Player Matchup

Hachiman
Hachiman
OmarEJS
Hachiman
Level 64
God Stats
3W - 11L
1,590 SR
Queue Stats
82W - 139L
1,358 Elo+
Solo
Cthulhu
Cthulhu
Virewite
Cthulhu
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,428 Elo+
Party 2
Ah Puch
Ah Puch
hobbels70
Ah Puch
Level 107
God Stats
5W - 7L
1,554 SR
Queue Stats
35W - 44L
1,487 Elo+
Party 2
Team Averages
Level 104
1,548 SR
1,424 Elo+

VS

Team Averages
Level 98
1,567 SR
1,378 Elo+
Zeus
Zeus
PeteDaSneak_415
Zeus
Level 160
God Stats
5W - 4L
1,701 SR
Queue Stats
882W - 916L
1,574 Elo+
Solo
Odin
Odin
X_THUNDERX_1
Odin
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,279 Elo+
Party 1
Fenrir
Fenrir
badbob2924
Fenrir
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 12L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OmarEJS
Hachiman
12
2 / 4 / 2
7,188
719
3,990
6,683
2,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Virewite
Cthulhu
10
1 / 4 / 4
7,180
718
7,273
13,245
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
hobbels70
Ah Puch
12
2 / 2 / 3
7,445
745
10,672
7,278
3,407
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
7,379
738
9,846
6,034
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 5
7,334
733
6,703
11,557
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
badbob2924
Fenrir
11
2 / 1 / 8
7,051
705
5,024
8,751
5,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
10
10
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
OmarEJS
Hachiman
2
4
2
0.75
W
4
2
4
3
L
Cthulhu
Virewite
Cthulhu
1
4
4
0.75
W
4
2
5
3.25
W
Fenrir
badbob2924
Fenrir
2
1
8
6
L
Ah Puch
hobbels70
Ah Puch
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,935
Damage
21,573
27,206
Taken
26,342
16,003
Mitigated
13,351
4,190
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
OmarEJS
Hachiman
3,990
2,573
0
940
6,683
2,922
210
3,148
3,535
0
18,541
W
9,846
1,047
0
0
6,034
2,599
0
4,468
1,566
33,253
0
L
Cthulhu
Virewite
Cthulhu
7,273
262
71
1,294
13,245
9,674
0
5,346
7,899
19,540
0
W
6,703
2,103
0
2,510
11,557
5,446
0
7,405
4,152
0
19,119
W
Fenrir
badbob2924
Fenrir
5,024
1,463
651
2,642
8,751
5,306
0
6,775
1,976
0
12,928
L
Ah Puch
hobbels70
Ah Puch
10,672
344
263
1,622
7,278
3,407
0
1,595
5,683
29,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,813
Gold Earned
21,764
107
Minions Killed
109
5
Camps Cleared
5
510,904
Distance Traveled
537,871
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,188
719
31
3
3
149,109
1
W
Zeus
7,379
738
60
6
3
170,428
5
L
Cthulhu
7,180
718
20
2
0
191,714
7
W
Odin
7,334
733
32
3
0
187,739
3
W
Fenrir
7,051
705
17
2
2
179,704
0
L
Ah Puch
7,445
745
56
6
2
170,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role