Player Matchup

Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KhoCane
Yemoja
Level 138
God Stats
8W - 2L
1,354 SR
Queue Stats
504W - 468L
1,671 Elo+
Solo
Hera
Hera
dmaxman
Hera
Level 116
God Stats
1W - 0L
1,349 SR
Queue Stats
2W - 2L
1,781 Elo+
Solo
Ullr
Ullr
peenpeen
Ullr
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 51L
1,473 Elo+
Solo
Team Averages
Level 131
1,441 SR
1,585 Elo+

VS

Team Averages
Level 155
1,563 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Goombie
Chiron
Level 160
God Stats
1W - 3L
1,633 SR
Queue Stats
126W - 135L
1,555 Elo+
Solo
Jing Wei
Jing Wei
Malekhai
Jing Wei
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 59L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
legomyfire
Kuzenbo
Level 153
God Stats
6W - 4L
1,680 SR
Queue Stats
529W - 493L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
9 / 2 / 8
12,471
779
22,147
17,873
10,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
 
Geb
17
2 / 3 / 15
10,487
655
15,828
21,824
28,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
KhoCane
Yemoja
18
2 / 1 / 16
11,706
732
12,906
18,354
21,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
dmaxman
Hera
18
2 / 3 / 14
10,764
673
21,536
13,428
7,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
19
6 / 1 / 9
11,378
711
26,373
10,856
6,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 4
9,543
596
8,599
20,602
20,523
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
 
Aphrodite
15
0 / 3 / 6
8,937
559
9,323
14,722
9,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Goombie
Chiron
17
2 / 4 / 5
9,933
621
22,029
17,936
8,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
Malekhai
Jing Wei
17
0 / 4 / 3
9,450
591
12,040
16,710
7,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
legomyfire
Kuzenbo
17
4 / 5 / 3
11,019
689
14,347
37,475
46,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
21
Kills
9
10
Deaths
21
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
2
8
6.5
W
Geb
 
Geb
2
3
15
3.17
L
Fenrir
 
Fenrir
3
5
4
1
L
Aphrodite
 
Aphrodite
0
3
6
1
L
Chiron
Goombie
Chiron
2
4
5
1.13
W
Yemoja
KhoCane
Yemoja
2
1
16
10
L
Jing Wei
Malekhai
Jing Wei
0
4
3
0.38
W
Hera
dmaxman
Hera
2
3
14
3
L
Kuzenbo
legomyfire
Kuzenbo
4
5
3
1.1
W
Ullr
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,790
Damage
66,338
82,335
Taken
107,445
74,467
Mitigated
92,616
35,147
Healing
55,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
22,147
13,644
1,412
4,488
17,873
10,568
2,806
4,801
13,072
0
51,247
W
Geb
 
Geb
15,828
1,284
517
819
21,824
28,278
666
6,416
15,408
28,222
0
L
Fenrir
 
Fenrir
8,599
873
1,572
4,097
20,602
20,523
0
9,104
11,498
0
10,655
L
Aphrodite
 
Aphrodite
9,323
386
14,014
7,707
14,722
9,429
346
9,332
5,390
26,306
0
L
Chiron
Goombie
Chiron
22,029
6,285
2,970
6,030
17,936
8,400
128
10,240
7,638
0
48,294
W
Yemoja
KhoCane
Yemoja
12,906
2,755
15,404
6,158
18,354
21,936
212
6,097
12,257
25,431
0
L
Jing Wei
Malekhai
Jing Wei
12,040
8,260
2,340
3,018
16,710
7,977
594
10,361
6,349
0
35,805
W
Hera
dmaxman
Hera
21,536
3,980
2,842
1,901
13,428
7,325
1,736
3,220
9,037
48,264
0
L
Kuzenbo
legomyfire
Kuzenbo
14,347
4,340
1,668
12,353
37,475
46,287
141
11,233
26,242
27,002
0
W
Ullr
26,373
11,066
532
1,074
10,856
6,360
3,223
3,136
7,084
0
40,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,806
Gold Earned
48,882
197
Minions Killed
160
0
Camps Cleared
0
1,479,060
Distance Traveled
1,442,050
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,471
779
80
5
0
279,395
1
W
Geb
10,487
655
12
1
0
295,051
1
L
Fenrir
9,543
596
7
0
0
292,763
3
L
Aphrodite
8,937
559
38
2
0
291,966
0
L
Chiron
9,933
621
38
2
0
270,071
0
W
Yemoja
11,706
732
17
1
0
281,409
1
L
Jing Wei
9,450
591
56
4
0
309,734
0
W
Hera
10,764
673
53
3
0
331,528
0
L
Kuzenbo
11,019
689
21
1
0
277,516
0
W
Ullr
11,378
711
35
2
0
291,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role