Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FellHell
King Arthur
Level 147
God Stats
11W - 20L
1,403 SR
Queue Stats
493W - 528L
1,508 Elo+
Party 1
Persephone
Persephone
Mirechi
Persephone
Level 140
God Stats
73W - 36L
1,597 SR
Queue Stats
1,896W - 946L
1,714 Elo+
Party 2
Ne Zha
Ne Zha
Yuliet
Ne Zha
Level 32
God Stats
32W - 3L
1,698 SR
Queue Stats
380W - 42L
1,873 Elo+
Party 2
Team Averages
Level 115
1,540 SR
1,619 Elo+

VS

Team Averages
Level 73
1,610 SR
1,608 Elo+
Thoth
Thoth
IRONG00S3
Thoth
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 18L
1,741 Elo+
Party 3
Bakasura
Bakasura
Kydyrewolf
Bakasura
Level 24
God Stats
2W - 5L
1,506 SR
Queue Stats
9W - 9L
1,488 Elo+
Party 3
Danzaburou
Danzaburou
OdinsDirtyBeard
Danzaburou
Level 29
God Stats
48W - 13L
1,737 SR
Queue Stats
155W - 93L
1,628 Elo+
Party 3
Nu Wa
Nu Wa
TheeCutestBoy
Nu Wa
Level 36
God Stats
3W - 4L
1,622 SR
Queue Stats
35W - 30L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
x FaTaL BeRZeRk
Cu Chulainn
Level 156
God Stats
6W - 1L
1,683 SR
Queue Stats
172W - 110L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
7 / 0 / 8
12,317
1,120
9,035
13,622
18,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
 
Xbalanque
17
0 / 2 / 16
10,633
967
7,601
6,284
4,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FellHell
King Arthur
17
6 / 1 / 10
11,163
1,015
18,362
15,028
18,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Persephone
Mirechi
Persephone
17
1 / 0 / 13
11,182
1,017
18,259
3,121
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Yuliet
Ne Zha
17
6 / 1 / 8
12,007
1,092
12,920
10,889
12,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

253

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
IRONG00S3
Thoth
16
0 / 3 / 4
10,248
932
9,827
11,139
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Kydyrewolf
Bakasura
15
0 / 9 / 2
9,457
860
4,493
16,915
7,852
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
OdinsDirtyBeard
Danzaburou
16
1 / 1 / 3
10,536
958
8,798
8,759
3,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 3
10,099
918
10,887
13,594
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
x FaTaL BeRZeRk
Cu Chulainn
16
2 / 1 / 2
10,697
972
9,757
18,723
19,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
20
Kills
4
4
Deaths
20
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
0
8
11
W
Xbalanque
 
Xbalanque
0
2
16
4
W
King Arthur
FellHell
King Arthur
6
1
10
11
L
Thoth
IRONG00S3
Thoth
0
3
4
0.67
L
Bakasura
Kydyrewolf
Bakasura
0
9
2
0.11
W
Persephone
Mirechi
Persephone
1
0
13
7.5
L
Danzaburou
OdinsDirtyBeard
Danzaburou
1
1
3
2.5
L
1
6
3
0.42
W
Ne Zha
Yuliet
Ne Zha
6
1
8
10
L
Cu Chulainn
x FaTaL BeRZeRk
Cu Chulainn
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,177
Damage
43,762
48,944
Taken
69,130
55,459
Mitigated
42,141
5,202
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,035
178
0
1,308
13,622
18,260
0
5,939
7,253
15,670
0
W
Xbalanque
 
Xbalanque
7,601
3,816
0
391
6,284
4,148
0
3,688
2,596
0
30,507
W
King Arthur
FellHell
King Arthur
18,362
973
0
0
15,028
18,390
0
7,157
7,510
0
31,880
L
Thoth
IRONG00S3
Thoth
9,827
454
0
0
11,139
4,799
0
4,743
6,396
37,382
0
L
Bakasura
Kydyrewolf
Bakasura
4,493
2,515
0
644
16,915
7,852
0
6,221
10,694
0
7,653
W
Persephone
Mirechi
Persephone
18,259
169
0
688
3,121
1,832
0
1,294
1,827
50,766
0
L
Danzaburou
OdinsDirtyBeard
Danzaburou
8,798
2,669
0
1,084
8,759
3,736
0
4,332
4,427
0
32,483
L
10,887
3,092
0
351
13,594
6,109
0
4,706
8,888
22,639
0
W
Ne Zha
Yuliet
Ne Zha
12,920
2,927
0
2,815
10,889
12,829
0
4,561
6,258
0
47,305
L
Cu Chulainn
x FaTaL BeRZeRk
Cu Chulainn
9,757
1,076
0
0
18,723
19,645
0
7,292
11,431
4,960
27,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,302
Gold Earned
51,037
256
Minions Killed
215
11
Camps Cleared
6
1,069,105
Distance Traveled
1,049,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,317
1,120
9
1
2
221,261
0
W
Xbalanque
10,633
967
74
7
0
178,574
0
W
King Arthur
11,163
1,015
32
3
0
233,717
0
L
Thoth
10,248
932
76
7
0
233,950
0
L
Bakasura
9,457
860
12
1
2
195,652
0
W
Persephone
11,182
1,017
103
9
1
216,962
0
L
Danzaburou
10,536
958
57
5
1
208,528
0
L
Nu Wa
10,099
918
15
1
1
195,150
0
W
Ne Zha
12,007
1,092
38
3
8
218,591
0
L
Cu Chulainn
10,697
972
55
5
2
215,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role