Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Matttt753
Hou Yi
Level 52
God Stats
18W - 23L
1,490 SR
Queue Stats
71W - 100L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
kerwin243
Ao Kuang
Level 8
God Stats
0W - 1L
1,268 SR
Queue Stats
10W - 28L
1,408 Elo+
Party 2
King Arthur
King Arthur
rainmankhef
King Arthur
Level 69
God Stats
12W - 16L
1,720 SR
Queue Stats
40W - 45L
1,666 Elo+
Solo
Aphrodite
Aphrodite
zwhis
Aphrodite
Level 15
God Stats
3W - 10L
1,500 SR
Queue Stats
14W - 39L
1,324 Elo+
Party 2
Team Averages
Level 37
1,496 SR
1,470 Elo+

VS

Team Averages
Level 67
1,523 SR
1,486 Elo+
Artemis
Artemis
BlameAims
Artemis
Level 48
God Stats
2W - 1L
1,542 SR
Queue Stats
7W - 11L
1,460 Elo+
Party 1
Fenrir
Fenrir
Ch1co5275
Fenrir
Level 123
God Stats
2W - 1L
1,912 SR
Queue Stats
156W - 109L
1,563 Elo+
Party 3
Merlin
Merlin
Hitmanzulu
Merlin
Level 45
God Stats
1W - 1L
1,168 SR
Queue Stats
7W - 4L
1,465 Elo+
Party 1
Horus
Horus
MYREDDA
Horus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 98L
1,571 Elo+
Party 3
Xing Tian
Xing Tian
Zboy420PG
Xing Tian
Level 89
God Stats
19W - 13L
1,494 SR
Queue Stats
23W - 28L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 8 / 3
12,065
928
20,046
18,347
12,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Matttt753
Hou Yi
17
2 / 3 / 2
11,832
910
16,007
18,736
8,072
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
kerwin243
Ao Kuang
17
0 / 14 / 3
11,359
874
8,314
31,372
14,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
rainmankhef
King Arthur
17
2 / 6 / 1
12,047
927
10,524
33,541
24,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
zwhis
Aphrodite
17
0 / 1 / 3
11,560
889
6,781
8,950
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlameAims
Artemis
20
9 / 2 / 17
14,815
1,140
33,664
13,574
8,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Ch1co5275
Fenrir
20
8 / 2 / 20
13,702
1,054
31,151
14,264
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Hitmanzulu
Merlin
20
9 / 0 / 18
14,105
1,085
25,771
7,190
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
MYREDDA
Horus
20
1 / 0 / 24
14,061
1,082
5,134
9,188
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xing Tian
Zboy420PG
Xing Tian
20
4 / 1 / 23
12,858
989
7,316
23,502
30,116
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
133
5
Kills
31
32
Deaths
5
12
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
8
3
0.31
W
Artemis
BlameAims
Artemis
9
2
17
8.75
W
Fenrir
Ch1co5275
Fenrir
8
2
20
9
W
Merlin
Hitmanzulu
Merlin
9
0
18
18
W
Horus
MYREDDA
Horus
1
0
24
13
L
Hou Yi
Matttt753
Hou Yi
2
3
2
1
W
Xing Tian
Zboy420PG
Xing Tian
4
1
23
15.5
L
Ao Kuang
kerwin243
Ao Kuang
0
14
3
0.11
L
King Arthur
rainmankhef
King Arthur
2
6
1
0.42
L
Aphrodite
zwhis
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,672
Damage
103,036
110,946
Taken
67,718
67,161
Mitigated
72,357
16,052
Healing
23,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
20,046
5,526
0
0
18,347
12,923
0
3,026
15,064
50,814
0
W
Artemis
BlameAims
Artemis
33,664
18,590
0
4,223
13,574
8,987
0
6,410
7,052
0
63,428
W
Fenrir
Ch1co5275
Fenrir
31,151
8,581
0
3,722
14,264
12,438
0
7,319
6,811
0
47,966
W
Merlin
Hitmanzulu
Merlin
25,771
2,393
0
0
7,190
4,678
0
4,130
2,955
67,091
0
W
Horus
MYREDDA
Horus
5,134
2,211
6,206
4,366
9,188
16,138
0
5,166
3,792
0
9,183
L
Hou Yi
Matttt753
Hou Yi
16,007
9,408
0
0
18,736
8,072
0
4,642
13,810
0
34,789
W
Xing Tian
Zboy420PG
Xing Tian
7,316
1,220
594
4,234
23,502
30,116
0
11,438
11,743
24,426
0
L
Ao Kuang
kerwin243
Ao Kuang
8,314
1,967
0
2,498
31,372
14,911
0
9,555
19,722
18,851
1,651
L
King Arthur
rainmankhef
King Arthur
10,524
1,274
0
4,442
33,541
24,775
0
13,592
19,792
0
28,005
L
Aphrodite
zwhis
Aphrodite
6,781
927
5,036
4,076
8,950
6,480
0
2,272
6,601
24,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
69,541
234
Minions Killed
276
7
Camps Cleared
11
1,140,208
Distance Traveled
1,221,200
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,065
928
94
7
3
229,781
1
W
Artemis
14,815
1,140
78
6
3
219,785
0
W
Fenrir
13,702
1,054
54
4
4
290,989
0
W
Merlin
14,105
1,085
109
8
4
237,070
0
W
Horus
14,061
1,082
11
1
0
239,526
0
L
Hou Yi
11,832
910
35
3
0
238,281
0
W
Xing Tian
12,858
989
24
2
0
233,830
0
L
Ao Kuang
11,359
874
22
2
2
228,642
1
L
King Arthur
12,047
927
31
2
1
198,985
0
L
Aphrodite
11,560
889
52
4
1
244,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role