Player Matchup

Charybdis
Charybdis
HMxMedic
Charybdis
Level 137
God Stats
6W - 3L
1,856 SR
Queue Stats
252W - 274L
1,502 Elo+
Party 2
Arachne
Arachne
KalLife
Arachne
Level 113
God Stats
55W - 34L
1,657 SR
Queue Stats
516W - 518L
1,483 Elo+
Party 1
Osiris
Osiris
Manic404
Osiris
Level 102
God Stats
33W - 44L
1,561 SR
Queue Stats
362W - 343L
1,536 Elo+
Party 1
Khepri
Khepri
SoShockMe1010
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 188L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
WhiteLotus223
Baron Samedi
Level 16
God Stats
12W - 13L
1,610 SR
Queue Stats
182W - 213L
1,467 Elo+
Party 2
Team Averages
Level 79
1,637 SR
1,504 Elo+

VS

Team Averages
Level 65
1,575 SR
1,527 Elo+
Baba Yaga
Baba Yaga
Devbob269
Baba Yaga
Level 48
God Stats
1W - 1L
1,799 SR
Queue Stats
89W - 92L
1,470 Elo+
Party 3
Ares
Ares
Kurisutofa
Ares
Level 160
God Stats
2W - 2L
1,523 SR
Queue Stats
26W - 18L
1,675 Elo+
Party 4
Cupid
Cupid
LemurrX
Cupid
Level 47
God Stats
3W - 0L
1,347 SR
Queue Stats
86W - 75L
1,475 Elo+
Party 3
Mercury
Mercury
Thoüghts
Mercury
Level 43
God Stats
10W - 4L
1,738 SR
Queue Stats
53W - 40L
1,625 Elo+
Party 4
Sun Wukong
Sun Wukong
Zebruhhx
Sun Wukong
Level 27
God Stats
3W - 2L
1,470 SR
Queue Stats
50W - 53L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HMxMedic
Charybdis
18
2 / 6 / 1
11,529
461
10,261
15,726
7,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
KalLife
Arachne
13
1 / 7 / 1
9,015
361
6,710
20,650
12,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Manic404
Osiris
17
0 / 6 / 0
10,682
427
18,273
26,582
28,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 7 / 2
8,219
329
3,297
23,021
23,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
WhiteLotus223
Baron Samedi
12
1 / 6 / 0
8,298
332
4,950
12,334
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Devbob269
Baba Yaga
18
5 / 0 / 6
12,731
509
16,720
9,533
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 3 / 14
12,437
497
16,930
28,740
36,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
LemurrX
Cupid
20
4 / 0 / 8
13,653
546
11,613
14,339
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Thoüghts
Mercury
20
17 / 1 / 7
15,546
622
23,090
27,674
18,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Zebruhhx
Sun Wukong
19
3 / 0 / 5
12,650
506
8,926
17,975
17,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
72
4
Kills
32
32
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Devbob269
Baba Yaga
5
0
6
8
L
Charybdis
HMxMedic
Charybdis
2
6
1
0.42
L
Arachne
KalLife
Arachne
1
7
1
0.21
W
3
3
14
3.33
W
Cupid
LemurrX
Cupid
4
0
8
8
L
Osiris
Manic404
Osiris
0
6
0
0
L
0
7
2
0.14
W
Mercury
Thoüghts
Mercury
17
1
7
20.5
L
Baron Samedi
WhiteLotus223
Baron Samedi
1
6
0
0.17
W
Sun Wukong
Zebruhhx
Sun Wukong
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,491
Damage
77,279
98,313
Taken
98,261
78,251
Mitigated
85,102
21,796
Healing
36,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Devbob269
Baba Yaga
16,720
1,441
0
3,622
9,533
5,857
5,051
2,233
7,300
104,209
0
L
Charybdis
HMxMedic
Charybdis
10,261
7,097
0
2,771
15,726
7,180
0
2,834
12,892
0
112,939
L
Arachne
KalLife
Arachne
6,710
3,835
0
4,456
20,650
12,549
0
6,526
14,124
0
53,357
W
16,930
1,099
1,075
5,090
28,740
36,032
802
2,275
26,465
52,605
0
W
Cupid
LemurrX
Cupid
11,613
7,756
416
8,045
14,339
7,219
2,903
1,419
12,920
0
121,102
L
Osiris
Manic404
Osiris
18,273
7,086
0
8,201
26,582
28,585
0
10,425
16,157
0
97,507
L
3,297
758
0
3,068
23,021
23,030
0
7,040
15,981
14,707
0
W
Mercury
Thoüghts
Mercury
23,090
14,192
0
11,253
27,674
18,682
3,850
1,585
26,089
0
186,583
L
Baron Samedi
WhiteLotus223
Baron Samedi
4,950
370
306
2,994
12,334
6,907
0
6,825
5,509
45,113
0
W
Sun Wukong
Zebruhhx
Sun Wukong
8,926
4,387
0
6,627
17,975
17,312
1,648
2,144
15,831
0
91,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
67,017
543
Minions Killed
771
0
Camps Cleared
0
2,025,846
Distance Traveled
2,448,993
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,731
509
162
6
0
491,940
1
L
Charybdis
11,529
461
200
8
0
397,511
4
L
Arachne
9,015
361
84
3
0
469,703
0
W
Ares
12,437
497
52
2
0
438,974
5
W
Cupid
13,653
546
194
8
0
444,253
3
L
Osiris
10,682
427
175
7
0
482,804
2
L
Khepri
8,219
329
24
1
0
386,592
12
W
Mercury
15,546
622
227
9
0
600,197
2
L
Baron Samedi
8,298
332
60
2
0
289,236
1
W
Sun Wukong
12,650
506
136
5
0
473,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role