Player Matchup

Hel
Hel
 
Hel
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Dmly_The_Clown
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,772 Elo+
Party 1
Lancelot
Lancelot
KettlesKorn
Lancelot
Level 64
God Stats
0W - 2L
1,337 SR
Queue Stats
75W - 74L
1,619 Elo+
Party 3
Chronos
Chronos
PaleDolphin
Chronos
Level 114
God Stats
0W - 1L
1,508 SR
Queue Stats
74W - 79L
1,623 Elo+
Party 1
Bakasura
Bakasura
frogllturtle
Bakasura
Level 57
God Stats
5W - 3L
1,642 SR
Queue Stats
52W - 70L
1,460 Elo+
Party 3
Team Averages
Level 59
1,498 SR
1,595 Elo+

VS

Team Averages
Level 59
1,466 SR
1,615 Elo+
Thor
Thor
BrandoBrakin
Thor
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 103L
1,672 Elo+
Party 2
Hel
Hel
DeathR0se
Hel
Level 78
God Stats
8W - 10L
1,460 SR
Queue Stats
247W - 186L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
Epickiller813
Baron Samedi
Level 69
God Stats
33W - 21L
1,758 SR
Queue Stats
237W - 166L
1,657 Elo+
Party 2
Bacchus
Bacchus
Royalweiner
Bacchus
Level 41
God Stats
2W - 6L
1,112 SR
Queue Stats
105W - 90L
1,486 Elo+
Solo
Chernobog
Chernobog
RwbyCrimson
Chernobog
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 125L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 5 / 0
5,683
406
3,624
10,557
4,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Dmly_The_Clown
Ah Muzen Cab
9
0 / 4 / 0
5,631
402
4,667
9,257
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
KettlesKorn
Lancelot
13
1 / 2 / 0
7,549
539
12,452
17,604
11,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
PaleDolphin
Chronos
11
0 / 5 / 0
6,478
463
5,698
12,343
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
frogllturtle
Bakasura
9
1 / 6 / 0
6,008
429
4,939
12,013
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 7
8,611
615
11,459
10,600
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 1
7,727
552
9,426
14,067
5,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Epickiller813
Baron Samedi
14
3 / 0 / 7
8,198
586
10,006
10,338
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Royalweiner
Bacchus
11
1 / 0 / 9
7,551
539
4,299
6,757
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
RwbyCrimson
Chernobog
14
7 / 0 / 3
8,695
621
10,952
8,399
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
2
Kills
22
22
Deaths
2
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
0
0
W
10
1
7
13.5
W
1
1
1
1.5
L
Ah Muzen Cab
Dmly_The_Clown
Ah Muzen Cab
0
4
0
0
W
Baron Samedi
Epickiller813
Baron Samedi
3
0
7
6.5
L
Lancelot
KettlesKorn
Lancelot
1
2
0
0.5
L
Chronos
PaleDolphin
Chronos
0
5
0
0
W
Bacchus
Royalweiner
Bacchus
1
0
9
5.5
W
Chernobog
RwbyCrimson
Chernobog
7
0
3
8.5
L
Bakasura
frogllturtle
Bakasura
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,380
Damage
46,142
61,774
Taken
50,161
31,398
Mitigated
23,355
17,677
Healing
28,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,624
333
1,256
3,724
10,557
4,966
0
2,454
8,103
33,680
0
W
11,459
3,440
0
4,614
10,600
4,059
0
762
9,612
0
50,648
W
9,426
1,873
1,502
10,633
14,067
5,525
165
129
13,773
57,533
0
L
Ah Muzen Cab
Dmly_The_Clown
Ah Muzen Cab
4,667
1,580
0
2,288
9,257
4,115
0
2,240
7,017
0
33,810
W
Baron Samedi
Epickiller813
Baron Samedi
10,006
1,334
710
4,102
10,338
5,082
1,454
4,613
5,279
66,506
0
L
Lancelot
KettlesKorn
Lancelot
12,452
3,543
0
6,701
17,604
11,181
0
8,842
8,762
0
59,834
L
Chronos
PaleDolphin
Chronos
5,698
1,456
0
888
12,343
5,416
0
7,490
4,853
48,118
0
W
Bacchus
Royalweiner
Bacchus
4,299
513
0
2,188
6,757
5,226
0
1,395
5,101
15,572
0
W
Chernobog
RwbyCrimson
Chernobog
10,952
7,862
0
4,882
8,399
3,463
1,087
2,046
6,349
0
69,371
L
Bakasura
frogllturtle
Bakasura
4,939
3,060
0
2,820
12,013
5,720
0
2,705
9,308
0
31,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
40,782
385
Minions Killed
451
0
Camps Cleared
0
1,340,519
Distance Traveled
1,361,266
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,683
406
49
4
0
240,334
3
W
Thor
8,611
615
88
6
0
305,599
2
W
Hel
7,727
552
98
7
0
243,256
3
L
Ah Muzen Cab
5,631
402
62
4
0
258,625
0
W
Baron Samedi
8,198
586
108
8
0
259,822
5
L
Lancelot
7,549
539
112
8
0
275,481
1
L
Chronos
6,478
463
90
6
0
260,379
5
W
Bacchus
7,551
539
20
1
0
298,615
3
W
Chernobog
8,695
621
137
10
0
253,974
3
L
Bakasura
6,008
429
72
5
0
305,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role