 3
10,593
623
10,772
20,222
10,389
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
SEIZMIC LOVE
Poseidon
19
2 / 5 / 6
11,909
701
17,222
17,297
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
mielbiel
Neith
18
1 / 3 / 8
11,091
652
19,903
19,882
8,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
18
4 / 5 / 3
10,969
645
11,008
22,877
11,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
23
Kills
13
13
Deaths
23
52
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Persephone
EsetSimp
Persephone
4
3
6
2.33
L
Zhong Kui
Nirmologist
Zhong Kui
2
7
3
0.5
W
6
4
8
2.5
W
Sol
5
1
11
10.5
L
Poseidon
SEIZMIC LOVE
Poseidon
2
5
6
1
W
Horus
5
0
10
10
W
Chang'e
TrinchanG
Chang'e
7
2
7
5.25
W
Atlas
hcuoCehT
Atlas
0
6
16
1.33
L
Neith
mielbiel
Neith
1
3
8
1.67
L
Fenrir
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,191
Damage
78,826
100,367
Taken
96,608
78,509
Mitigated
41,912
31,814
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
EsetSimp
Persephone
19,921
1,211
0
1,287
16,330
5,856
205
7,659
8,580
60,469
0
L
Zhong Kui
Nirmologist
Zhong Kui
10,772
718
0
1,855
20,222
10,389
587
13,165
6,777
21,145
0
W
16,389
1,638
0
550
18,210
9,764
125
11,069
7,141
0
43,837
W
Sol
21,061
8,164
0
4,592
14,397
6,376
6,152
5,239
9,158
68,548
0
L
Poseidon
SEIZMIC LOVE
Poseidon
17,222
1,924
0
1,038
17,297
5,861
304
3,501
13,748
64,135
0
W
Horus
13,009
4,891
3,421
6,039
19,983
29,081
717
11,869
8,114
0
51,032
W
Chang'e
TrinchanG
Chang'e
17,353
680
5,791
6,779
17,389
8,736
2,007
5,969
11,420
61,294
0
W
Atlas
hcuoCehT
Atlas
14,379
4,011
0
4,642
30,388
24,552
303
13,769
16,619
37,243
0
L
Neith
mielbiel
Neith
19,903
6,949
0
3,461
19,882
8,171
484
11,904
7,842
0
53,380
L
Fenrir
11,008
1,914
0
1,291
22,877
11,635
94
15,769
6,868
0
23,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,803
Gold Earned
57,664
353
Minions Killed
315
0
Camps Cleared
0
1,822,492
Distance Traveled
1,632,078
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,102
771
117
7
0
333,613
0
L
Zhong Kui
10,593
623
29
2
0
255,660
0
W
Da Ji
13,108
771
56
3
0
386,917
4
W
Sol
13,032
767
80
5
0
346,716
0
L
Poseidon
11,909
701
81
5
0
355,317
2
W
Horus
12,938
761
65
4
0
387,164
3
W
Chang'e
13,819
813
101
6
0
359,412
3
W
Atlas
11,906
700
51
3
0
342,283
1
L
Neith
11,091
652
58
3
0
345,106
2
L
Fenrir
10,969
645
30
2
0
342,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role