Player Matchup

Ymir
Ymir
BrigadierBigHoss
Ymir
Level 92
God Stats
9W - 11L
1,500 SR
Queue Stats
72W - 72L
1,478 Elo+
Party 1
Anhur
Anhur
Cabezadevaca
Anhur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,433 Elo+
Party 1
Chaac
Chaac
IvonVFudge
Chaac
Level 157
God Stats
5W - 2L
1,585 SR
Queue Stats
243W - 255L
1,472 Elo+
Solo
Kukulkan
Kukulkan
MFlilguy
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,464 Elo+
Party 1
Lancelot
Lancelot
brigadiermachu
Lancelot
Level 96
God Stats
3W - 0L
1,848 SR
Queue Stats
194W - 194L
1,413 Elo+
Party 1
Team Averages
Level 77
1,587 SR
1,452 Elo+

VS

Team Averages
Level 88
1,500 SR
1,480 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DevilS3npai
Thanatos
Level 84
God Stats
2W - 2L
1,370 SR
Queue Stats
31W - 31L
1,457 Elo+
Party 2
Yemoja
Yemoja
Kaimerz
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
RNG_JeronimoTv
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 69L
1,512 Elo+
Solo
Zeus
Zeus
Tendere
Zeus
Level 128
God Stats
1W - 1L
1,628 SR
Queue Stats
41W - 42L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 3
4,875
696
2,408
2,724
1,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
3 / 0 / 3
4,414
631
4,766
3,400
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
7
1 / 2 / 0
4,125
589
2,240
5,929
3,127
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
MFlilguy
Kukulkan
6
0 / 2 / 1
3,863
552
684
3,266
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
6
1 / 0 / 0
4,011
573
1,287
4,001
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
2 / 1 / 0
4,494
642
1,857
3,808
1,263
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DevilS3npai
Thanatos
6
1 / 2 / 2
3,971
567
3,118
5,031
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
Kaimerz
Yemoja
5
0 / 4 / 0
3,446
492
966
5,131
986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

4
0 / 1 / 0
3,238
463
1,941
3,417
581
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Tendere
Zeus
8
1 / 0 / 1
4,435
634
1,511
2,246
766
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
0
2
W
3
0
3
4.5
W
3
0
3
4.5
L
Thanatos
DevilS3npai
Thanatos
1
2
2
1
W
Chaac
1
2
0
0.5
L
Yemoja
Kaimerz
Yemoja
0
4
0
0
W
Kukulkan
MFlilguy
Kukulkan
0
2
1
0.25
L
0
1
0
0
L
Zeus
Tendere
Zeus
1
0
1
1.5
W
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,385
Damage
9,393
19,320
Taken
19,633
7,689
Mitigated
5,449
5,891
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,857
339
0
864
3,808
1,263
0
169
3,639
0
23,403
W
2,408
1,003
0
1,302
2,724
1,274
0
555
2,169
10,115
0
W
4,766
3,059
0
1,591
3,400
896
78
256
3,144
0
23,219
L
Thanatos
DevilS3npai
Thanatos
3,118
861
0
3,546
5,031
1,853
0
519
4,512
0
16,048
W
Chaac
2,240
635
0
1,256
5,929
3,127
0
390
5,539
0
24,115
L
Yemoja
Kaimerz
Yemoja
966
618
657
265
5,131
986
0
1,363
3,768
4,514
0
W
Kukulkan
MFlilguy
Kukulkan
684
258
0
500
3,266
1,109
0
880
2,386
15,790
0
L
1,941
1,191
0
754
3,417
581
0
698
2,719
0
10,665
L
Zeus
Tendere
Zeus
1,511
228
0
1,145
2,246
766
0
343
1,903
22,996
0
W
Lancelot
1,287
241
0
1,242
4,001
1,283
0
396
3,605
0
16,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,288
Gold Earned
19,584
146
Minions Killed
151
0
Camps Cleared
0
620,899
Distance Traveled
597,418
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,494
642
45
6
0
148,671
0
W
Ymir
4,875
696
11
2
0
126,531
2
W
Anhur
4,414
631
34
5
0
107,718
0
L
Thanatos
3,971
567
36
5
0
140,571
1
W
Chaac
4,125
589
40
6
0
132,768
2
L
Yemoja
3,446
492
3
0
0
116,569
1
W
Kukulkan
3,863
552
28
4
0
100,595
1
L
Hou Yi
3,238
463
16
2
0
84,219
0
L
Zeus
4,435
634
51
7
0
107,388
0
W
Lancelot
4,011
573
33
5
0
153,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role