Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Adiema
Guan Yu
Level 139
God Stats
3W - 1L
1,673 SR
Queue Stats
26W - 12L
1,584 Elo+
Party 2
Nox
Nox
Liracy
Nox
Level 59
God Stats
1W - 0L
1,719 SR
Queue Stats
9W - 8L
1,585 Elo+
Party 2
Team Averages
Level 107
1,631 SR
1,556 Elo+

VS

Team Averages
Level 140
1,586 SR
1,679 Elo+
Hou Yi
Hou Yi
ForeverValone
Hou Yi
Level 159
God Stats
67W - 73L
1,594 SR
Queue Stats
401W - 376L
1,658 Elo+
Solo
Janus
Janus
MurtaghInfin8
Janus
Level 111
God Stats
8W - 17L
1,376 SR
Queue Stats
201W - 203L
1,661 Elo+
Party 1
Osiris
Osiris
Rorudo
Osiris
Level 149
God Stats
31W - 29L
1,790 SR
Queue Stats
396W - 362L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 5 / 11
8,970
690
10,405
17,843
14,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Adiema
Guan Yu
15
6 / 1 / 7
10,212
786
10,717
16,885
22,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nox
Liracy
Nox
15
5 / 3 / 7
9,833
756
10,073
7,426
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
8,418
648
14,332
12,243
4,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 5
9,070
698
9,933
9,263
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Rorudo
Osiris
11
3 / 4 / 4
8,417
647
8,971
16,449
8,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
13
Kills
9
9
Deaths
13
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
5
11
1.5
W
Guan Yu
Adiema
Guan Yu
6
1
7
9.5
L
3
6
2
0.67
W
Nox
Liracy
Nox
5
3
7
2.83
L
3
3
5
1.83
L
Osiris
Rorudo
Osiris
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,195
Damage
33,236
42,154
Taken
37,955
40,372
Mitigated
19,061
12,224
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,405
1,191
0
746
17,843
14,577
13
3,583
13,908
0
27,809
W
Guan Yu
Adiema
Guan Yu
10,717
1,433
4,292
7,186
16,885
22,536
409
3,821
12,604
0
22,095
L
14,332
6,611
0
780
12,243
4,630
0
3,369
8,874
0
26,749
W
Nox
Liracy
Nox
10,073
845
0
0
7,426
3,259
825
1,736
5,515
33,842
0
L
9,933
385
0
431
9,263
6,005
0
4,011
5,252
36,430
0
L
Osiris
Rorudo
Osiris
8,971
4,460
276
2,072
16,449
8,426
308
3,406
13,043
0
20,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
25,905
126
Minions Killed
120
5
Camps Cleared
5
773,208
Distance Traveled
681,011
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,970
690
40
3
0
247,429
3
W
Guan Yu
10,212
786
17
1
0
285,122
3
L
Hou Yi
8,418
648
33
3
2
200,152
0
W
Nox
9,833
756
69
5
5
240,657
3
L
Janus
9,070
698
66
5
2
247,700
1
L
Osiris
8,417
647
21
2
1
233,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role