Player Matchup

Bastet
Bastet
CoMa Mystic
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,817 Elo+
Party 2
Vamana
Vamana
Conqueevtadr
Vamana
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 58L
1,444 Elo+
Party 2
Ra
Ra
Zerkcius
Ra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 24L
1,398 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,553 Elo+

VS

Team Averages
Level 29
1,449 SR
1,327 Elo+
Mulan
Mulan
QBmaste
Mulan
Level 31
God Stats
9W - 6L
1,516 SR
Queue Stats
56W - 74L
1,225 Elo+
Party 1
Thanatos
Thanatos
XTeRaDX
Thanatos
Level 28
God Stats
26W - 29L
1,331 SR
Queue Stats
238W - 244L
1,378 Elo+
Party 1
Vamana
Vamana
YodaFrmStartrek
Vamana
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
371W - 382L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
8 / 4 / 8
11,582
772
17,232
18,128
9,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
16
8 / 4 / 8
11,601
773
12,159
15,613
17,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 3 / 13
11,527
768
17,829
12,266
6,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
QBmaste
Mulan
13
5 / 8 / 2
10,386
692
12,757
18,120
15,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
XTeRaDX
Thanatos
13
3 / 9 / 5
9,930
662
8,414
16,258
8,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 5
10,610
707
13,975
21,033
17,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
22
Kills
11
11
Deaths
22
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
4
8
3
W
Vamana
8
4
8
3
L
Mulan
QBmaste
Mulan
5
8
2
0.75
L
Thanatos
XTeRaDX
Thanatos
3
9
5
0.61
L
3
5
5
1.1
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,220
Damage
35,146
46,007
Taken
55,411
33,617
Mitigated
41,427
14,420
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
17,232
6,285
0
5,667
18,128
9,900
624
379
17,749
0
39,789
W
Vamana
12,159
7,486
103
3,312
15,613
17,275
432
0
15,613
0
20,176
L
Mulan
QBmaste
Mulan
12,757
2,339
0
2,520
18,120
15,139
0
6,715
11,405
0
22,675
L
Thanatos
XTeRaDX
Thanatos
8,414
1,714
0
5,873
16,258
8,894
0
5,290
10,968
0
15,312
L
13,975
4,854
0
4,743
21,033
17,394
92
6,144
14,889
0
46,699
W
17,829
2,720
1,221
4,117
12,266
6,442
684
378
11,888
55,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
30,926
159
Minions Killed
120
9
Camps Cleared
2
774,766
Distance Traveled
730,811
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,582
772
57
4
7
246,603
2
W
Vamana
11,601
773
18
1
0
267,666
0
L
Mulan
10,386
692
28
2
1
220,975
1
L
Thanatos
9,930
662
18
1
1
248,706
1
L
Vamana
10,610
707
74
5
0
261,130
1
W
Ra
11,527
768
84
6
2
260,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role