Player Matchup

Awilix
Awilix
BIG_SOULJA254
Awilix
Level 65
God Stats
5W - 10L
1,321 SR
Queue Stats
195W - 218L
1,353 Elo+
Solo
Rama
Rama
BLCKSH33P_OG
Rama
Level 26
God Stats
2W - 1L
1,600 SR
Queue Stats
2W - 6L
1,037 Elo+
Party 1
Kukulkan
Kukulkan
NativeHottie93
Kukulkan
Level 82
God Stats
2W - 2L
1,272 SR
Queue Stats
3W - 6L
1,150 Elo+
Party 1
Pele
Pele
NotThePotW33DS
Pele
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,258 Elo+
Solo
Athena
Athena
Ti0PuttisC4post
Athena
Level 101
God Stats
54W - 37L
1,576 SR
Queue Stats
251W - 232L
1,341 Elo+
Solo
Team Averages
Level 68
1,454 SR
1,228 Elo+

VS

Team Averages
Level 60
1,501 SR
1,342 Elo+
Hera
Hera
Ostrencio
Hera
Level 37
God Stats
6W - 5L
1,509 SR
Queue Stats
92W - 114L
1,184 Elo+
Solo
King Arthur
King Arthur
RNG_Kronos
King Arthur
Level 102
God Stats
26W - 35L
1,545 SR
Queue Stats
176W - 186L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
Ultron-_-Variant
Cthulhu
Level 68
God Stats
3W - 2L
1,430 SR
Queue Stats
62W - 47L
1,434 Elo+
Solo
Charybdis
Charybdis
iXenae
Charybdis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 273L
1,339 Elo+
Party 2
Pele
Pele
xX-_-Iovely-_-Xx
Pele
Level 68
God Stats
65W - 54L
1,522 SR
Queue Stats
87W - 83L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
7,027
586
4,049
10,033
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 0 / 5
6,341
528
5,223
7,261
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
12
2 / 0 / 1
7,269
606
5,827
3,997
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 1
5,649
471
3,689
12,008
6,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
5 / 0 / 5
7,587
632
3,799
8,402
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 3 / 0
5,648
471
3,381
7,405
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RNG_Kronos
King Arthur
13
6 / 1 / 1
7,477
623
10,039
8,063
3,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,461
455
3,008
8,388
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
iXenae
Charybdis
10
0 / 3 / 1
5,925
494
3,612
6,688
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 3
6,454
538
4,478
10,776
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
7
8
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
2
0
5
4.5
W
Kukulkan
2
0
1
2.5
W
0
6
1
0.08
L
Hera
0
3
0
0
L
King Arthur
RNG_Kronos
King Arthur
6
1
1
6.5
W
5
0
5
7.5
L
0
3
0
0
L
Charybdis
iXenae
Charybdis
0
3
1
0.17
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
24,518
41,701
Taken
41,320
22,458
Mitigated
20,910
8,489
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,049
1,860
0
750
10,033
3,865
0
708
9,325
0
40,516
W
5,223
4,749
0
3,310
7,261
3,092
813
1,865
5,396
0
26,681
W
Kukulkan
5,827
161
0
826
3,997
1,715
859
2,934
1,063
55,529
0
W
3,689
744
0
2,703
12,008
6,468
0
0
12,008
0
26,908
L
Hera
3,381
866
0
1,460
7,405
3,265
0
5,028
2,377
31,560
0
L
King Arthur
RNG_Kronos
King Arthur
10,039
1,756
0
500
8,063
3,960
288
518
7,545
0
47,116
W
3,799
1,467
0
900
8,402
7,318
195
882
7,520
21,692
0
L
3,008
407
224
819
8,388
5,700
0
1,486
6,902
22,239
0
L
Charybdis
iXenae
Charybdis
3,612
1,416
0
891
6,688
2,896
53
1,035
5,653
0
36,367
L
4,478
1,002
0
3,182
10,776
5,089
0
1,559
9,217
0
47,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,873
Gold Earned
30,965
286
Minions Killed
293
0
Camps Cleared
0
1,143,501
Distance Traveled
1,156,604
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,027
586
67
6
0
244,618
10
W
Rama
6,341
528
45
4
0
196,995
1
W
Kukulkan
7,269
606
96
8
0
210,005
0
W
Pele
5,649
471
43
4
0
225,055
0
L
Hera
5,648
471
46
4
0
197,423
2
L
King Arthur
7,477
623
76
6
0
263,875
2
W
Athena
7,587
632
35
3
0
266,828
2
L
Cthulhu
5,461
455
33
3
0
230,470
2
L
Charybdis
5,925
494
62
5
0
214,872
1
L
Pele
6,454
538
76
6
0
249,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role