Player Matchup

Hachiman
Hachiman
Cluelessofficial
Hachiman
Level 28
God Stats
1W - 5L
1,429 SR
Queue Stats
45W - 42L
1,576 Elo+
Party 2
Ganesha
Ganesha
Drakeeeee
Ganesha
Level 116
God Stats
1W - 1L
1,723 SR
Queue Stats
102W - 88L
1,639 Elo+
Party 2
Baron Samedi
Baron Samedi
Ka Kopa
Baron Samedi
Level 129
God Stats
0W - 1L
1,694 SR
Queue Stats
36W - 21L
1,673 Elo+
Party 2
Ra
Ra
hornfeen
Ra
Level 124
God Stats
1W - 2L
1,791 SR
Queue Stats
50W - 28L
1,614 Elo+
Party 2
Mercury
Mercury
iMeltzHD
Mercury
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 57L
1,902 Elo+
Party 2
Team Averages
Level 105
1,627 SR
1,681 Elo+

VS

Team Averages
Level 67
1,494 SR
1,519 Elo+
Artemis
Artemis
Anythingpos
Artemis
Level 51
God Stats
2W - 0L
1,746 SR
Queue Stats
135W - 125L
1,537 Elo+
Party 1
Bakasura
Bakasura
Keytaco
Bakasura
Level 122
God Stats
7W - 5L
1,437 SR
Queue Stats
123W - 107L
1,591 Elo+
Party 1
Zeus
Zeus
PvtJoker87
Zeus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,510 Elo+
Party 1
Da Ji
Da Ji
juuzy1337
Da Ji
Level 57
God Stats
2W - 2L
1,231 SR
Queue Stats
231W - 249L
1,485 Elo+
Party 1
Ymir
Ymir
wejiggle14
Ymir
Level 68
God Stats
7W - 6L
1,558 SR
Queue Stats
34W - 35L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 1
10,567
528
7,576
13,221
5,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Drakeeeee
Ganesha
13
0 / 4 / 6
8,581
429
11,364
18,750
23,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Ka Kopa
Baron Samedi
17
2 / 3 / 4
10,534
527
11,181
15,024
14,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 3 / 3
10,499
525
8,376
10,838
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
iMeltzHD
Mercury
14
6 / 2 / 2
9,762
488
6,802
9,378
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anythingpos
Artemis
16
0 / 1 / 3
9,979
499
9,208
11,632
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Keytaco
Bakasura
18
6 / 4 / 4
11,477
574
13,759
17,503
8,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 3
9,529
476
8,277
8,937
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
juuzy1337
Da Ji
18
5 / 2 / 6
11,075
554
10,410
20,238
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 2 / 7
9,610
481
3,840
17,122
17,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
14
14
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
Anythingpos
Artemis
0
1
3
1.5
L
2
2
1
1.25
L
Ganesha
Drakeeeee
Ganesha
0
4
6
0.75
L
Baron Samedi
Ka Kopa
Baron Samedi
2
3
4
1.33
W
Bakasura
Keytaco
Bakasura
6
4
4
2
W
2
3
3
1.17
L
2
3
3
1.17
L
Mercury
iMeltzHD
Mercury
6
2
2
3.5
W
Da Ji
juuzy1337
Da Ji
5
2
6
4
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,299
Damage
45,494
67,211
Taken
75,432
52,155
Mitigated
44,591
17,263
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Anythingpos
Artemis
9,208
3,943
0
5,576
11,632
5,473
0
1,861
9,771
0
97,790
L
7,576
3,797
0
3,628
13,221
5,754
0
2,154
11,067
0
84,679
L
Ganesha
Drakeeeee
Ganesha
11,364
698
0
3,225
18,750
23,379
0
5,837
11,683
33,930
0
L
Baron Samedi
Ka Kopa
Baron Samedi
11,181
1,343
177
4,363
15,024
14,282
762
653
12,138
84,951
0
W
Bakasura
Keytaco
Bakasura
13,759
7,441
0
4,295
17,503
8,704
181
9,168
7,830
0
61,722
W
8,277
1,381
0
723
8,937
3,592
1,242
4,333
4,596
73,947
0
L
8,376
897
1,229
3,641
10,838
5,282
0
2,393
8,025
109,568
0
L
Mercury
iMeltzHD
Mercury
6,802
2,586
0
1,000
9,378
3,458
0
1,080
8,243
0
68,307
W
Da Ji
juuzy1337
Da Ji
10,410
4,062
0
9,203
20,238
9,280
1,103
6,556
13,578
0
87,858
W
3,840
689
0
2,056
17,122
17,542
500
8,301
8,736
35,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,943
Gold Earned
51,670
646
Minions Killed
600
0
Camps Cleared
0
1,782,564
Distance Traveled
1,900,987
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,979
499
154
8
0
345,594
3
L
Hachiman
10,567
528
174
9
0
379,643
3
L
Ganesha
8,581
429
11
1
0
380,937
3
L
Baron Samedi
10,534
527
164
8
0
308,526
8
W
Bakasura
11,477
574
150
8
0
426,931
4
W
Zeus
9,529
476
129
6
0
353,731
1
L
Ra
10,499
525
186
9
0
403,114
10
L
Mercury
9,762
488
111
6
0
310,344
0
W
Da Ji
11,075
554
115
6
0
414,254
2
W
Ymir
9,610
481
52
3
0
360,477
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role