Player Matchup

Neith
Neith
Aye_its_frank
Neith
Level 97
God Stats
19W - 25L
1,436 SR
Queue Stats
221W - 226L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
I0K_Vlone
Cu Chulainn
Level 116
God Stats
36W - 33L
1,567 SR
Queue Stats
543W - 591L
1,432 Elo+
Solo
Atlas
Atlas
KickAssPjBr
Atlas
Level 145
God Stats
1W - 3L
1,264 SR
Queue Stats
198W - 199L
1,476 Elo+
Solo
Lancelot
Lancelot
drhomens
Lancelot
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,554 Elo+
Party 1
Freya
Freya
iamapuppet
Freya
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,533 Elo+
Party 1
Team Averages
Level 93
1,453 SR
1,497 Elo+

VS

Team Averages
Level 106
1,480 SR
1,454 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
TH AhPuch
Ne Zha
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 88L
1,487 Elo+
Party 2
Chaac
Chaac
WindeestLake95
Chaac
Level 138
God Stats
5W - 7L
1,237 SR
Queue Stats
75W - 83L
1,489 Elo+
Solo
Nu Wa
Nu Wa
XMBeans
Nu Wa
Level 103
God Stats
23W - 19L
1,500 SR
Queue Stats
109W - 102L
1,405 Elo+
Party 3
Persephone
Persephone
XMSubmissive
Persephone
Level 25
God Stats
27W - 24L
1,660 SR
Queue Stats
77W - 77L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
10,986
1,099
11,594
10,986
4,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
I0K_Vlone
Cu Chulainn
17
5 / 5 / 12
11,426
1,143
13,647
16,429
13,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 4 / 16
11,648
1,165
9,420
15,819
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
drhomens
Lancelot
17
2 / 4 / 11
10,386
1,039
15,111
16,394
6,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
17
10 / 1 / 8
12,478
1,248
16,578
10,725
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

205

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
6 / 4 / 8
11,794
1,179
17,363
13,234
6,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
TH AhPuch
Ne Zha
15
0 / 7 / 8
9,445
945
9,067
16,228
7,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
5 / 1 / 6
11,298
1,130
15,255
14,504
11,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
XMBeans
Nu Wa
15
3 / 7 / 6
10,069
1,007
13,488
14,684
5,962
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
XMSubmissive
Persephone
15
1 / 4 / 10
10,362
1,036
9,618
11,010
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
24
Kills
15
15
Deaths
23
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
4
8
2.5
W
6
1
7
9.5
W
Cu Chulainn
I0K_Vlone
Cu Chulainn
5
5
12
2.2
W
1
4
16
2.25
L
Ne Zha
TH AhPuch
Ne Zha
0
7
8
0.57
L
5
1
6
8
L
Nu Wa
XMBeans
Nu Wa
3
7
6
0.86
L
Persephone
XMSubmissive
Persephone
1
4
10
1.5
W
Lancelot
drhomens
Lancelot
2
4
11
1.88
W
Freya
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,350
Damage
64,791
70,353
Taken
69,660
46,078
Mitigated
35,275
7,324
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,363
10,361
0
370
13,234
6,572
0
3,609
9,625
0
42,172
W
11,594
4,435
0
1,396
10,986
4,721
0
5,338
5,648
0
30,055
W
Cu Chulainn
I0K_Vlone
Cu Chulainn
13,647
3,160
0
208
16,429
13,863
0
4,688
11,740
0
41,543
W
9,420
2,598
0
1,420
15,819
16,568
0
4,382
11,437
33,861
0
L
Ne Zha
TH AhPuch
Ne Zha
9,067
3,038
0
888
16,228
7,153
0
7,647
8,581
0
23,061
L
15,255
4,167
0
4,077
14,504
11,398
0
6,978
7,526
0
39,339
L
Nu Wa
XMBeans
Nu Wa
13,488
4,352
140
976
14,684
5,962
0
5,395
9,289
30,907
0
L
Persephone
XMSubmissive
Persephone
9,618
2,396
0
642
11,010
4,190
0
2,369
8,637
19,877
0
W
Lancelot
drhomens
Lancelot
15,111
3,034
0
73
16,394
6,599
0
5,336
11,058
0
30,958
W
Freya
16,578
7,084
0
4,227
10,725
4,327
0
3,362
7,363
32,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,924
Gold Earned
52,968
208
Minions Killed
202
10
Camps Cleared
5
1,081,269
Distance Traveled
893,461
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,794
1,179
60
6
2
175,597
2
W
Neith
10,986
1,099
39
4
7
151,051
2
W
Cu Chulainn
11,426
1,143
59
6
0
261,724
0
W
Atlas
11,648
1,165
44
4
1
196,405
1
L
Ne Zha
9,445
945
23
2
0
188,601
0
L
Chaac
11,298
1,130
66
7
0
195,898
0
L
Nu Wa
10,069
1,007
24
2
1
162,685
0
L
Persephone
10,362
1,036
29
3
2
170,680
0
W
Lancelot
10,386
1,039
40
4
1
268,148
0
W
Freya
12,478
1,248
26
3
1
203,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role