Player Matchup

Bakasura
Bakasura
COCHILOCOAK2685
Bakasura
Level 105
God Stats
8W - 12L
1,259 SR
Queue Stats
337W - 403L
1,425 Elo+
Party 1
Izanami
Izanami
NODAMB
Izanami
Level 18
God Stats
10W - 4L
1,775 SR
Queue Stats
53W - 61L
1,438 Elo+
Party 1
Horus
Horus
PotatoChipMatt
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SereiaMística
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,544 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 4
King Arthur
King Arthur
fecesboy
King Arthur
Level 49
God Stats
3W - 2L
1,855 SR
Queue Stats
49W - 68L
1,466 Elo+
Solo
Team Averages
Level 46
1,587 SR
1,428 Elo+

VS

Team Averages
Level 57
1,518 SR
1,457 Elo+
Yemoja
Yemoja
HunterJayT
Yemoja
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,515 Elo+
Party 3
He Bo
He Bo
LGBTCURE
He Bo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,518 Elo+
Party 2
Awilix
Awilix
MangeurDePloune
Awilix
Level 117
God Stats
9W - 11L
1,600 SR
Queue Stats
17W - 22L
1,475 Elo+
Party 2
Osiris
Osiris
TheSnakeFive
Osiris
Level 27
God Stats
3W - 2L
1,640 SR
Queue Stats
57W - 58L
1,490 Elo+
Party 3
Neith
Neith
meikit
Neith
Level 63
God Stats
32W - 35L
1,349 SR
Queue Stats
101W - 115L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 5 / 7
10,270
514
9,515
20,498
10,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
NODAMB
Izanami
15
2 / 4 / 2
9,472
474
9,434
16,803
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 4 / 3
7,960
398
3,540
18,225
17,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
SereiaMística
Morgan Le Fay
16
5 / 6 / 4
9,777
489
14,255
13,376
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
fecesboy
King Arthur
16
2 / 2 / 1
9,812
491
13,741
23,293
20,930
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HunterJayT
Yemoja
13
1 / 1 / 10
9,350
468
7,975
11,784
7,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
LGBTCURE
He Bo
17
4 / 3 / 8
10,484
524
14,473
13,260
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 7 / 6
10,625
531
14,109
16,251
7,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
17
4 / 0 / 5
10,467
523
16,272
21,212
25,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
meikit
Neith
17
4 / 1 / 5
10,473
524
11,391
11,868
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
12
Kills
21
21
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
5
7
1.3
W
Yemoja
HunterJayT
Yemoja
1
1
10
6
W
He Bo
LGBTCURE
He Bo
4
3
8
2.67
W
8
7
6
1.57
L
Izanami
NODAMB
Izanami
2
4
2
0.75
L
0
4
3
0.38
L
Morgan Le Fay
SereiaMística
Morgan Le Fay
5
6
4
1.17
W
Osiris
4
0
5
6.5
L
King Arthur
fecesboy
King Arthur
2
2
1
1.25
W
Neith
meikit
Neith
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,485
Damage
64,220
92,195
Taken
74,375
62,402
Mitigated
50,546
21,807
Healing
28,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
9,515
7,344
0
4,064
20,498
10,088
219
5,672
14,826
0
77,750
W
Yemoja
HunterJayT
Yemoja
7,975
1,681
8,412
4,096
11,784
7,415
397
2,875
8,909
28,199
0
W
He Bo
LGBTCURE
He Bo
14,473
1,282
0
1,250
13,260
5,362
1,606
4,022
9,073
89,206
0
W
14,109
6,278
0
2,350
16,251
7,093
303
2,034
14,107
0
68,320
L
Izanami
NODAMB
Izanami
9,434
6,963
421
7,408
16,803
7,527
4,028
3,956
12,847
0
97,309
L
3,540
1,516
838
3,316
18,225
17,344
206
5,220
13,005
0
14,409
L
Morgan Le Fay
SereiaMística
Morgan Le Fay
14,255
606
0
1,030
13,376
6,513
0
4,286
9,090
63,803
0
W
Osiris
16,272
6,531
0
9,040
21,212
25,549
713
116
20,906
0
87,735
L
King Arthur
fecesboy
King Arthur
13,741
2,032
0
4,730
23,293
20,930
304
3,314
19,979
0
74,504
W
Neith
meikit
Neith
11,391
4,208
0
3,354
11,868
5,127
1,254
5,208
6,660
362
80,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,291
Gold Earned
51,399
525
Minions Killed
588
0
Camps Cleared
0
1,885,575
Distance Traveled
1,837,396
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,270
514
129
6
0
405,055
1
W
Yemoja
9,350
468
60
3
0
377,051
5
W
He Bo
10,484
524
132
7
0
367,152
4
W
Awilix
10,625
531
103
5
0
395,038
0
L
Izanami
9,472
474
165
8
0
342,487
3
L
Horus
7,960
398
22
1
0
414,022
6
L
Morgan Le Fay
9,777
489
83
4
0
347,903
0
W
Osiris
10,467
523
151
8
0
349,261
0
L
King Arthur
9,812
491
126
6
0
376,108
0
W
Neith
10,473
524
142
7
0
348,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role