Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DrLastrange
Freya
Level 106
God Stats
3W - 2L
1,443 SR
Queue Stats
159W - 136L
1,587 Elo+
Party 2
Chiron
Chiron
EchoTime
Chiron
Level 127
God Stats
1W - 0L
1,819 SR
Queue Stats
62W - 47L
1,578 Elo+
Party 1
Hun Batz
Hun Batz
KadDaddy
Hun Batz
Level 70
God Stats
2W - 0L
1,753 SR
Queue Stats
62W - 70L
1,526 Elo+
Party 2
Mulan
Mulan
endoth
Mulan
Level 119
God Stats
2W - 0L
1,776 SR
Queue Stats
27W - 20L
1,590 Elo+
Party 1
Team Averages
Level 113
1,658 SR
1,556 Elo+

VS

Team Averages
Level 97
1,512 SR
1,547 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DarkHorse66
Ares
Level 86
God Stats
1W - 1L
1,709 SR
Queue Stats
35W - 42L
1,622 Elo+
Solo
Mulan
Mulan
RabbittAbbott
Mulan
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
164W - 170L
1,533 Elo+
Solo
Anhur
Anhur
VanishedFive
Anhur
Level 145
God Stats
2W - 1L
1,352 SR
Queue Stats
201W - 207L
1,485 Elo+
Solo
Charybdis
Charybdis
hueybaka
Charybdis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
8 / 3 / 18
11,881
849
16,992
13,694
8,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
12 / 2 / 10
12,284
877
24,402
15,064
8,959
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
EchoTime
Chiron
18
5 / 4 / 19
10,841
774
16,532
18,420
8,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
KadDaddy
Hun Batz
17
1 / 3 / 24
10,293
735
10,603
14,153
11,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
endoth
Mulan
17
4 / 5 / 22
10,623
759
13,464
20,591
23,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
8 / 8 / 5
11,368
812
20,603
17,629
10,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 5 / 7
11,017
787
15,122
22,224
28,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 7 / 10
8,417
601
10,401
17,567
26,982
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 4 / 8
10,006
715
10,253
14,876
7,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
hueybaka
Charybdis
16
0 / 6 / 11
9,257
661
13,561
15,229
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
57
30
Kills
16
17
Deaths
30
93
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
3
18
5.67
L
Lancelot
 
Lancelot
8
8
5
1.31
L
5
5
7
1.7
W
12
2
10
8.5
W
Chiron
EchoTime
Chiron
5
4
19
3.63
W
Hun Batz
KadDaddy
Hun Batz
1
3
24
4.33
L
0
7
10
0.71
L
3
4
8
1.75
W
Mulan
endoth
Mulan
4
5
22
3
L
Charybdis
hueybaka
Charybdis
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,993
Damage
69,940
81,922
Taken
87,525
60,372
Mitigated
81,760
34,825
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,992
6,946
2,451
4,857
13,694
8,224
1,879
1,617
12,077
0
41,066
L
Lancelot
 
Lancelot
20,603
2,265
164
1,982
17,629
10,317
682
6,111
11,418
0
39,542
L
15,122
535
747
3,356
22,224
28,404
91
5,752
16,269
21,235
0
W
24,402
7,597
154
7,178
15,064
8,959
1,444
3,470
11,594
32,983
0
W
Chiron
EchoTime
Chiron
16,532
5,026
3,737
7,713
18,420
8,380
2,730
2,583
15,837
0
32,210
W
Hun Batz
KadDaddy
Hun Batz
10,603
2,623
496
513
14,153
11,271
1,083
3,614
10,539
0
20,472
L
10,401
1,505
1,241
1,413
17,567
26,982
0
5,533
11,695
0
16,389
L
10,253
4,957
1,297
4,291
14,876
7,383
472
2,452
12,321
0
23,317
W
Mulan
endoth
Mulan
13,464
2,352
1,185
6,541
20,591
23,538
1,261
3,838
16,753
0
21,424
L
Charybdis
hueybaka
Charybdis
13,561
4,184
0
1,166
15,229
8,674
509
4,554
10,556
0
30,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,922
Gold Earned
50,065
156
Minions Killed
156
0
Camps Cleared
0
1,279,798
Distance Traveled
1,188,850
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,881
849
69
5
0
233,972
0
L
Lancelot
11,368
812
50
4
0
262,597
0
L
Ares
11,017
787
11
1
0
268,054
4
W
Freya
12,284
877
23
2
0
242,267
0
W
Chiron
10,841
774
36
3
0
271,844
0
W
Hun Batz
10,293
735
8
1
0
282,526
1
L
Mulan
8,417
601
11
1
0
191,728
0
L
Anhur
10,006
715
35
3
0
251,469
3
W
Mulan
10,623
759
20
1
0
249,189
0
L
Charybdis
9,257
661
49
4
0
215,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role