Player Matchup

Nox
Nox
JoeRaeGuu
Nox
Level 160
God Stats
12W - 11L
1,633 SR
Queue Stats
560W - 594L
1,524 Elo+
Party 1
Da Ji
Da Ji
McMalesh
Da Ji
Level 152
God Stats
6W - 8L
1,853 SR
Queue Stats
398W - 426L
1,536 Elo+
Party 1
Chang'e
Chang'e
Nightmist_64
Chang'e
Level 137
God Stats
13W - 8L
1,711 SR
Queue Stats
118W - 114L
1,414 Elo+
Solo
Sol
Sol
Royal xGodx
Sol
Level 88
God Stats
10W - 18L
1,406 SR
Queue Stats
107W - 124L
1,364 Elo+
Party 1
Izanami
Izanami
ToHf
Izanami
Level 129
God Stats
55W - 28L
1,769 SR
Queue Stats
758W - 791L
1,511 Elo+
Party 1
Team Averages
Level 133
1,675 SR
1,470 Elo+

VS

Team Averages
Level 90
1,472 SR
1,350 Elo+
Cthulhu
Cthulhu
Bloodfiend6
Cthulhu
Level 104
God Stats
2W - 4L
1,275 SR
Queue Stats
107W - 113L
1,410 Elo+
Solo
Hera
Hera
NekoQueen428
Hera
Level 108
God Stats
0W - 1L
1,472 SR
Queue Stats
26W - 48L
1,355 Elo+
Solo
Da Ji
Da Ji
WarzoneSlayer100
Da Ji
Level 67
God Stats
1W - 3L
1,339 SR
Queue Stats
18W - 20L
1,189 Elo+
Party 2
Izanami
Izanami
deidilus
Izanami
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Lancelot
Lancelot
endoflist
Lancelot
Level 109
God Stats
8W - 4L
1,774 SR
Queue Stats
123W - 171L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 4
6,654
665
3,720
5,380
1,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
McMalesh
Da Ji
10
8 / 1 / 5
6,616
662
7,814
6,820
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Nightmist_64
Chang'e
10
3 / 0 / 0
6,120
612
5,643
4,946
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 1
6,154
615
4,227
4,132
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ToHf
Izanami
11
1 / 0 / 4
6,458
646
5,879
5,959
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodfiend6
Cthulhu
6
0 / 4 / 0
4,066
407
2,476
9,049
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 7 / 0
4,264
426
2,239
7,259
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,514
451
1,454
6,096
2,148
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
deidilus
Izanami
7
0 / 4 / 0
4,589
459
2,503
6,292
1,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
endoflist
Lancelot
8
0 / 3 / 0
4,981
498
2,780
9,732
4,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
20
Kills
1
2
Deaths
20
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bloodfiend6
Cthulhu
0
4
0
0
W
5
1
4
7
W
Da Ji
McMalesh
Da Ji
8
1
5
10.5
L
1
7
0
0.14
W
Chang'e
Nightmist_64
Chang'e
3
0
0
3
W
3
0
1
3.5
W
Izanami
ToHf
Izanami
1
0
4
3
L
0
2
0
0
L
Izanami
deidilus
Izanami
0
4
0
0
L
Lancelot
endoflist
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
11,452
27,237
Taken
38,428
12,372
Mitigated
14,802
12,455
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bloodfiend6
Cthulhu
2,476
470
103
1,841
9,049
4,457
0
2,394
6,655
13,103
0
W
3,720
1,094
1,051
1,180
5,380
1,877
74
1,259
3,413
25,856
0
W
Da Ji
McMalesh
Da Ji
7,814
2,832
0
2,364
6,820
2,384
0
651
5,729
0
30,147
L
2,239
821
0
0
7,259
2,790
0
4,255
3,004
13,819
0
W
Chang'e
Nightmist_64
Chang'e
5,643
466
0
2,802
4,946
4,618
0
0
4,946
34,018
0
W
4,227
2,070
0
2,065
4,132
1,527
1,397
1,880
2,252
38,674
0
W
Izanami
ToHf
Izanami
5,879
4,364
0
2,993
5,959
1,966
1,099
925
5,034
0
62,684
L
1,454
122
0
1,000
6,096
2,148
0
973
5,123
0
24,090
L
Izanami
deidilus
Izanami
2,503
1,895
0
1,128
6,292
1,368
0
325
5,967
0
29,082
L
Lancelot
endoflist
Lancelot
2,780
570
0
2,514
9,732
4,039
0
5,128
4,089
0
29,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
22,414
319
Minions Killed
193
0
Camps Cleared
0
883,396
Distance Traveled
874,491
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,066
407
10
1
0
160,067
2
W
Nox
6,654
665
50
5
0
171,046
3
W
Da Ji
6,616
662
44
4
0
209,146
3
L
Hera
4,264
426
14
1
0
133,268
0
W
Chang'e
6,120
612
50
5
0
153,148
0
W
Sol
6,154
615
62
6
0
163,973
1
W
Izanami
6,458
646
113
11
0
186,083
4
L
Da Ji
4,514
451
49
5
0
203,634
0
L
Izanami
4,589
459
60
6
0
165,830
0
L
Lancelot
4,981
498
60
6
0
211,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role