Player Matchup

Sobek
Sobek
OIIix
Sobek
Level 41
God Stats
2W - 0L
1,530 SR
Queue Stats
101W - 45L
1,689 Elo+
Party 2
Arachne
Arachne
Sour420
Arachne
Level 127
God Stats
9W - 2L
1,779 SR
Queue Stats
155W - 133L
1,561 Elo+
Party 2
Chaac
Chaac
YBH x Minato
Chaac
Level 139
God Stats
4W - 4L
1,192 SR
Queue Stats
274W - 231L
1,437 Elo+
Party 2
Artemis
Artemis
iNandez
Artemis
Level 29
God Stats
5W - 1L
1,747 SR
Queue Stats
275W - 124L
1,685 Elo+
Party 2
Raijin
Raijin
itsjewpacabra
Raijin
Level 156
God Stats
8W - 3L
1,762 SR
Queue Stats
338W - 201L
1,682 Elo+
Party 2
Team Averages
Level 98
1,602 SR
1,611 Elo+

VS

Team Averages
Level 67
1,523 SR
1,628 Elo+
Hercules
Hercules
AlwaysBlue
Hercules
Level 29
God Stats
0W - 1L
1,290 SR
Queue Stats
60W - 36L
1,650 Elo+
Party 1
Nemesis
Nemesis
BronzeV4Life
Nemesis
Level 62
God Stats
2W - 1L
1,823 SR
Queue Stats
37W - 20L
1,666 Elo+
Party 1
Persephone
Persephone
Chïef
Persephone
Level 153
God Stats
3W - 8L
1,734 SR
Queue Stats
132W - 103L
1,657 Elo+
Party 1
Anhur
Anhur
Vαlto
Anhur
Level 61
God Stats
9W - 7L
1,440 SR
Queue Stats
157W - 126L
1,609 Elo+
Party 1
Camazotz
Camazotz
swagginfabu
Camazotz
Level 31
God Stats
0W - 2L
1,326 SR
Queue Stats
11W - 6L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
OIIix
Sobek
15
1 / 3 / 10
10,301
448
13,998
27,285
38,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Sour420
Arachne
18
5 / 4 / 7
11,309
492
12,449
28,283
20,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
6 / 2 / 9
12,424
540
19,653
20,698
16,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
iNandez
Artemis
17
2 / 3 / 7
11,125
484
14,537
16,793
7,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 1 / 1
11,859
516
17,319
16,035
9,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlwaysBlue
Hercules
15
1 / 1 / 6
10,196
443
10,163
25,069
34,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
BronzeV4Life
Nemesis
16
6 / 5 / 4
10,883
473
22,784
27,646
19,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Chïef
Persephone
15
1 / 7 / 1
10,520
457
15,448
16,875
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Vαlto
Anhur
19
4 / 3 / 0
11,599
504
11,804
16,462
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
swagginfabu
Camazotz
17
1 / 6 / 5
10,560
459
9,290
30,284
14,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
21
Kills
13
13
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlwaysBlue
Hercules
1
1
6
4
L
Nemesis
BronzeV4Life
Nemesis
6
5
4
1.6
L
Persephone
Chïef
Persephone
1
7
1
0.21
W
Sobek
OIIix
Sobek
1
3
10
2
W
Arachne
Sour420
Arachne
5
4
7
2.13
L
Anhur
Vαlto
Anhur
4
3
0
1.33
W
6
2
9
5.25
W
Artemis
iNandez
Artemis
2
3
7
1.83
W
7
1
1
7.5
L
Camazotz
swagginfabu
Camazotz
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,956
Damage
69,489
109,094
Taken
116,336
92,807
Mitigated
82,644
41,889
Healing
48,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlwaysBlue
Hercules
10,163
2,785
0
11,438
25,069
34,199
0
9,759
14,912
0
37,833
L
Nemesis
BronzeV4Life
Nemesis
22,784
10,300
0
10,615
27,646
19,196
469
8,000
19,306
0
82,153
L
Persephone
Chïef
Persephone
15,448
896
551
2,995
16,875
7,249
272
5,296
11,290
92,349
0
W
Sobek
OIIix
Sobek
13,998
2,242
929
8,413
27,285
38,604
26
4,734
22,551
36,633
0
W
Arachne
Sour420
Arachne
12,449
7,388
0
14,322
28,283
20,573
0
4,216
24,067
0
88,986
L
Anhur
Vαlto
Anhur
11,804
6,945
0
6,324
16,462
7,978
518
2,606
13,766
0
117,611
W
19,653
4,143
0
9,517
20,698
16,387
1,510
2,276
18,422
0
91,922
W
Artemis
iNandez
Artemis
14,537
9,684
0
6,241
16,793
7,793
0
3,691
13,102
0
87,380
W
17,319
946
0
2,467
16,035
9,450
0
5,081
10,954
101,077
0
L
Camazotz
swagginfabu
Camazotz
9,290
3,375
0
16,504
30,284
14,022
440
4,420
25,742
0
98,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
53,758
599
Minions Killed
650
0
Camps Cleared
0
2,205,466
Distance Traveled
2,116,628
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,196
443
45
2
0
468,540
10
L
Nemesis
10,883
473
138
6
0
473,163
1
L
Persephone
10,520
457
144
6
0
395,952
14
W
Sobek
10,301
448
23
1
0
429,490
7
W
Arachne
11,309
492
110
5
0
519,713
4
L
Anhur
11,599
504
188
8
0
372,187
2
W
Chaac
12,424
540
140
6
0
443,830
2
W
Artemis
11,125
484
143
6
0
402,333
3
W
Raijin
11,859
516
183
8
0
410,100
7
L
Camazotz
10,560
459
135
6
0
406,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role