Player Matchup

Mulan
Mulan
JiralhanaeMX
Mulan
Level 88
God Stats
9W - 7L
1,619 SR
Queue Stats
46W - 37L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
NME Om3GA
Sylvanus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,419 Elo+
Party 1
Sol
Sol
NME Toxicity
Sol
Level 74
God Stats
0W - 3L
1,411 SR
Queue Stats
29W - 22L
1,407 Elo+
Party 1
Freya
Freya
NaPsTer P
Freya
Level 160
God Stats
8W - 7L
1,534 SR
Queue Stats
219W - 205L
1,575 Elo+
Solo
Jing Wei
Jing Wei
SpiderYeti8885
Jing Wei
Level 59
God Stats
4W - 1L
1,665 SR
Queue Stats
35W - 25L
1,422 Elo+
Party 1
Team Averages
Level 92
1,546 SR
1,450 Elo+

VS

Team Averages
Level 126
1,490 SR
1,492 Elo+
Sun Wukong
Sun Wukong
A-Y-K-Darkstar
Sun Wukong
Level 94
God Stats
24W - 24L
1,478 SR
Queue Stats
73W - 70L
1,461 Elo+
Solo
Ah Puch
Ah Puch
And-1-Oop
Ah Puch
Level 160
God Stats
11W - 26L
1,218 SR
Queue Stats
458W - 462L
1,509 Elo+
Party 2
Medusa
Medusa
Mommy_Aphrodite
Medusa
Level 160
God Stats
4W - 2L
1,601 SR
Queue Stats
146W - 149L
1,474 Elo+
Party 2
Atlas
Atlas
ddtdddt
Atlas
Level 64
God Stats
15W - 22L
1,461 SR
Queue Stats
275W - 273L
1,509 Elo+
Party 2
Tsukuyomi
Tsukuyomi
skullActiv
Tsukuyomi
Level 153
God Stats
31W - 11L
1,692 SR
Queue Stats
378W - 346L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
12,476
446
14,341
33,345
31,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
NME Om3GA
Sylvanus
17
1 / 8 / 6
10,166
363
13,383
35,211
42,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 9 / 4
10,819
386
9,904
27,238
9,620
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
NaPsTer P
Freya
19
4 / 9 / 2
12,858
459
18,521
30,384
13,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
19
2 / 7 / 1
12,105
432
15,163
26,743
11,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A-Y-K-Darkstar
Sun Wukong
18
2 / 3 / 11
13,266
474
14,843
25,589
27,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ah Puch
And-1-Oop
Ah Puch
20
6 / 2 / 12
15,331
548
37,388
21,832
12,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
18 / 0 / 7
17,087
610
37,038
21,001
12,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
ddtdddt
Atlas
18
1 / 1 / 19
13,758
491
8,621
28,696
44,831
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
skullActiv
Tsukuyomi
20
11 / 4 / 10
16,274
581
24,960
22,782
12,796
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
10
Kills
38
38
Deaths
10
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A-Y-K-Darkstar
Sun Wukong
2
3
11
2.5
W
Ah Puch
And-1-Oop
Ah Puch
6
2
12
6
L
3
5
3
0.9
W
18
0
7
21.5
L
Sylvanus
NME Om3GA
Sylvanus
1
8
6
0.5
L
0
9
4
0.22
L
Freya
NaPsTer P
Freya
4
9
2
0.56
L
Jing Wei
2
7
1
0.36
W
Atlas
ddtdddt
Atlas
1
1
19
10.5
W
Tsukuyomi
skullActiv
Tsukuyomi
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,312
Damage
122,850
152,921
Taken
119,900
108,660
Mitigated
109,902
33,721
Healing
26,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A-Y-K-Darkstar
Sun Wukong
14,843
3,337
0
6,185
25,589
27,303
1,151
8,464
17,125
0
61,281
W
Ah Puch
And-1-Oop
Ah Puch
37,388
902
0
8,751
21,832
12,423
2,427
11,070
10,762
138,062
0
L
14,341
2,524
0
6,378
33,345
31,791
0
7,573
25,772
0
90,670
W
37,038
18,173
0
5,709
21,001
12,549
14,499
9,554
11,447
0
185,505
L
Sylvanus
NME Om3GA
Sylvanus
13,383
3,349
1,904
6,036
35,211
42,495
128
11,200
24,011
50,942
0
L
9,904
1,362
0
5,156
27,238
9,620
0
7,077
20,161
98,241
0
L
Freya
NaPsTer P
Freya
18,521
6,470
0
8,484
30,384
13,313
477
11,771
18,613
96,749
0
L
Jing Wei
15,163
11,064
0
5,763
26,743
11,441
0
8,388
18,355
0
107,127
W
Atlas
ddtdddt
Atlas
8,621
3,061
0
2,940
28,696
44,831
1,546
7,619
21,077
43,256
0
W
Tsukuyomi
skullActiv
Tsukuyomi
24,960
3,179
0
2,622
22,782
12,796
1,984
7,584
15,198
0
157,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,424
Gold Earned
75,716
657
Minions Killed
770
0
Camps Cleared
0
2,360,103
Distance Traveled
2,760,835
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,266
474
102
4
0
569,894
1
W
Ah Puch
15,331
548
177
6
0
502,688
4
L
Mulan
12,476
446
154
6
0
512,004
3
W
Medusa
17,087
610
241
9
0
533,155
0
L
Sylvanus
10,166
363
58
2
0
427,812
2
L
Sol
10,819
386
146
5
0
489,056
2
L
Freya
12,858
459
144
5
0
430,133
0
L
Jing Wei
12,105
432
155
6
0
501,098
1
W
Atlas
13,758
491
58
2
0
543,054
5
W
Tsukuyomi
16,274
581
192
7
0
612,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role