Player Matchup

He Bo
He Bo
Legions OMG
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,651 Elo+
Party 2
Xing Tian
Xing Tian
Marszze
Xing Tian
Level 48
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 6L
1,413 Elo+
Solo
Nike
Nike
xTank674x
Nike
Level 128
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 1L
1,740 Elo+
Party 2
Team Averages
Level 110
1,640 SR
1,601 Elo+

VS

Team Averages
Level 90
1,500 SR
1,543 Elo+
Sun Wukong
Sun Wukong
DarksVadher
Sun Wukong
Level 78
God Stats
2W - 0L
1,568 SR
Queue Stats
74W - 74L
1,459 Elo+
Solo
Charybdis
Charybdis
Major Q7
Charybdis
Level 146
God Stats
2W - 1L
1,494 SR
Queue Stats
125W - 116L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
Schizophrxnia
Baron Samedi
Level 45
God Stats
18W - 18L
1,440 SR
Queue Stats
91W - 87L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 5
15,847
689
33,231
32,161
14,329
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Marszze
Xing Tian
19
2 / 4 / 8
15,020
653
12,529
33,180
53,005
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
18
2 / 8 / 6
13,783
599
12,410
28,890
27,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarksVadher
Sun Wukong
20
7 / 2 / 14
16,153
702
22,015
36,214
39,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Major Q7
Charybdis
19
5 / 7 / 11
14,959
650
23,123
23,530
10,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Schizophrxnia
Baron Samedi
20
10 / 3 / 11
17,526
762
37,093
18,617
11,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
11
Kills
22
22
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DarksVadher
Sun Wukong
7
2
14
7
L
7
10
5
0.95
W
Charybdis
Major Q7
Charybdis
5
7
11
1.5
L
Xing Tian
Marszze
Xing Tian
2
4
8
1.5
W
Baron Samedi
Schizophrxnia
Baron Samedi
10
3
11
5.17
L
Nike
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,170
Damage
82,231
94,231
Taken
78,361
95,262
Mitigated
62,036
13,964
Healing
30,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DarksVadher
Sun Wukong
22,015
3,111
0
15,058
36,214
39,884
668
20,873
14,788
0
75,910
L
33,231
820
832
9,432
32,161
14,329
0
13,258
18,903
82,604
0
W
Charybdis
Major Q7
Charybdis
23,123
13,464
0
4,708
23,530
10,721
681
14,697
8,434
0
72,284
L
Xing Tian
Marszze
Xing Tian
12,529
873
0
2,308
33,180
53,005
0
14,156
19,024
25,332
0
W
Baron Samedi
Schizophrxnia
Baron Samedi
37,093
2,761
3,509
6,918
18,617
11,431
1,508
12,976
5,512
104,479
0
L
Nike
12,410
513
0
1,392
28,890
27,928
0
9,896
18,994
649
46,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,650
Gold Earned
48,638
191
Minions Killed
269
3
Camps Cleared
14
1,112,309
Distance Traveled
1,160,014
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,153
702
61
3
2
430,172
8
L
He Bo
15,847
689
108
5
3
352,271
0
W
Charybdis
14,959
650
79
3
8
341,921
2
L
Xing Tian
15,020
653
13
1
0
408,129
4
W
Baron Samedi
17,526
762
129
6
4
387,921
1
L
Nike
13,783
599
70
3
0
351,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role