Player Matchup

Aphrodite
Aphrodite
Angell68
Aphrodite
Level 126
God Stats
12W - 3L
1,660 SR
Queue Stats
50W - 24L
1,794 Elo+
Party 2
Mulan
Mulan
CrunchyMint
Mulan
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 11L
1,822 Elo+
Party 2
Artemis
Artemis
ImMaasive
Artemis
Level 18
God Stats
3W - 0L
1,763 SR
Queue Stats
47W - 19L
1,768 Elo+
Party 2
Ymir
Ymir
SonyGiveMeMySkin
Ymir
Level 25
God Stats
10W - 1L
1,954 SR
Queue Stats
80W - 26L
1,842 Elo+
Party 2
Chaac
Chaac
jSamssy
Chaac
Level 24
God Stats
3W - 1L
1,715 SR
Queue Stats
61W - 18L
1,859 Elo+
Party 2
Team Averages
Level 52
1,719 SR
1,817 Elo+

VS

Team Averages
Level 111
1,644 SR
1,448 Elo+
Chronos
Chronos
DrkPanda
Chronos
Level 137
God Stats
3W - 6L
1,437 SR
Queue Stats
271W - 282L
1,427 Elo+
Solo
Neith
Neith
ElixStuff
Neith
Level 29
God Stats
0W - 3L
1,256 SR
Queue Stats
2W - 6L
1,198 Elo+
Party 1
Freya
Freya
RejectFI
Freya
Level 126
God Stats
13W - 8L
1,744 SR
Queue Stats
214W - 208L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
Taigoron
Sylvanus
Level 143
God Stats
10W - 1L
1,949 SR
Queue Stats
261W - 257L
1,521 Elo+
Party 1
Lancelot
Lancelot
zoul15
Lancelot
Level 121
God Stats
2W - 2L
1,833 SR
Queue Stats
105W - 109L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Angell68
Aphrodite
11
0 / 1 / 5
5,965
542
5,891
7,760
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 4 / 4
6,140
558
8,765
10,990
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
ImMaasive
Artemis
10
2 / 1 / 3
5,859
533
8,445
6,497
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 1
6,378
580
5,744
8,248
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
jSamssy
Chaac
12
1 / 1 / 0
6,777
616
5,254
9,220
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrkPanda
Chronos
11
1 / 1 / 0
6,392
581
5,822
8,173
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ElixStuff
Neith
10
3 / 3 / 1
6,296
572
5,288
6,848
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
RejectFI
Freya
12
1 / 1 / 0
7,120
647
6,012
7,084
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
Taigoron
Sylvanus
8
1 / 2 / 3
5,706
519
3,736
14,497
7,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
zoul15
Lancelot
9
1 / 3 / 1
5,632
512
4,667
9,807
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
7
7
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Angell68
Aphrodite
0
1
5
2.5
W
4
4
4
1.5
L
Chronos
DrkPanda
Chronos
1
1
0
1
L
Neith
ElixStuff
Neith
3
3
1
1.17
W
Artemis
ImMaasive
Artemis
2
1
3
3.5
L
Freya
RejectFI
Freya
1
1
0
1
W
3
0
1
3.5
L
Sylvanus
Taigoron
Sylvanus
1
2
3
1.25
W
Chaac
jSamssy
Chaac
1
1
0
1
L
Lancelot
zoul15
Lancelot
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,099
Damage
25,525
42,715
Taken
46,409
21,576
Mitigated
20,747
17,713
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Angell68
Aphrodite
5,891
825
1,665
5,228
7,760
3,471
0
3,486
4,274
43,887
0
W
8,765
2,057
0
1,531
10,990
6,190
54
1,847
9,143
0
20,828
L
Chronos
DrkPanda
Chronos
5,822
2,952
0
2,289
8,173
3,275
180
5,702
2,471
46,969
0
L
Neith
ElixStuff
Neith
5,288
2,326
0
353
6,848
3,068
300
838
6,010
0
34,125
W
Artemis
ImMaasive
Artemis
8,445
4,656
0
2,111
6,497
2,072
164
1,473
5,024
0
42,198
L
Freya
RejectFI
Freya
6,012
2,024
0
4,002
7,084
3,735
430
0
7,084
51,344
5,740
W
5,744
2,262
0
4,122
8,248
4,265
0
3,035
5,213
48,566
0
L
Sylvanus
Taigoron
Sylvanus
3,736
953
2,262
6,093
14,497
7,038
0
2,383
12,114
18,100
0
W
Chaac
jSamssy
Chaac
5,254
1,640
0
3,056
9,220
5,578
0
4,882
4,338
0
53,997
L
Lancelot
zoul15
Lancelot
4,667
1,374
0
614
9,807
3,631
0
2,712
7,095
0
31,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
31,146
359
Minions Killed
337
0
Camps Cleared
0
1,071,369
Distance Traveled
1,056,478
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,965
542
68
6
0
189,102
3
W
Mulan
6,140
558
36
3
0
214,022
2
L
Chronos
6,392
581
86
8
0
204,354
2
L
Neith
6,296
572
68
6
0
178,302
1
W
Artemis
5,859
533
55
5
0
212,058
2
L
Freya
7,120
647
102
9
0
199,182
2
W
Ymir
6,378
580
93
8
0
243,798
2
L
Sylvanus
5,706
519
27
2
0
213,098
5
W
Chaac
6,777
616
107
10
0
212,389
4
L
Lancelot
5,632
512
54
5
0
261,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role