Player Matchup

Tiamat
Tiamat
NillaPuddin70
Tiamat
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
Tracy_McGravyy
Sylvanus
Level 124
God Stats
2W - 1L
1,690 SR
Queue Stats
75W - 59L
1,578 Elo+
Party 1
Medusa
Medusa
steincooler33
Medusa
Level 103
God Stats
5W - 4L
1,755 SR
Queue Stats
57W - 35L
1,742 Elo+
Party 1
Team Averages
Level 112
1,648 SR
1,610 Elo+

VS

Team Averages
Level 135
1,545 SR
1,625 Elo+
Neith
Neith
Cwnt Hater
Neith
Level 158
God Stats
11W - 8L
1,603 SR
Queue Stats
308W - 246L
1,613 Elo+
Party 2
King Arthur
King Arthur
Swedish Herc
King Arthur
Level 154
God Stats
25W - 18L
1,587 SR
Queue Stats
228W - 110L
1,638 Elo+
Party 2
Thoth
Thoth
fraiiy
Thoth
Level 93
God Stats
1W - 3L
1,443 SR
Queue Stats
212W - 151L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,987
666
7,714
9,581
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
11
1 / 4 / 3
7,596
633
5,671
10,840
8,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 3 / 1
7,596
633
5,935
9,091
4,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 3 / 7
8,342
695
7,926
9,017
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Swedish Herc
King Arthur
14
7 / 1 / 3
9,410
784
11,291
12,296
10,876
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
fraiiy
Thoth
13
1 / 1 / 8
8,292
691
8,211
8,008
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
11
11
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
7
2.17
L
2
4
2
0.75
W
King Arthur
Swedish Herc
King Arthur
7
1
3
8.5
L
Sylvanus
1
4
3
0.63
W
Thoth
fraiiy
Thoth
1
1
8
5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,320
Damage
27,428
29,512
Taken
29,321
17,819
Mitigated
17,491
7,061
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,926
4,753
0
3,093
9,017
4,009
927
4,343
4,674
0
30,727
L
7,714
1,015
0
1,206
9,581
5,311
45
3,577
5,670
21,278
0
W
King Arthur
Swedish Herc
King Arthur
11,291
570
0
1,395
12,296
10,876
18
5,021
7,275
0
27,022
L
Sylvanus
5,671
2,078
1,750
3,329
10,840
8,277
23
2,130
8,506
14,042
0
W
Thoth
fraiiy
Thoth
8,211
181
0
480
8,008
2,606
48
4,228
3,780
31,727
0
L
5,935
1,506
0
776
9,091
4,231
30
1,926
6,893
0
32,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,179
Gold Earned
26,044
123
Minions Killed
176
3
Camps Cleared
8
623,875
Distance Traveled
665,556
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,342
695
66
6
5
184,694
1
L
Tiamat
7,987
666
31
3
2
219,515
2
W
King Arthur
9,410
784
33
3
1
249,949
1
L
Sylvanus
7,596
633
30
3
1
191,554
5
W
Thoth
8,292
691
77
6
2
230,913
1
L
Medusa
7,596
633
62
5
0
212,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role