Player Matchup

Chronos
Chronos
McSwanskii
Chronos
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
164W - 87L
1,593 Elo+
Party 3
Xing Tian
Xing Tian
Oh No Not Musty
Xing Tian
Level 124
God Stats
5W - 6L
1,627 SR
Queue Stats
78W - 55L
1,558 Elo+
Party 2
Bakasura
Bakasura
Sid8047
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 4L
1,500 Elo+
Party 3
Apollo
Apollo
potatohero214
Apollo
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 83L
1,456 Elo+
Solo
Achilles
Achilles
z EXCLvSiVE
Achilles
Level 42
God Stats
0W - 2L
1,665 SR
Queue Stats
51W - 32L
1,545 Elo+
Party 2
Team Averages
Level 52
1,605 SR
1,530 Elo+

VS

Team Averages
Level 102
1,783 SR
1,859 Elo+
Ganesha
Ganesha
Bath Waters
Ganesha
Level 35
God Stats
2W - 0L
1,752 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
IamHorseRaddish
Kumbhakarna
Level 133
God Stats
17W - 2L
1,806 SR
Queue Stats
593W - 169L
1,859 Elo+
Party 1
Anubis
Anubis
Punisher9668
Anubis
Level 156
God Stats
20W - 2L
1,866 SR
Queue Stats
628W - 126L
1,964 Elo+
Party 1
Skadi
Skadi
Xanticks
Skadi
Level 160
God Stats
2W - 1L
1,604 SR
Queue Stats
630W - 157L
1,944 Elo+
Party 1
Mercury
Mercury
caliullr
Mercury
Level 25
God Stats
6W - 0L
1,887 SR
Queue Stats
86W - 2L
2,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
McSwanskii
Chronos
10
1 / 3 / 1
6,039
465
3,330
7,756
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Oh No Not Musty
Xing Tian
9
1 / 3 / 1
5,814
447
3,620
13,627
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Sid8047
Bakasura
11
1 / 6 / 2
6,503
500
5,395
14,118
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
6,069
467
3,728
10,481
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
z EXCLvSiVE
Achilles
10
1 / 4 / 0
5,733
441
3,222
12,463
9,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bath Waters
Ganesha
10
0 / 1 / 7
6,298
484
3,414
4,036
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
IamHorseRaddish
Kumbhakarna
14
1 / 1 / 5
8,216
632
9,489
8,864
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
3 / 0 / 4
7,780
598
6,651
5,350
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Xanticks
Skadi
13
3 / 1 / 3
7,692
592
6,804
8,234
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
caliullr
Mercury
15
12 / 1 / 1
8,731
672
10,379
9,116
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
19
20
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bath Waters
Ganesha
0
1
7
3.5
W
Kumbhakarna
IamHorseRaddish
Kumbhakarna
1
1
5
3.5
L
Chronos
McSwanskii
Chronos
1
3
1
0.5
L
Xing Tian
Oh No Not Musty
Xing Tian
1
3
1
0.5
W
Anubis
3
0
4
5
L
Bakasura
Sid8047
Bakasura
1
6
2
0.33
W
Skadi
Xanticks
Skadi
3
1
3
4.5
W
Mercury
caliullr
Mercury
12
1
1
12.5
L
0
4
1
0.13
L
Achilles
z EXCLvSiVE
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
36,737
58,445
Taken
35,600
32,177
Mitigated
17,842
13,120
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bath Waters
Ganesha
3,414
422
59
800
4,036
2,588
50
1,713
2,323
11,547
0
W
Kumbhakarna
IamHorseRaddish
Kumbhakarna
9,489
791
0
1,000
8,864
6,256
91
1,078
7,163
62,757
0
L
Chronos
McSwanskii
Chronos
3,330
912
0
529
7,756
2,875
343
1,726
6,030
38,043
4,943
L
Xing Tian
Oh No Not Musty
Xing Tian
3,620
511
371
2,003
13,627
10,383
0
5,031
8,480
16,635
0
W
Anubis
6,651
735
0
3,426
5,350
2,532
0
721
4,589
67,564
0
L
Bakasura
Sid8047
Bakasura
5,395
3,679
0
5,025
14,118
5,784
0
2,878
11,110
0
35,338
W
Skadi
Xanticks
Skadi
6,804
2,535
0
3,574
8,234
2,877
0
2,432
5,741
0
67,460
W
Mercury
caliullr
Mercury
10,379
5,843
0
500
9,116
3,589
0
686
8,079
0
76,598
L
3,728
2,334
0
2,301
10,481
3,495
0
3,765
6,716
0
43,185
L
Achilles
z EXCLvSiVE
Achilles
3,222
220
0
2,891
12,463
9,640
0
5,512
6,555
0
25,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
38,717
274
Minions Killed
514
0
Camps Cleared
0
1,224,967
Distance Traveled
1,344,624
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,298
484
0
0
0
272,294
2
W
Kumbhakarna
8,216
632
139
11
0
241,688
2
L
Chronos
6,039
465
59
5
0
257,377
5
L
Xing Tian
5,814
447
15
1
0
242,691
2
W
Anubis
7,780
598
131
10
0
243,625
5
L
Bakasura
6,503
500
85
7
0
273,814
3
W
Skadi
7,692
592
126
10
0
245,137
1
W
Mercury
8,731
672
118
9
0
341,880
0
L
Apollo
6,069
467
77
6
0
230,161
5
L
Achilles
5,733
441
38
3
0
220,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role