Player Matchup

Zeus
Zeus
AgentBandz
Zeus
Level 85
God Stats
4W - 1L
1,339 SR
Queue Stats
140W - 115L
1,583 Elo+
Party 1
Neith
Neith
CallMeCrono
Neith
Level 66
God Stats
4W - 2L
1,900 SR
Queue Stats
33W - 34L
1,541 Elo+
Party 1
Lancelot
Lancelot
H1GHT3CHREDNECK
Lancelot
Level 127
God Stats
2W - 4L
1,532 SR
Queue Stats
219W - 233L
1,556 Elo+
Solo
Atlas
Atlas
snakeboy212
Atlas
Level 109
God Stats
5W - 3L
1,375 SR
Queue Stats
346W - 305L
1,587 Elo+
Party 1
Sobek
Sobek
xXPncSwtch
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,489 Elo+
Solo
Team Averages
Level 83
1,529 SR
1,551 Elo+

VS

Team Averages
Level 69
1,617 SR
1,584 Elo+
Kukulkan
Kukulkan
AltaAins
Kukulkan
Level 119
God Stats
2W - 4L
1,423 SR
Queue Stats
51W - 53L
1,521 Elo+
Solo
Mercury
Mercury
Kazu02
Mercury
Level 148
God Stats
3W - 1L
1,614 SR
Queue Stats
30W - 27L
1,620 Elo+
Party 2
Neith
Neith
Maurilio 78
Neith
Level 23
God Stats
0W - 2L
1,751 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Vulcan
Vulcan
Mrgolden100
Vulcan
Level 27
God Stats
1W - 1L
1,799 SR
Queue Stats
5W - 4L
1,654 Elo+
Party 3
Osiris
Osiris
gavvvy007
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 8
11,084
739
12,071
12,181
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 7
12,332
822
11,499
18,601
10,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
19
3 / 6 / 8
11,603
774
10,713
17,772
9,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 1 / 7
12,538
836
16,902
17,161
10,831
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
17
0 / 2 / 12
10,851
723
5,462
18,862
21,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AltaAins
Kukulkan
19
7 / 5 / 6
11,614
774
12,979
14,748
7,001
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
Kazu02
Mercury
18
1 / 4 / 9
11,140
743
4,760
13,801
6,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 0
8,267
551
311
74
28
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
19
4 / 5 / 3
11,211
747
21,497
12,593
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
gavvvy007
Osiris
17
2 / 5 / 6
10,188
679
13,226
22,180
23,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
19
Kills
14
16
Deaths
19
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
Kukulkan
AltaAins
Kukulkan
7
5
6
2
W
6
2
7
4.75
W
Lancelot
3
6
8
1.17
L
Mercury
Kazu02
Mercury
1
4
9
1.38
L
0
0
0
0
L
Vulcan
4
5
3
1.1
L
Osiris
gavvvy007
Osiris
2
5
6
1
W
7
1
7
10.5
W
Sobek
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,647
Damage
52,773
84,577
Taken
63,396
58,039
Mitigated
43,078
20,865
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,071
1,419
0
1,199
12,181
5,794
346
3,944
8,237
44,428
0
L
Kukulkan
AltaAins
Kukulkan
12,979
846
0
12
14,748
7,001
0
8,723
5,442
46,657
0
W
11,499
6,223
0
9,505
18,601
10,538
2,337
6,620
11,981
0
58,885
W
Lancelot
10,713
1,479
0
3,713
17,772
9,587
1,595
8,148
9,624
0
47,529
L
Mercury
Kazu02
Mercury
4,760
1,238
0
750
13,801
6,189
0
5,258
8,149
0
46,846
L
311
176
0
23
74
28
0
68
0
0
311
L
Vulcan
21,497
6,946
0
495
12,593
6,112
445
7,212
4,867
57,088
0
L
Osiris
gavvvy007
Osiris
13,226
4,611
0
1,601
22,180
23,748
124
11,156
10,228
0
21,727
W
16,902
2,706
144
2,915
17,161
10,831
340
8,267
8,894
49,100
0
W
Sobek
5,462
476
0
3,389
18,862
21,289
475
7,497
10,165
12,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,408
Gold Earned
52,420
317
Minions Killed
254
0
Camps Cleared
0
1,624,574
Distance Traveled
1,286,358
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,084
739
56
4
0
297,141
1
L
Kukulkan
11,614
774
73
5
0
331,951
2
W
Neith
12,332
822
100
7
0
309,386
0
W
Lancelot
11,603
774
70
5
0
323,154
1
L
Mercury
11,140
743
67
4
0
299,791
6
L
Neith
8,267
551
0
0
0
20,161
0
L
Vulcan
11,211
747
97
6
0
326,775
0
L
Osiris
10,188
679
17
1
0
307,680
0
W
Atlas
12,538
836
78
5
0
340,511
1
W
Sobek
10,851
723
13
1
0
354,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role