Player Matchup

Hun Batz
Hun Batz
SomeHotRocks
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,689 Elo+
Party 1
Poseidon
Poseidon
bigballzguy420
Poseidon
Level 19
God Stats
7W - 0L
1,793 SR
Queue Stats
39W - 11L
1,697 Elo+
Party 1
Ne Zha
Ne Zha
ninjafatcat
Ne Zha
Level 144
God Stats
2W - 2L
1,524 SR
Queue Stats
30W - 14L
1,631 Elo+
Party 1
Team Averages
Level 103
1,606 SR
1,672 Elo+

VS

Team Averages
Level 34
1,538 SR
1,528 Elo+
Zeus
Zeus
AIphaBaryonyx
Zeus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Lancelot
Lancelot
LIlGuyz2012
Lancelot
Level 58
God Stats
1W - 1L
1,758 SR
Queue Stats
25W - 26L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
xWiNe-__-
Sylvanus
Level 19
God Stats
2W - 5L
1,356 SR
Queue Stats
41W - 45L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SomeHotRocks
Hun Batz
16
5 / 2 / 5
11,278
705
8,702
10,027
5,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
18
7 / 1 / 8
12,316
770
17,427
9,687
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
17
3 / 2 / 11
11,465
717
13,228
15,083
11,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
10,090
631
9,196
12,127
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
LIlGuyz2012
Lancelot
13
0 / 6 / 4
9,304
582
9,013
17,244
7,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
xWiNe-__-
Sylvanus
14
2 / 3 / 3
10,036
627
6,248
18,733
18,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Lancelot
LIlGuyz2012
Lancelot
0
6
4
0.33
W
Hun Batz
SomeHotRocks
Hun Batz
5
2
5
3.75
W
Poseidon
7
1
8
11
W
Ne Zha
3
2
11
4.25
L
Sylvanus
xWiNe-__-
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,357
Damage
24,457
34,797
Taken
48,104
20,127
Mitigated
30,792
10,949
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,196
454
420
1,005
12,127
5,051
0
3,527
8,306
33,136
0
L
Lancelot
LIlGuyz2012
Lancelot
9,013
576
0
861
17,244
7,690
0
5,462
11,370
0
32,297
W
Hun Batz
SomeHotRocks
Hun Batz
8,702
1,979
0
2,484
10,027
5,183
1,196
5,800
4,227
0
38,590
W
Poseidon
17,427
1,720
0
2,025
9,687
3,493
1,212
4,382
5,305
60,047
0
W
Ne Zha
13,228
2,241
0
6,440
15,083
11,451
934
6,122
8,961
0
43,318
L
Sylvanus
xWiNe-__-
Sylvanus
6,248
1,506
2,266
3,000
18,733
18,051
0
7,736
10,489
24,268
5,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
29,430
196
Minions Killed
139
11
Camps Cleared
4
882,675
Distance Traveled
820,970
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,090
631
46
3
0
242,977
0
L
Lancelot
9,304
582
58
4
4
317,203
1
W
Hun Batz
11,278
705
60
4
6
281,148
1
W
Poseidon
12,316
770
97
6
5
304,937
2
W
Ne Zha
11,465
717
39
2
0
296,590
6
L
Sylvanus
10,036
627
35
2
0
260,790
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role