Player Matchup

Neith
Neith
KawaiiDere
Neith
Level 137
God Stats
24W - 22L
1,553 SR
Queue Stats
113W - 96L
1,620 Elo+
Party 1
Chang'e
Chang'e
McDaddySlapsYou
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 23L
1,723 Elo+
Party 1
Chaac
Chaac
SwiftWind22
Chaac
Level 104
God Stats
3W - 3L
1,354 SR
Queue Stats
126W - 117L
1,592 Elo+
Party 1
Team Averages
Level 89
1,469 SR
1,645 Elo+

VS

Team Averages
Level 71
1,507 SR
1,362 Elo+
Neith
Neith
AoKaungxxxx
Neith
Level 2
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 5L
1,416 Elo+
Party 2
Mulan
Mulan
megafister
Mulan
Level 89
God Stats
69W - 70L
1,484 SR
Queue Stats
313W - 490L
1,332 Elo+
Party 2
Baron Samedi
Baron Samedi
narkotiks
Baron Samedi
Level 122
God Stats
49W - 52L
1,539 SR
Queue Stats
420W - 631L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 2 / 8
9,271
843
11,015
6,908
3,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
5 / 1 / 12
8,311
756
10,020
8,491
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 12
8,535
776
12,276
16,030
17,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,584
689
5,326
11,764
5,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
9
1 / 6 / 1
6,701
609
6,223
14,965
14,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
narkotiks
Baron Samedi
10
0 / 4 / 2
6,801
618
10,295
11,412
7,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
17
Kills
3
3
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Neith
7
2
8
5.5
W
5
1
12
11
W
5
0
12
11
L
Mulan
1
6
1
0.25
L
Baron Samedi
narkotiks
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,311
Damage
21,844
31,429
Taken
38,141
24,892
Mitigated
27,683
11,144
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,326
1,659
0
651
11,764
5,061
0
2,892
8,872
0
16,439
W
Neith
11,015
4,883
502
1,145
6,908
3,438
2,000
3,035
3,873
0
35,892
W
10,020
468
2,369
2,812
8,491
4,204
450
3,172
5,319
18,949
0
W
12,276
4,345
0
4,316
16,030
17,250
385
4,780
11,250
0
21,435
L
Mulan
6,223
834
296
3,214
14,965
14,946
0
3,976
10,989
0
16,022
L
Baron Samedi
narkotiks
Baron Samedi
10,295
1,107
1,514
4,688
11,412
7,676
0
3,384
8,028
26,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
21,086
97
Minions Killed
77
8
Camps Cleared
2
569,267
Distance Traveled
530,467
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,584
689
24
2
0
168,518
0
W
Neith
9,271
843
66
6
5
178,549
0
W
Chang'e
8,311
756
13
1
2
197,917
0
W
Chaac
8,535
776
18
2
1
192,801
6
L
Mulan
6,701
609
23
2
0
186,086
1
L
Baron Samedi
6,801
618
30
3
2
175,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role