Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DiegoMm_04
Sun Wukong
Level 66
God Stats
6W - 2L
1,500 SR
Queue Stats
110W - 152L
1,375 Elo+
Party 3
Nike
Nike
Notrocket
Nike
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,407 Elo+
Party 2
Bakasura
Bakasura
Snowdaddyg25
Bakasura
Level 69
God Stats
21W - 13L
1,500 SR
Queue Stats
143W - 173L
1,318 Elo+
Party 2
Charybdis
Charybdis
vale0859
Charybdis
Level 66
God Stats
33W - 36L
1,506 SR
Queue Stats
165W - 204L
1,386 Elo+
Party 3
Team Averages
Level 64
1,501 SR
1,397 Elo+

VS

Team Averages
Level 47
1,453 SR
1,539 Elo+
Fenrir
Fenrir
Aznook
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Jgfcool
Neith
Level 48
God Stats
1W - 1L
1,515 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Charybdis
Charybdis
MatchaT
Charybdis
Level 157
God Stats
1W - 1L
1,247 SR
Queue Stats
145W - 148L
1,499 Elo+
Solo
Geb
Geb
bunboyVEVO
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
friendly271
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 1
6,478
589
1,865
5,482
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DiegoMm_04
Sun Wukong
10
2 / 1 / 2
6,134
558
4,480
5,469
2,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
8
3 / 0 / 2
5,930
539
3,208
7,251
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Snowdaddyg25
Bakasura
11
2 / 0 / 0
6,288
572
1,846
8,770
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
vale0859
Charybdis
9
2 / 0 / 2
5,924
539
4,532
5,556
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aznook
Fenrir
7
2 / 5 / 0
5,015
456
4,716
10,221
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Jgfcool
Neith
6
0 / 3 / 0
4,238
385
3,260
4,832
1,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
MatchaT
Charybdis
11
2 / 1 / 1
6,464
588
4,681
7,228
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
4,701
427
2,574
5,932
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
friendly271
Bacchus
6
0 / 0 / 0
4,117
374
439
3,202
1,946
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
4
4
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
3
1
0.5
L
Fenrir
Aznook
Fenrir
2
5
0
0.4
W
Sun Wukong
DiegoMm_04
Sun Wukong
2
1
2
3
L
Neith
Jgfcool
Neith
0
3
0
0
L
Charybdis
MatchaT
Charybdis
2
1
1
2.5
W
Nike
3
0
2
4
W
Bakasura
Snowdaddyg25
Bakasura
2
0
0
2
L
0
2
0
0
L
Bacchus
friendly271
Bacchus
0
0
0
0
W
Charybdis
vale0859
Charybdis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,931
Damage
15,670
32,528
Taken
31,415
13,388
Mitigated
12,623
11,041
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,865
294
0
1,783
5,482
1,543
563
79
5,403
44,152
0
L
Fenrir
Aznook
Fenrir
4,716
1,846
0
3,401
10,221
3,276
416
0
10,120
0
26,995
W
Sun Wukong
DiegoMm_04
Sun Wukong
4,480
808
0
1,562
5,469
2,853
552
524
4,945
0
34,765
L
Neith
Jgfcool
Neith
3,260
2,305
0
787
4,832
1,061
0
0
4,832
0
21,996
L
Charybdis
MatchaT
Charybdis
4,681
2,303
0
3,627
7,228
3,457
90
1,819
5,409
0
52,098
W
Nike
3,208
369
190
1,532
7,251
4,070
153
1,535
5,716
0
20,585
W
Bakasura
Snowdaddyg25
Bakasura
1,846
1,439
0
2,828
8,770
3,212
0
0
8,770
0
41,122
L
2,574
743
0
677
5,932
2,883
0
0
5,932
9,222
0
L
Bacchus
friendly271
Bacchus
439
65
0
745
3,202
1,946
0
46
3,156
5,236
0
W
Charybdis
vale0859
Charybdis
4,532
2,429
0
3,146
5,556
1,710
693
875
4,681
0
29,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
24,535
312
Minions Killed
209
0
Camps Cleared
0
1,052,763
Distance Traveled
975,091
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,478
589
78
7
0
207,273
3
L
Fenrir
5,015
456
46
4
0
207,647
0
W
Sun Wukong
6,134
558
57
5
0
205,278
4
L
Neith
4,238
385
40
4
0
181,768
0
L
Charybdis
6,464
588
95
9
0
162,395
1
W
Nike
5,930
539
27
2
0
201,556
5
W
Bakasura
6,288
572
97
9
0
243,185
5
L
Geb
4,701
427
20
2
0
212,179
1
L
Bacchus
4,117
374
8
1
0
211,102
0
W
Charybdis
5,924
539
53
5
0
195,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role