Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Albaficca MR
Ullr
Level 160
God Stats
11W - 22L
1,499 SR
Queue Stats
194W - 170L
1,549 Elo+
Party 1
Xing Tian
Xing Tian
Gm Cord
Xing Tian
Level 127
God Stats
23W - 27L
1,472 SR
Queue Stats
222W - 174L
1,489 Elo+
Solo
King Arthur
King Arthur
TH AhPuch
King Arthur
Level 154
God Stats
18W - 12L
1,538 SR
Queue Stats
100W - 87L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
TH ELChUK
Nu Wa
Level 129
God Stats
8W - 4L
1,589 SR
Queue Stats
62W - 47L
1,534 Elo+
Party 1
Team Averages
Level 136
1,520 SR
1,516 Elo+

VS

Team Averages
Level 118
1,637 SR
1,550 Elo+
Yemoja
Yemoja
CompaFlame
Yemoja
Level 108
God Stats
1W - 1L
1,706 SR
Queue Stats
17W - 13L
1,577 Elo+
Party 2
Terra
Terra
Fries224
Terra
Level 140
God Stats
29W - 21L
1,537 SR
Queue Stats
96W - 86L
1,519 Elo+
Party 3
Ra
Ra
R2kronos
Ra
Level 126
God Stats
6W - 8L
1,557 SR
Queue Stats
438W - 445L
1,524 Elo+
Party 3
Ullr
Ullr
YourGirlsPlug
Ullr
Level 148
God Stats
1W - 1L
1,885 SR
Queue Stats
108W - 97L
1,625 Elo+
Party 2
Hun Batz
Hun Batz
gooman288
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 0 / 1
6,542
545
3,235
7,936
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 0 / 0
7,392
616
4,496
7,865
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Gm Cord
Xing Tian
9
1 / 1 / 3
6,193
516
6,053
8,248
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
TH AhPuch
King Arthur
12
0 / 0 / 0
6,954
580
2,352
9,490
4,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
TH ELChUK
Nu Wa
11
0 / 0 / 4
6,168
514
3,123
3,665
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CompaFlame
Yemoja
12
0 / 0 / 0
5,963
497
5,620
4,715
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Terra
Fries224
Terra
8
0 / 0 / 1
5,398
450
3,107
9,444
4,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 0
6,058
505
3,004
4,968
2,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 0
5,753
479
3,450
7,959
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
gooman288
Hun Batz
10
0 / 3 / 1
5,701
475
4,519
10,126
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
1
1
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
W
3
0
0
3
L
Yemoja
CompaFlame
Yemoja
0
0
0
0
L
Terra
Fries224
Terra
0
0
1
0.5
W
Xing Tian
Gm Cord
Xing Tian
1
1
3
2.5
L
1
1
0
1
W
King Arthur
TH AhPuch
King Arthur
0
0
0
0
W
Nu Wa
TH ELChUK
Nu Wa
0
0
4
2
L
0
2
0
0
L
Hun Batz
gooman288
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,259
Damage
19,700
37,204
Taken
37,212
16,837
Mitigated
17,397
14,378
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,235
1,165
0
4,440
7,936
3,075
0
926
7,010
0
46,783
W
4,496
1,867
0
2,855
7,865
2,781
0
672
7,193
0
65,269
L
Yemoja
CompaFlame
Yemoja
5,620
1,599
69
1,863
4,715
4,185
0
330
4,385
38,346
0
L
Terra
Fries224
Terra
3,107
670
2,206
2,795
9,444
4,345
0
3,049
6,395
12,169
0
W
Xing Tian
Gm Cord
Xing Tian
6,053
609
0
2,344
8,248
4,985
0
3,592
4,656
23,211
0
L
3,004
571
400
1,039
4,968
2,133
0
2,326
2,642
53,361
0
W
King Arthur
TH AhPuch
King Arthur
2,352
72
0
3,749
9,490
4,773
0
4,717
3,870
0
50,402
W
Nu Wa
TH ELChUK
Nu Wa
3,123
650
0
990
3,665
1,223
0
921
2,744
46,932
0
L
3,450
2,138
0
493
7,959
2,808
0
1,003
6,956
0
47,463
L
Hun Batz
gooman288
Hun Batz
4,519
1,180
0
3,516
10,126
3,926
0
2,468
7,658
0
41,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
28,873
434
Minions Killed
334
0
Camps Cleared
0
1,185,945
Distance Traveled
1,124,655
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,542
545
89
7
0
296,544
6
W
Ullr
7,392
616
115
10
0
212,899
5
L
Yemoja
5,963
497
62
5
0
191,378
0
L
Terra
5,398
450
23
2
0
231,908
5
W
Xing Tian
6,193
516
43
4
0
233,447
1
L
Ra
6,058
505
74
6
0
244,215
5
W
King Arthur
6,954
580
100
8
0
230,008
2
W
Nu Wa
6,168
514
87
7
0
213,047
3
L
Ullr
5,753
479
91
8
0
206,891
3
L
Hun Batz
5,701
475
84
7
0
250,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role