Player Matchup

Sylvanus
Sylvanus
Frutio
Sylvanus
Level 86
God Stats
2W - 2L
1,186 SR
Queue Stats
58W - 33L
1,588 Elo+
Party 2
Raijin
Raijin
LeitFingies
Raijin
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
145W - 88L
1,674 Elo+
Party 2
Freya
Freya
NotNaughty
Freya
Level 120
God Stats
8W - 3L
1,811 SR
Queue Stats
171W - 97L
1,631 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThingyTaker
Cu Chulainn
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 112L
1,666 Elo+
Party 2
Hachiman
Hachiman
fghggyyrrd
Hachiman
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,505 Elo+
Party 2
Team Averages
Level 75
1,499 SR
1,613 Elo+

VS

Team Averages
Level 115
1,503 SR
1,456 Elo+
Anhur
Anhur
AMoistGrandpa
Anhur
Level 62
God Stats
0W - 1L
1,263 SR
Queue Stats
26W - 23L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
And_Gurp_Jelly
Cabrakan
Level 104
God Stats
5W - 3L
1,524 SR
Queue Stats
78W - 96L
1,404 Elo+
Party 3
Hades
Hades
Cameron_Watsky03
Hades
Level 148
God Stats
0W - 3L
1,729 SR
Queue Stats
62W - 69L
1,484 Elo+
Party 1
Chang'e
Chang'e
JakDaxter38
Chang'e
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,458 Elo+
Party 1
Merlin
Merlin
Peenut_Booter
Merlin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frutio
Sylvanus
19
1 / 5 / 30
12,548
598
9,514
25,001
34,221
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
20
10 / 2 / 29
16,290
776
29,841
20,788
12,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
20
17 / 5 / 23
16,598
790
41,399
25,548
14,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ThingyTaker
Cu Chulainn
20
13 / 8 / 29
15,668
746
28,897
34,172
39,750
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
fghggyyrrd
Hachiman
20
5 / 5 / 20
13,407
638
18,462
17,500
8,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 13
12,023
573
19,312
26,648
15,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
20
1 / 10 / 16
12,048
574
11,479
31,842
59,012
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 10 / 10
15,089
719
22,736
34,245
38,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
JakDaxter38
Chang'e
20
11 / 8 / 9
13,297
633
16,631
24,951
15,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 10 / 14
13,637
649
27,540
23,054
12,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
86
46
Kills
24
25
Deaths
46
131
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
8
13
1.19
L
Cabrakan
1
10
16
0.9
L
5
10
10
1
W
Sylvanus
Frutio
Sylvanus
1
5
30
3.2
L
Chang'e
JakDaxter38
Chang'e
11
8
9
1.94
W
Raijin
10
2
29
12.25
W
Freya
17
5
23
5.7
L
4
10
14
1.1
W
Cu Chulainn
ThingyTaker
Cu Chulainn
13
8
29
3.44
W
Hachiman
fghggyyrrd
Hachiman
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,113
Damage
97,698
123,009
Taken
140,740
109,329
Mitigated
140,887
53,999
Healing
42,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,312
12,446
839
4,546
26,648
15,176
0
18,297
8,351
0
42,412
L
Cabrakan
11,479
1,070
1,342
1,116
31,842
59,012
0
20,085
11,757
18,928
0
L
22,736
1,446
2,432
11,076
34,245
38,720
0
14,487
19,758
51,699
0
W
Sylvanus
Frutio
Sylvanus
9,514
595
10,092
9,087
25,001
34,221
910
14,489
10,512
11,388
0
L
Chang'e
JakDaxter38
Chang'e
16,631
1,464
9,693
6,741
24,951
15,538
0
15,215
9,736
26,068
0
W
Raijin
29,841
2,584
4,231
7,133
20,788
12,674
3,036
16,799
3,989
95,552
0
W
Freya
41,399
11,846
1,714
11,108
25,548
14,006
2,384
17,665
7,883
61,841
0
L
27,540
2,663
1,777
3,271
23,054
12,441
0
12,670
10,384
62,805
0
W
Cu Chulainn
ThingyTaker
Cu Chulainn
28,897
7,023
1,612
3,643
34,172
39,750
853
15,206
18,966
0
53,645
W
Hachiman
fghggyyrrd
Hachiman
18,462
9,673
1,707
3,672
17,500
8,678
1,226
14,227
3,273
0
41,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,511
Gold Earned
66,094
243
Minions Killed
226
0
Camps Cleared
0
1,787,826
Distance Traveled
1,558,727
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,023
573
53
3
0
318,794
0
L
Cabrakan
12,048
574
16
1
0
308,226
3
L
Hades
15,089
719
57
3
0
292,687
5
W
Sylvanus
12,548
598
9
0
0
391,710
0
L
Chang'e
13,297
633
24
1
0
344,162
0
W
Raijin
16,290
776
102
5
0
348,945
0
W
Freya
16,598
790
48
2
0
347,845
0
L
Merlin
13,637
649
76
4
0
294,858
0
W
Cu Chulainn
15,668
746
37
2
0
350,252
0
W
Hachiman
13,407
638
47
2
0
349,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role