Player Matchup

Nox
Nox
Blôndie
Nox
Level 157
God Stats
13W - 3L
1,819 SR
Queue Stats
308W - 90L
1,901 Elo+
Party 1
Sol
Sol
GetFúcked
Sol
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 3L
2,025 Elo+
Party 1
Neith
Neith
NATEDOGGED
Neith
Level 5
God Stats
40W - 3L
2,061 SR
Queue Stats
46W - 5L
2,025 Elo+
Party 1
Vamana
Vamana
Ratmilk
Vamana
Level 160
God Stats
10W - 1L
1,893 SR
Queue Stats
1,745W - 104L
2,144 Elo+
Party 1
Persephone
Persephone
fuzzsicles
Persephone
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,676 Elo+
Party 1
Team Averages
Level 87
1,755 SR
1,954 Elo+

VS

Team Averages
Level 40
1,723 SR
1,658 Elo+
Bellona
Bellona
Gankasaurus
Bellona
Level 22
God Stats
2W - 1L
1,867 SR
Queue Stats
4W - 3L
1,762 Elo+
Party 2
Hou Yi
Hou Yi
Khroen
Hou Yi
Level 28
God Stats
3W - 3L
1,807 SR
Queue Stats
6W - 7L
1,606 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TomsterHots
Kumbhakarna
Level 68
God Stats
3W - 3L
1,725 SR
Queue Stats
15W - 10L
1,693 Elo+
Party 2
Mercury
Mercury
Zoosy
Mercury
Level 63
God Stats
1W - 2L
1,716 SR
Queue Stats
20W - 24L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
eyafeyafeyaf
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 9
6,119
556
3,187
5,365
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 2 / 1
7,651
696
8,629
6,025
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
9
0 / 4 / 0
5,168
470
1,340
5,573
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Ratmilk
Vamana
13
5 / 0 / 5
7,295
663
7,933
8,276
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
fuzzsicles
Persephone
11
6 / 1 / 5
7,184
653
8,733
4,937
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gankasaurus
Bellona
9
2 / 2 / 0
5,533
503
3,123
10,534
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Khroen
Hou Yi
12
4 / 0 / 0
6,904
628
4,966
6,368
2,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
TomsterHots
Kumbhakarna
7
0 / 3 / 1
5,202
473
1,702
10,138
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Zoosy
Mercury
9
0 / 5 / 2
5,497
500
3,513
12,185
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
5,389
490
2,623
6,140
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
6
7
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Bellona
Gankasaurus
Bellona
2
2
0
1
W
2
2
1
1.25
L
Hou Yi
Khroen
Hou Yi
4
0
0
4
W
Neith
0
4
0
0
W
Vamana
Ratmilk
Vamana
5
0
5
7.5
L
Kumbhakarna
TomsterHots
Kumbhakarna
0
3
1
0.17
L
Mercury
Zoosy
Mercury
0
5
2
0.2
L
0
4
1
0.13
W
Persephone
fuzzsicles
Persephone
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
15,927
30,176
Taken
45,365
14,098
Mitigated
21,719
8,780
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,187
520
0
2,298
5,365
4,113
48
1,502
3,863
13,846
0
L
Bellona
Gankasaurus
Bellona
3,123
1,058
0
3,434
10,534
7,413
0
7,677
2,829
0
23,789
W
8,629
3,882
0
2,125
6,025
1,920
4,100
69
5,956
62,617
0
L
Hou Yi
Khroen
Hou Yi
4,966
2,828
0
1,436
6,368
2,279
966
362
6,006
0
52,176
W
Neith
1,340
200
0
645
5,573
2,105
0
412
5,161
0
22,509
W
Vamana
Ratmilk
Vamana
7,933
4,597
0
2,183
8,276
4,329
0
1,065
7,211
0
63,038
L
Kumbhakarna
TomsterHots
Kumbhakarna
1,702
294
0
1,524
10,138
5,064
0
4,720
5,272
12,987
0
L
Mercury
Zoosy
Mercury
3,513
1,019
0
1,511
12,185
4,517
0
2,560
9,555
0
37,162
L
2,623
403
0
660
6,140
2,446
0
4,720
1,154
24,110
0
W
Persephone
fuzzsicles
Persephone
8,733
1,017
0
1,529
4,937
1,631
0
1,276
3,660
46,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,417
Gold Earned
28,525
363
Minions Killed
273
0
Camps Cleared
0
1,072,718
Distance Traveled
1,064,919
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,119
556
10
1
0
213,428
9
L
Bellona
5,533
503
44
4
0
219,287
0
W
Sol
7,651
696
103
9
0
190,624
1
L
Hou Yi
6,904
628
101
9
0
213,433
0
W
Neith
5,168
470
43
4
0
174,072
0
W
Vamana
7,295
663
123
11
0
271,606
3
L
Kumbhakarna
5,202
473
27
2
0
222,708
3
L
Mercury
5,497
500
56
5
0
229,566
3
L
Nu Wa
5,389
490
45
4
0
179,925
2
W
Persephone
7,184
653
84
8
0
222,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role