Player Matchup

He Bo
He Bo
 
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Cbass2424
Apollo
Level 86
God Stats
1W - 1L
1,224 SR
Queue Stats
94W - 106L
1,440 Elo+
Party 1
Neith
Neith
I0bucksforthis
Neith
Level 159
God Stats
1W - 0L
1,698 SR
Queue Stats
4W - 11L
1,272 Elo+
Party 1
Hercules
Hercules
ProwlinPanda
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,546 Elo+
Party 1
Set
Set
iWinterIsComing
Set
Level 145
God Stats
1W - 1L
1,300 SR
Queue Stats
95W - 100L
1,493 Elo+
Party 1
Team Averages
Level 112
1,445 SR
1,450 Elo+

VS

Team Averages
Level 40
1,401 SR
1,448 Elo+
Hera
Hera
Aoelian
Hera
Level 26
God Stats
0W - 2L
1,292 SR
Queue Stats
8W - 11L
1,424 Elo+
Solo
Charybdis
Charybdis
BEISTHER
Charybdis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,456 Elo+
Party 2
Serqet
Serqet
HighLionEatsYou
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,410 Elo+
Solo
Athena
Athena
Sgaj
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 123L
1,409 Elo+
Solo
Bacchus
Bacchus
armando721
Bacchus
Level 108
God Stats
2W - 3L
1,213 SR
Queue Stats
51W - 48L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
14 / 4 / 6
9,694
1,077
21,077
8,217
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Cbass2424
Apollo
14
4 / 5 / 13
8,232
915
7,325
9,138
4,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 15
8,286
921
11,097
10,127
5,370
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ProwlinPanda
Hercules
15
1 / 1 / 16
8,204
912
3,970
7,248
5,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 15
8,312
924
4,954
10,515
5,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aoelian
Hera
13
2 / 6 / 7
7,157
795
11,323
9,762
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
BEISTHER
Charybdis
13
2 / 6 / 5
6,780
753
6,896
12,003
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 3
5,530
614
704
2,158
916
Athena
Sgaj
Athena
12
0 / 5 / 4
6,225
692
3,450
13,792
14,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
armando721
Bacchus
15
5 / 5 / 8
8,134
904
6,856
15,128
22,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
24
Kills
9
16
Deaths
24
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
14
4
6
4.25
L
Hera
Aoelian
Hera
2
6
7
0.92
L
Charybdis
BEISTHER
Charybdis
2
6
5
0.75
W
Apollo
Cbass2424
Apollo
4
5
13
2.1
L
0
2
3
0.75
W
1
3
15
2.83
W
Hercules
ProwlinPanda
Hercules
1
1
16
9
L
Athena
Sgaj
Athena
0
5
4
0.4
L
Bacchus
armando721
Bacchus
5
5
8
1.8
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,423
Damage
29,229
45,245
Taken
52,843
24,607
Mitigated
49,019
18,291
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
21,077
893
1,457
2,021
8,217
3,638
1,186
2,888
5,329
28,946
0
L
Hera
Aoelian
Hera
11,323
3,830
867
446
9,762
4,607
105
6,327
3,435
19,547
0
L
Charybdis
BEISTHER
Charybdis
6,896
2,432
0
696
12,003
5,847
160
4,556
7,447
0
16,109
W
Apollo
Cbass2424
Apollo
7,325
2,726
1,198
487
9,138
4,262
161
4,502
4,636
0
17,279
L
704
0
0
108
2,158
916
0
1,192
966
0
554
W
11,097
4,477
1,945
3,249
10,127
5,370
2,364
5,406
4,721
0
27,869
W
Hercules
ProwlinPanda
Hercules
3,970
743
973
1,637
7,248
5,685
1,077
3,182
3,916
0
8,200
L
Athena
Sgaj
Athena
3,450
929
135
735
13,792
14,732
0
3,844
9,948
7,214
0
L
Bacchus
armando721
Bacchus
6,856
571
463
2,053
15,128
22,917
0
5,158
9,970
11,986
0
W
4,954
1,642
2,467
2,857
10,515
5,652
1,133
5,651
4,864
0
11,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,728
Gold Earned
33,826
97
Minions Killed
56
0
Camps Cleared
0
904,381
Distance Traveled
644,688
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,694
1,077
13
1
0
167,162
2
L
Hera
7,157
795
24
3
0
141,861
0
L
Charybdis
6,780
753
19
2
0
138,165
1
W
Apollo
8,232
915
22
2
0
164,609
0
L
Serqet
5,530
614
0
0
0
37,818
0
W
Neith
8,286
921
33
4
0
176,500
0
W
Hercules
8,204
912
13
1
0
207,115
1
L
Athena
6,225
692
6
1
0
164,298
1
L
Bacchus
8,134
904
7
1
0
162,546
2
W
Set
8,312
924
16
2
0
188,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role