Player Matchup

Chaac
Chaac
Frosty44
Chaac
Level 109
God Stats
3W - 1L
1,799 SR
Queue Stats
5W - 3L
1,733 Elo+
Party 1
Neith
Neith
HGRockensV
Neith
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,733 Elo+
Party 1
Anubis
Anubis
Trevman1234
Anubis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,733 Elo+
Party 1
Team Averages
Level 103
1,600 SR
1,733 Elo+

VS

Team Averages
Level 87
1,583 SR
1,463 Elo+
Thanatos
Thanatos
BunBunFuneral
Thanatos
Level 129
God Stats
11W - 14L
1,632 SR
Queue Stats
320W - 352L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
Chatxo
Baron Samedi
Level 105
God Stats
40W - 33L
1,588 SR
Queue Stats
231W - 264L
1,546 Elo+
Solo
Cthulhu
Cthulhu
T0GGLE_16
Cthulhu
Level 28
God Stats
40W - 32L
1,529 SR
Queue Stats
170W - 207L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Frosty44
Chaac
19
4 / 4 / 6
13,734
687
19,580
22,535
25,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
19
3 / 2 / 7
13,017
651
16,883
10,606
4,555
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
3 / 1 / 7
13,590
680
19,902
11,023
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BunBunFuneral
Thanatos
18
6 / 5 / 0
12,766
638
9,775
21,600
10,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Chatxo
Baron Samedi
18
0 / 1 / 6
12,645
632
13,629
17,899
15,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
T0GGLE_16
Cthulhu
16
0 / 4 / 4
12,230
612
10,943
27,637
35,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
10
Kills
6
7
Deaths
10
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BunBunFuneral
Thanatos
6
5
0
1.2
L
Baron Samedi
Chatxo
Baron Samedi
0
1
6
3
W
Chaac
Frosty44
Chaac
4
4
6
1.75
W
Neith
3
2
7
3.25
L
Cthulhu
T0GGLE_16
Cthulhu
0
4
4
0.5
W
Anubis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,365
Damage
34,347
44,164
Taken
67,136
35,928
Mitigated
61,771
21,318
Healing
21,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BunBunFuneral
Thanatos
9,775
2,644
0
8,589
21,600
10,892
723
6,310
14,956
0
45,261
L
Baron Samedi
Chatxo
Baron Samedi
13,629
1,608
2,369
5,441
17,899
15,396
580
4,125
13,356
70,689
0
W
Chaac
Frosty44
Chaac
19,580
3,786
573
10,321
22,535
25,284
534
11,650
10,885
0
53,243
W
Neith
16,883
5,912
653
3,140
10,606
4,555
1,614
6,328
4,278
0
36,075
L
Cthulhu
T0GGLE_16
Cthulhu
10,943
730
1,405
3,276
27,637
35,483
0
8,868
18,257
32,059
0
W
Anubis
19,902
1,453
1,068
5,563
11,023
6,089
720
6,909
4,114
74,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
37,641
237
Minions Killed
243
7
Camps Cleared
11
1,087,893
Distance Traveled
1,069,175
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,766
638
77
4
4
341,090
4
L
Baron Samedi
12,645
632
114
6
5
357,904
3
W
Chaac
13,734
687
71
4
0
395,457
3
W
Neith
13,017
651
31
2
2
375,861
2
L
Cthulhu
12,230
612
52
3
2
370,181
0
W
Anubis
13,590
680
135
7
5
316,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role