Player Matchup

Artemis
Artemis
FizzySumo411
Artemis
Level 85
God Stats
2W - 3L
1,424 SR
Queue Stats
29W - 34L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Sp3c Spartan
Nu Wa
Level 28
God Stats
2W - 2L
1,521 SR
Queue Stats
28W - 28L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
xRANGERx10
Ne Zha
Level 125
God Stats
3W - 6L
1,434 SR
Queue Stats
73W - 91L
1,499 Elo+
Party 1
Team Averages
Level 79
1,459 SR
1,477 Elo+

VS

Team Averages
Level 69
1,416 SR
1,436 Elo+
Cerberus
Cerberus
AIphaBaryonyx
Cerberus
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 8L
1,361 Elo+
Party 2
Scylla
Scylla
LIlGuyz2012
Scylla
Level 58
God Stats
4W - 1L
1,247 SR
Queue Stats
25W - 26L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
winegardner20
Danzaburou
Level 125
God Stats
10W - 7L
1,501 SR
Queue Stats
120W - 136L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FizzySumo411
Artemis
14
0 / 9 / 2
10,164
565
11,091
17,921
6,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 1
10,852
603
10,590
14,797
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
xRANGERx10
Ne Zha
17
2 / 3 / 1
11,423
635
13,599
18,468
7,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AIphaBaryonyx
Cerberus
18
4 / 2 / 13
12,290
683
6,776
16,942
14,027
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
19
7 / 1 / 12
13,023
724
19,093
14,987
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
winegardner20
Danzaburou
20
9 / 0 / 10
13,636
758
17,950
16,807
7,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
20
20
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AIphaBaryonyx
Cerberus
4
2
13
5.25
L
Artemis
FizzySumo411
Artemis
0
9
2
0.11
W
Scylla
7
1
12
13
L
1
8
1
0.19
W
Danzaburou
winegardner20
Danzaburou
9
0
10
14
L
Ne Zha
xRANGERx10
Ne Zha
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,280
Damage
43,819
51,186
Taken
48,736
19,717
Mitigated
26,868
4,926
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AIphaBaryonyx
Cerberus
6,776
486
660
2,745
16,942
14,027
189
3,763
13,179
20,396
0
L
Artemis
FizzySumo411
Artemis
11,091
6,077
0
1,820
17,921
6,617
212
9,567
8,354
0
34,780
W
Scylla
19,093
854
264
4,672
14,987
5,052
536
3,818
11,169
65,776
0
L
10,590
1,935
0
0
14,797
5,548
153
9,528
5,269
33,397
0
W
Danzaburou
winegardner20
Danzaburou
17,950
3,671
0
4,990
16,807
7,789
2,008
3,962
12,845
0
92,597
L
Ne Zha
xRANGERx10
Ne Zha
13,599
2,017
0
3,106
18,468
7,552
0
7,237
11,231
0
53,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
38,949
195
Minions Killed
251
5
Camps Cleared
13
882,646
Distance Traveled
1,049,473
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,290
683
26
1
1
354,504
0
L
Artemis
10,164
565
78
4
1
266,052
3
W
Scylla
13,023
724
94
5
7
328,647
1
L
Nu Wa
10,852
603
50
3
0
267,784
0
W
Danzaburou
13,636
758
131
7
5
366,322
5
L
Ne Zha
11,423
635
67
4
4
348,810
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role