Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Enemykpo
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 1
The Morrigan
The Morrigan
Marcelo202117
The Morrigan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,301 Elo+
Party 1
Lancelot
Lancelot
Scrumkid
Lancelot
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
92W - 88L
1,362 Elo+
Solo
Pele
Pele
SlickStar31
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,403 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,369 Elo+

VS

Team Averages
Level 84
1,462 SR
1,376 Elo+
Janus
Janus
Dla
Janus
Level 124
God Stats
45W - 38L
1,456 SR
Queue Stats
941W - 1,043L
1,391 Elo+
Solo
Nemesis
Nemesis
MONey-Bagz_88
Nemesis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,392 Elo+
Solo
Skadi
Skadi
Taechii_
Skadi
Level 86
God Stats
27W - 26L
1,520 SR
Queue Stats
270W - 291L
1,337 Elo+
Solo
Odin
Odin
TheKrawfish
Odin
Level 68
God Stats
1W - 4L
1,147 SR
Queue Stats
303W - 331L
1,393 Elo+
Solo
Athena
Athena
vHunta7564
Athena
Level 83
God Stats
2W - 0L
1,686 SR
Queue Stats
40W - 48L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 4 / 2
9,494
413
14,044
17,645
7,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Enemykpo
Horus
13
0 / 4 / 4
9,225
401
7,383
23,936
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Marcelo202117
The Morrigan
13
1 / 12 / 3
8,865
385
8,057
17,398
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Scrumkid
Lancelot
15
0 / 4 / 3
9,748
424
17,421
22,675
13,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 9 / 0
9,965
433
13,763
24,541
9,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dla
Janus
18
15 / 0 / 10
12,636
549
28,523
17,268
7,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
19
5 / 1 / 8
12,178
529
12,468
21,466
10,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Taechii_
Skadi
16
3 / 0 / 7
10,590
460
13,563
12,823
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
5 / 2 / 13
11,085
482
14,235
20,638
24,899
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
vHunta7564
Athena
14
4 / 5 / 10
10,281
447
10,379
20,565
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
8
Kills
32
33
Deaths
8
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
4
2
1
W
Janus
Dla
Janus
15
0
10
20
L
Horus
Enemykpo
Horus
0
4
4
0.5
W
Nemesis
5
1
8
9
L
The Morrigan
Marcelo202117
The Morrigan
1
12
3
0.21
L
Lancelot
Scrumkid
Lancelot
0
4
3
0.38
L
4
9
0
0.44
W
Skadi
Taechii_
Skadi
3
0
7
6.5
W
5
2
13
5.75
W
Athena
vHunta7564
Athena
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,668
Damage
79,168
106,195
Taken
92,760
52,900
Mitigated
62,719
29,253
Healing
22,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
14,044
9,477
0
5,143
17,645
7,324
505
6,293
10,814
0
87,399
W
Janus
Dla
Janus
28,523
1,879
213
5,476
17,268
7,408
1,126
2,014
15,234
105,430
0
L
Horus
Enemykpo
Horus
7,383
4,500
2,187
4,902
23,936
15,108
189
9,172
14,220
165
37,025
W
Nemesis
12,468
5,932
463
3,560
21,466
10,732
0
1,341
20,119
0
130,365
L
The Morrigan
Marcelo202117
The Morrigan
8,057
1,514
0
686
17,398
6,847
246
7,076
9,535
59,769
223
L
Lancelot
Scrumkid
Lancelot
17,421
2,638
0
9,532
22,675
13,639
0
6,460
15,900
0
75,463
L
13,763
3,166
0
6,803
24,541
9,982
0
8,872
15,273
0
61,903
W
Skadi
Taechii_
Skadi
13,563
5,267
849
3,664
12,823
5,783
2,001
529
12,294
0
81,303
W
14,235
2,165
0
3,824
20,638
24,899
396
2,769
17,855
0
64,296
W
Athena
vHunta7564
Athena
10,379
2,283
643
3,702
20,565
13,897
0
1,539
19,026
39,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
56,770
436
Minions Killed
599
0
Camps Cleared
0
2,165,378
Distance Traveled
2,268,106
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,494
413
104
5
0
406,313
0
W
Janus
12,636
549
141
6
0
519,120
1
L
Horus
9,225
401
56
2
0
458,326
2
W
Nemesis
12,178
529
179
8
0
513,209
2
L
The Morrigan
8,865
385
71
3
0
359,660
3
L
Lancelot
9,748
424
123
5
0
484,089
7
L
Pele
9,965
433
82
4
0
456,990
5
W
Skadi
10,590
460
128
6
0
389,900
8
W
Odin
11,085
482
103
4
0
426,785
0
W
Athena
10,281
447
48
2
0
419,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role